Ivan Avdeev
c2748ff034
fix random crashes on map load
...
how about not freeing stuff and then trying to use it?
2021-11-25 15:08:16 -08:00
Ivan 'provod' Avdeev
f0aaa3cd10
materials: enable force-reloading textures
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mark such materials as `"force_reload" "1"`
2021-11-25 14:38:03 -08:00
Ivan 'provod' Avdeev
1624f4620a
mat: load materials from multiple sources; abs paths
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- look for materials in:
- pbr/materials.mat
- pbr/models/materials.mat
- pbr/wadname.wad/materials.mat
- pbr/maps/mapname.bsp/materials.mat
- all paths are relative to their materials.mat, except for ones that begin with '/', which are relative to `pbr` dir
pbr dir should be placed in modname dir, e.g. 'valve'
#155
2021-11-25 13:51:39 -08:00
Ivan 'provod' Avdeev
405a9ecbb4
rtx: skybox srgb workaround for #230
2021-11-25 12:31:36 -08:00
Ivan 'provod' Avdeev
a9d5e4dd22
rtx: draw skybox on SURF_SKY surfaces only
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- change how shadows for environment lights work: should cast light only when hitting SURF_SKY
- add SBT_RECORD_SIZE to specialization; need this for sky/shadow closest hit shader
fix #140
2021-11-25 11:53:44 -08:00
e67bd4811a
ref_gl: fix gles1 and gles2 build
2021-11-25 19:02:09 +03:00
7a215766c6
ref_gl: add missing define for glTexImage2DMultisample
2021-11-25 18:47:23 +03:00
576f0a72c5
scripts: install with destdir option on CI
2021-11-25 16:57:02 +03:00
55b4597390
readme: use --destdir option to install engine in selected folder
2021-11-25 16:56:37 +03:00
c64b3db6b8
wscript: remove win-style-install option, introduce enable-packaging
2021-11-25 16:52:28 +03:00
67e77ca099
wscript: move setting DOS options where they should be
2021-11-24 23:54:03 +03:00
Ivan Avdeev
12565a35a1
reorient skyboxes to vulkan spec
2021-11-23 09:07:58 -08:00
Ivan Avdeev
9920dc6674
unload cubemaps
2021-11-23 09:07:21 -08:00
SNMetamorph
f726793711
engine: client: cl_main: fixed compilation error
2021-11-23 13:10:39 +03:00
1944f48516
engine: common: allow unlimited commands for unprivileged mode at this time to not break mods like GGM
2021-11-23 05:23:38 +03:00
992bcd89ef
engine: add cmd and cvar tests for privileged mode
2021-11-23 05:23:38 +03:00
2356bc9905
engine: client: escape keybindings and rcon commands
2021-11-23 05:23:38 +03:00
9159d406e3
engine: client: fix #673
2021-11-23 05:23:38 +03:00
508eb7ab5f
engine: restore command escaping
2021-11-23 05:23:38 +03:00
1de1852409
engine: client: fix build after merging into one ParseCvarValue function
2021-11-23 05:23:38 +03:00
664506f79e
engine: client: touch security, add unprivileged for buttons added from server, force it and client flags
2021-11-23 05:23:38 +03:00
06eb6838a9
engine: client: protect protected, privileged and server only cvars from server query
2021-11-23 05:23:38 +03:00
f2a9f805b8
engine: client: redefine some cvars as filterable
2021-11-23 05:23:38 +03:00
c6648a69ba
engine: client: protect messagemode from command injection too
2021-11-23 05:23:38 +03:00
3203d9a043
engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands
2021-11-23 05:23:38 +03:00
8599119c8d
engine: add filterable flag support for cvars and cmds
2021-11-23 05:23:38 +03:00
a3d6e7bcfe
common: define FCVAR_FILTERABLE, change FCVAR_LATCH value (probably losing compatibility with XashXT and Paranoia 2)
2021-11-23 05:23:38 +03:00
36702aafe7
engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED
2021-11-23 05:23:38 +03:00
b93938956e
engine: allow exec command with config filenames whitelist
2021-11-23 05:23:38 +03:00
c96f10d40b
engine: client: restrict LOCALONLY cvars regardless of cl_filterstuffcmd value
2021-11-23 05:23:38 +03:00
8a9231628e
engine: restrict potentially harmful or related to user settings engine cvars
2021-11-23 05:23:38 +03:00
66d66eb835
common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags
2021-11-23 05:23:38 +03:00
9a4dec64f9
engine: describe protected and privileged cvars
2021-11-23 05:23:38 +03:00
94dc74a37f
engine: restrict potentially harmful engine commands
2021-11-23 05:23:38 +03:00
b24c1a51d3
engine: try to mitigate outdated client.dll vulnerabilities
2021-11-23 05:23:38 +03:00
c79a649d97
engine: client: implement pfnFilteredClientCmd
2021-11-23 05:23:38 +03:00
f9d1d14848
engine: disable filtered command buffer for dedicated
2021-11-23 05:23:38 +03:00
1a1d81de62
engine: add stuffcmd filtering, not wired to ClientCmd yet
2021-11-23 05:23:38 +03:00
SNMetamorph
6c9321e50c
ref_gl: added multisample textures support
2021-11-23 05:17:19 +03:00
SNMetamorph
c366e25a10
ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
2021-11-23 05:17:19 +03:00
Ivan Avdeev
e094a67931
Add issues templates
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Allow automatic label assignment from external reporters, fix #81
2021-11-21 23:23:48 -08:00
Ivan Avdeev
1ad13817fe
add cubemap support; add misaligned skybox
2021-11-21 14:53:51 -08:00
Ivan Avdeev
714d825956
deduplicate creation of VkImages
2021-11-21 13:40:11 -08:00
Ivan Avdeev
dc3e75bd44
add skybox from which we only render UP plane kek #140
2021-11-19 11:46:44 -08:00
Ivan Avdeev
335be32cff
rtx: fix additive when hitting sky
2021-11-19 11:46:44 -08:00
Ivan Avdeev
10dab2f021
fix materials application to studio models, fix #216
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1. make sure that it can find studio textures by name exactly (no wad or
other weird prefixes necessary)
2. do not apply HACK_reflective to chrome that already has a patched
material
2021-11-19 11:46:44 -08:00
Ivan Avdeev
10c48e86b3
take tangent from bsp data directly, fix #218
2021-11-19 11:46:44 -08:00
Ivan Avdeev
0043a3f8b3
Merge pull request #212 from w23/E167
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Add normal maps, fix #208 , #207
2021-11-17 12:07:37 -08:00
Ivan Avdeev
97999e1f8e
rtx: specular reflective hack back temporarily
2021-11-17 11:20:29 -08:00
Ivan Avdeev
430d56af5f
rtx: enable partial texture overrides in materials
2021-11-17 11:11:34 -08:00