Commit Graph

1434 Commits

Author SHA1 Message Date
15924aebaa xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined 2019-11-05 01:41:35 +03:00
b79c95d295 engine: wscript: fix typo, use pthreads.py tool 2019-11-05 01:40:06 +03:00
453c0d890d engine: wscript: rename fbdev to enable-fbdev for great consistency, check definition instead of putting vars into env 2019-11-05 01:35:20 +03:00
60f0f68e68 Merge remote-tracking branch 'origin/master' 2019-11-05 01:16:39 +03:00
79adaa11e0 lowmemory: merge 2019-11-05 01:15:31 +03:00
6819050d91 waf: upgrade to latest waifu revision 2019-11-05 01:15:03 +03:00
d2740f78c1 wscript: refactoring, add waf_unit_test, disable -Wdouble-promotion, rename fast as fastnative and leave fast without -march=native for x-compiling 2019-11-05 01:01:33 +03:00
d4efb55492 ref_soft: lowmemory: prevent redefines 2019-11-04 22:39:22 +07:00
6953e829c4 lowmemory: prevent redefines 2019-11-04 22:34:08 +07:00
ef270eb642 ref_soft: update ref api 2019-11-04 22:12:09 +07:00
d1af73bfcb ref_soft: image: fix wrong alpha buffer 2019-11-04 22:11:11 +07:00
1365020302 ref: add enum for screen rotation 2019-11-04 20:27:46 +07:00
0e7013eeb0 lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer 2019-11-04 19:58:45 +07:00
a3a0db447b ref_soft: draw: check screen bounds in Draw_Fill 2019-11-03 19:09:41 +07:00
a46e459124 game_launch: fix start up 2019-11-02 08:56:07 +03:00
dfed24c290 public: build: add new ARMv6 detect macro 2019-11-02 08:56:07 +03:00
1f308a43c8 engine: fix build after lowmemory rebase 2019-11-02 08:56:07 +03:00
2062e55c6a lowmemory: cut up netgraph buffers 2019-11-02 08:56:07 +03:00
90038d2924 common: fix broken build 2019-11-02 08:56:07 +03:00
9aff6ca633 engine: wscript: support building for MotoMAGX 2019-11-02 08:56:07 +03:00
6aa61657e0 game_launch: check for Platform_Main before Host_Main 2019-11-02 08:56:07 +03:00
2958b14cc2 engine: platform: magx: add pre-init platform-specific hook 2019-11-02 08:56:07 +03:00
aa6674b032 engine: support compiling with gcc3 2019-11-02 08:56:07 +03:00
7a7bca2991 engine: wscript: always add librt on linux if it was checked before 2019-11-02 08:56:07 +03:00
7e9f90a09d public: fix detecting ARM on gcc3 2019-11-02 08:56:07 +03:00
5e8373fa46 engine: slightly update RefAPI 2019-11-02 08:56:07 +03:00
9d826016b0 engine: finish sdl1.2 port 2019-11-02 08:56:07 +03:00
7f1dd248c2 backends: add XASH_MESSAGEBOX to specify messagebox platform implementation 2019-11-02 08:56:07 +03:00
4d5e7c0557 platform: minify changes, use SDL_VERSION_ATLEAST macro(left unfinished) 2019-11-02 08:56:07 +03:00
9e99a2bc37 engine: dirty sdl1.2 port 2019-11-02 08:56:07 +03:00
8dafbaeda2 engine: platform: sdl: dirty wip sdl1.2 port 2019-11-02 08:56:07 +03:00
ae35f15f15 engine: wscript: add option to build against sdl1.2 2019-11-02 08:56:07 +03:00
0dd91ceda2 xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
d6f8112860 gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64 2019-11-02 12:46:11 +07:00
3589537147 ref_soft: lowmemory: use ushort for r_leafkeys 2019-11-02 12:43:45 +07:00
26b8a1fe1d ref_soft: blit: restore height for bpp 16 and 32 2019-11-02 04:44:37 +03:00
a1db6c6a9b lowmemory: remove datagram limit 2019-11-01 13:49:53 +07:00
271d15f989 client: prevent precache overflow 2019-11-01 13:41:30 +07:00
Aimless-Wanderer
00e5d42459 platform: android: fix macros 2019-10-31 18:42:34 +03:00
291fdfac68 platform/evdev: add some keys, add keyevent debug 2019-10-31 13:22:58 +07:00
5e31e3fad0 keys: rotation support 2019-10-31 13:22:58 +07:00
609235b4f1 ref_soft: fix texcoords on image blitting 2019-10-31 01:52:38 +07:00
b3ad557dd2 ref_soft: update api, display rotation support 2019-10-31 01:43:40 +07:00
7f6395fa7d ref: display transformation API 2019-10-31 01:36:07 +07:00
aee9f454fc Documentation: update ports.md, include @masterfeizz 3DS port, add new ports, stabilize ARM and Android ports although we aren't released yet 2019-10-30 17:10:55 +03:00
e3c3b05396 engine: platform: android: don't check if XASH_ENGLIBDIR and XASH_GAMELIBDIR are null. Load library by direct path if PATH_SPLITTER was found. Partially fixes #74 2019-10-30 16:55:00 +03:00
6e637456ef platform: define platform-specific posix-compatible library loaders as macros to reduce macros hell in lib_posix.c 2019-10-30 16:46:18 +03:00
9c7c279a5b ref_soft: XASH_LOW_MEMORY 2019-10-29 13:16:16 +07:00
5e5ffec67d lowmemory: tweak some protocol limits for HL1, restore bit counts (maybe even restore multiplayer compatibility) 2019-10-29 11:35:02 +07:00
06cadacb59 lowmemory: cut resources array for legacy mode, only related to downloads 2019-10-29 11:32:32 +07:00