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15924aebaa
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xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined
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2019-11-05 01:41:35 +03:00 |
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b79c95d295
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engine: wscript: fix typo, use pthreads.py tool
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2019-11-05 01:40:06 +03:00 |
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453c0d890d
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engine: wscript: rename fbdev to enable-fbdev for great consistency, check definition instead of putting vars into env
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2019-11-05 01:35:20 +03:00 |
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60f0f68e68
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Merge remote-tracking branch 'origin/master'
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2019-11-05 01:16:39 +03:00 |
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79adaa11e0
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lowmemory: merge
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2019-11-05 01:15:31 +03:00 |
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6819050d91
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waf: upgrade to latest waifu revision
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2019-11-05 01:15:03 +03:00 |
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d2740f78c1
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wscript: refactoring, add waf_unit_test, disable -Wdouble-promotion, rename fast as fastnative and leave fast without -march=native for x-compiling
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2019-11-05 01:01:33 +03:00 |
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d4efb55492
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ref_soft: lowmemory: prevent redefines
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2019-11-04 22:39:22 +07:00 |
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6953e829c4
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lowmemory: prevent redefines
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2019-11-04 22:34:08 +07:00 |
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ef270eb642
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ref_soft: update ref api
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2019-11-04 22:12:09 +07:00 |
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d1af73bfcb
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ref_soft: image: fix wrong alpha buffer
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2019-11-04 22:11:11 +07:00 |
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1365020302
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ref: add enum for screen rotation
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2019-11-04 20:27:46 +07:00 |
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0e7013eeb0
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lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer
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2019-11-04 19:58:45 +07:00 |
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a3a0db447b
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ref_soft: draw: check screen bounds in Draw_Fill
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2019-11-03 19:09:41 +07:00 |
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a46e459124
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game_launch: fix start up
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2019-11-02 08:56:07 +03:00 |
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dfed24c290
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public: build: add new ARMv6 detect macro
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2019-11-02 08:56:07 +03:00 |
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1f308a43c8
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engine: fix build after lowmemory rebase
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2019-11-02 08:56:07 +03:00 |
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2062e55c6a
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lowmemory: cut up netgraph buffers
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2019-11-02 08:56:07 +03:00 |
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90038d2924
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common: fix broken build
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2019-11-02 08:56:07 +03:00 |
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9aff6ca633
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engine: wscript: support building for MotoMAGX
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2019-11-02 08:56:07 +03:00 |
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6aa61657e0
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game_launch: check for Platform_Main before Host_Main
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2019-11-02 08:56:07 +03:00 |
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2958b14cc2
|
engine: platform: magx: add pre-init platform-specific hook
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2019-11-02 08:56:07 +03:00 |
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aa6674b032
|
engine: support compiling with gcc3
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2019-11-02 08:56:07 +03:00 |
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7a7bca2991
|
engine: wscript: always add librt on linux if it was checked before
|
2019-11-02 08:56:07 +03:00 |
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7e9f90a09d
|
public: fix detecting ARM on gcc3
|
2019-11-02 08:56:07 +03:00 |
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5e8373fa46
|
engine: slightly update RefAPI
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2019-11-02 08:56:07 +03:00 |
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9d826016b0
|
engine: finish sdl1.2 port
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2019-11-02 08:56:07 +03:00 |
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7f1dd248c2
|
backends: add XASH_MESSAGEBOX to specify messagebox platform implementation
|
2019-11-02 08:56:07 +03:00 |
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4d5e7c0557
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platform: minify changes, use SDL_VERSION_ATLEAST macro(left unfinished)
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2019-11-02 08:56:07 +03:00 |
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9e99a2bc37
|
engine: dirty sdl1.2 port
|
2019-11-02 08:56:07 +03:00 |
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8dafbaeda2
|
engine: platform: sdl: dirty wip sdl1.2 port
|
2019-11-02 08:56:07 +03:00 |
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|
ae35f15f15
|
engine: wscript: add option to build against sdl1.2
|
2019-11-02 08:56:07 +03:00 |
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|
0dd91ceda2
|
xash3d-fwgs: append missing new line at the end of file
|
2019-11-02 08:56:07 +03:00 |
|
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d6f8112860
|
gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64
|
2019-11-02 12:46:11 +07:00 |
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|
3589537147
|
ref_soft: lowmemory: use ushort for r_leafkeys
|
2019-11-02 12:43:45 +07:00 |
|
|
26b8a1fe1d
|
ref_soft: blit: restore height for bpp 16 and 32
|
2019-11-02 04:44:37 +03:00 |
|
|
a1db6c6a9b
|
lowmemory: remove datagram limit
|
2019-11-01 13:49:53 +07:00 |
|
|
271d15f989
|
client: prevent precache overflow
|
2019-11-01 13:41:30 +07:00 |
|
Aimless-Wanderer
|
00e5d42459
|
platform: android: fix macros
|
2019-10-31 18:42:34 +03:00 |
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291fdfac68
|
platform/evdev: add some keys, add keyevent debug
|
2019-10-31 13:22:58 +07:00 |
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|
5e31e3fad0
|
keys: rotation support
|
2019-10-31 13:22:58 +07:00 |
|
|
609235b4f1
|
ref_soft: fix texcoords on image blitting
|
2019-10-31 01:52:38 +07:00 |
|
|
b3ad557dd2
|
ref_soft: update api, display rotation support
|
2019-10-31 01:43:40 +07:00 |
|
|
7f6395fa7d
|
ref: display transformation API
|
2019-10-31 01:36:07 +07:00 |
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|
aee9f454fc
|
Documentation: update ports.md, include @masterfeizz 3DS port, add new ports, stabilize ARM and Android ports although we aren't released yet
|
2019-10-30 17:10:55 +03:00 |
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e3c3b05396
|
engine: platform: android: don't check if XASH_ENGLIBDIR and XASH_GAMELIBDIR are null. Load library by direct path if PATH_SPLITTER was found. Partially fixes #74
|
2019-10-30 16:55:00 +03:00 |
|
|
6e637456ef
|
platform: define platform-specific posix-compatible library loaders as macros to reduce macros hell in lib_posix.c
|
2019-10-30 16:46:18 +03:00 |
|
|
9c7c279a5b
|
ref_soft: XASH_LOW_MEMORY
|
2019-10-29 13:16:16 +07:00 |
|
|
5e5ffec67d
|
lowmemory: tweak some protocol limits for HL1, restore bit counts (maybe even restore multiplayer compatibility)
|
2019-10-29 11:35:02 +07:00 |
|
|
06cadacb59
|
lowmemory: cut resources array for legacy mode, only related to downloads
|
2019-10-29 11:32:32 +07:00 |
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