mittorn
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57320c0c25
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ref: get rid of vidState, add GL_SwapBuffers to engine exports
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2019-03-16 11:58:44 +07:00 |
Alibek Omarov
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e5000742f1
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ref: context creating prototype, not working yet
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2019-03-16 05:15:32 +03:00 |
Alibek Omarov
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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2019-02-23 21:49:46 +03:00 |
Alibek Omarov
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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2019-02-18 21:25:26 +03:00 |
mittorn
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23d0f33ad1
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Refactor extension detection, add VBO detection
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2019-02-07 00:36:15 +07:00 |
Alibek Omarov
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103a2fccaa
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sdl: vid: rework safegl option
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2019-01-27 02:26:23 +03:00 |
Alibek Omarov
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7205f2d4fa
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sound: sdl: use SDL_setenv for crossplatform
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2019-01-13 18:19:35 +05:00 |
Alibek Omarov
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9935e2c8d3
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sound: sdl: set pulseaudio environment variables regardless of target OS, because PA is crossplatform
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2019-01-07 04:09:55 +03:00 |
Alibek Omarov
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80fc7209ed
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sound: move related function declarations to platform header. Remove unused.
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2019-01-07 04:07:06 +03:00 |
mittorn
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aed53c4fda
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Do not spam in console if vsync not availiable
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2018-12-05 23:56:41 +07:00 |
a1batross
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0964fb11e4
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sdl: partially fix maximizing window on Windows
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2018-11-29 21:43:51 +03:00 |
Alibek Omarov
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1b9bfd8906
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platform: sdl: fix compiling
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2018-11-18 23:04:47 +03:00 |
Alibek Omarov
|
7c772d6bfd
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engine: rework timer stuff, move to platform. Move debugger present checks to platform
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2018-11-16 16:32:16 +03:00 |
Alibek Omarov
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25d8a94c1c
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engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c
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2018-11-16 15:25:04 +03:00 |
Night Owl
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d4e5e609af
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Do not break video subsystem initialization.
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2018-11-05 15:39:00 +05:00 |
Alibek Omarov
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a03aa3ddb3
|
Merge 4281 update
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2018-10-28 00:39:29 +03:00 |
Alibek Omarov
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de838ec5e8
|
rename backend files for great justice and consistency
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2018-10-27 23:28:29 +03:00 |
Alibek Omarov
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90d2434bb0
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platform: add Set/GetClipboardText calls. Remove unneeded SDL_SetHint call on Android, because Android does not use SDL anymore
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2018-10-27 23:28:29 +03:00 |
Alibek Omarov
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96e0167e47
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platform: add GetMousePos, SetMousePos calls, fix typo
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2018-10-27 23:28:29 +03:00 |
Alibek Omarov
|
7390d11505
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platform_sdl: adapt SDL backend code to new platform backends system
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2018-10-22 00:28:24 +03:00 |
Alibek Omarov
|
216b4f4147
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vid_sdl: fix incorrect video modes list length
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2018-10-10 23:36:34 +03:00 |
Alibek Omarov
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844b3a39a7
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vid_sdl: fix GL_UpdateContext, fix window created outside screen if positions were negative
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2018-10-10 20:01:54 +03:00 |
Alibek Omarov
|
2edbcb996d
|
Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends.
|
2018-06-19 16:59:53 +03:00 |
Alibek Omarov
|
7cdead7bac
|
Merge 4143 update
|
2018-06-12 12:18:14 +03:00 |
Alibek Omarov
|
f26ac52102
|
Merge 4140 update
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2018-06-11 14:04:50 +03:00 |
lewa_j
|
43b746d2f8
|
Fix MinGW build
|
2018-05-13 23:25:51 +03:00 |
Alibek Omarov
|
0681209114
|
Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated
|
2018-05-01 17:30:33 +03:00 |
Alibek Omarov
|
becd0eba03
|
Possibility to use dedicated version with SDL(it's used only by internal timer)
|
2018-05-01 17:30:33 +03:00 |
Alibek Omarov
|
3f2a8f7704
|
Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
|
2018-04-29 09:21:23 +03:00 |
Alibek Omarov
|
a3c90248a7
|
Remove unneeded argument in SDLash_KeyEvent. Remove copypasted code
|
2018-04-26 02:52:49 +03:00 |
Alibek Omarov
|
63513ec475
|
Small refactoring of EnableTextInput
|
2018-04-22 14:01:56 +03:00 |
Alibek Omarov
|
be4b885254
|
Merge common SDL port changes
|
2018-04-17 03:53:01 +03:00 |
Alibek Omarov
|
5744aa8d9e
|
Add SDL sound backend
|
2018-04-17 03:44:53 +03:00 |
Alibek Omarov
|
fc7ed1ab75
|
Add SDL video backend
|
2018-04-17 03:44:17 +03:00 |