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a03aa3ddb3
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Merge 4281 update
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2018-10-28 00:39:29 +03:00 |
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aae3510763
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Apply 4281 update
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2018-10-27 23:32:09 +03:00 |
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95e64f3997
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vgui: remove dead vgui_surf.cpp file
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2018-10-27 23:28:29 +03:00 |
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90d2434bb0
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platform: add Set/GetClipboardText calls. Remove unneeded SDL_SetHint call on Android, because Android does not use SDL anymore
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2018-10-27 23:28:29 +03:00 |
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96e0167e47
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platform: add GetMousePos, SetMousePos calls, fix typo
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2018-10-27 23:28:29 +03:00 |
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7c9af89620
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input: remove unneeded joy_found extern
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2018-10-22 00:36:58 +03:00 |
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f4567b2c9d
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sound: make snd_mute_losefocus accessible outside
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2018-10-22 00:36:38 +03:00 |
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960e46c564
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engine: adapt engine code to new platform backends system
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2018-10-22 00:27:52 +03:00 |
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6ba7781a61
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input: various fixes: fix mistyped pitch/yaw, replace SDL_GetMouseState by SDL_GetRelativeMouseState, fix disabling mouse with -nomouse argument
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2018-10-21 22:13:58 +03:00 |
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880d3de53a
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input: move evdev under m_ignore
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2018-10-21 22:04:24 +03:00 |
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da094fa04e
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input: provide a common function for collecting input from different sources
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2018-10-11 00:04:23 +03:00 |
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4ced29ee8f
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vid_common: fix window_center_x/y initialization
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2018-10-10 20:22:11 +03:00 |
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48d1aa5115
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engine: fix warnings
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2018-10-06 03:42:09 +03:00 |
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f1d9034546
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GameUI: fix menu APIs loading order
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2018-10-06 03:28:40 +03:00 |
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b0c077ccf8
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Persistent console history
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2018-10-04 18:10:12 +07:00 |
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a0f0eca77c
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Backup console input when using history
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2018-10-04 16:38:39 +07:00 |
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491188a0f3
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Merge branch 'original'
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2018-10-04 14:27:14 +07:00 |
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5c738b3402
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Apply 4253 update
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2018-10-04 13:08:48 +07:00 |
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e123499e23
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Fix build
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2018-07-12 23:22:06 +03:00 |
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7601a4cd29
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Revert 64257ef to not break C++ header compability
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2018-07-12 23:13:30 +03:00 |
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2edbcb996d
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Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends.
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2018-06-19 16:59:53 +03:00 |
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1e7f9d00c3
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Apply 4150 update
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2018-06-19 16:22:30 +03:00 |
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f15e2c2dcf
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Move command autocomplete to common engine files, as it used by Wcon and may be used by curses console in future
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2018-06-14 21:19:04 +03:00 |
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d0ff201da2
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Fix dedicated compiling errors
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2018-06-14 20:31:46 +03:00 |
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7cdead7bac
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Merge 4143 update
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2018-06-12 12:18:14 +03:00 |
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a539384a76
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Apply 4143 update
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2018-06-12 12:14:56 +03:00 |
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f26ac52102
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Merge 4140 update
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2018-06-11 14:04:50 +03:00 |
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814b7eda07
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Apply 4140 update
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2018-06-09 01:28:35 +03:00 |
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0561ac2076
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Add basecmd from old engine. Add basecmd_stats command
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2018-06-01 21:28:25 +03:00 |
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ae5257c654
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Add masterlist from engine. Use non-blocking network name resolution
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2018-06-01 20:44:16 +03:00 |
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0c058f2eca
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Add waf buildscripts, add updated game_launch
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2018-05-28 23:13:50 +03:00 |
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d9320f964e
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Crashhandler refactoring for POSIX systems. Shows engine version now.
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2018-05-28 23:13:50 +03:00 |
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290b9cae0b
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Restore utf-8 support
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2018-05-03 23:31:03 +07:00 |
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5ca7bb5f12
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Fix noise index for not sine beams
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2018-05-03 17:42:21 +03:00 |
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86dfaf9930
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Fix too loud entities in multiplayer
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2018-05-03 17:41:39 +03:00 |
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415e517107
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Library loader refactoring. Not tested for platforms other than Linux
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2018-05-01 21:52:00 +03:00 |
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3f2a8f7704
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Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
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2018-04-29 09:21:23 +03:00 |
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c8b83385df
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Add waf related files to gitignore. Restore cl_trace_messages
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2018-04-29 04:25:41 +03:00 |
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dcc19aeafb
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Merge 4097
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2018-04-26 03:23:00 +03:00 |
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9bab7d222a
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Apply 4097 update
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2018-04-26 03:09:36 +03:00 |
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78365d2bc6
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Add new two functions to Menu API
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2018-04-24 05:54:57 +03:00 |
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176b31b4a2
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Fix wrong max edicts clamp. Add game_dll_linux and game_dll_osx to gameinfo.txt. Fix crash in R_ChangeVideoSettings
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2018-04-24 05:50:10 +03:00 |
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efe8ddf151
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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2018-04-23 23:07:54 +03:00 |
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fd649905ea
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Fix some format warnings
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2018-04-23 21:49:37 +03:00 |
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e8d13cd0d5
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Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions
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2018-04-23 21:36:33 +03:00 |
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501985be48
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Remove accidentally left debug
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2018-04-22 17:19:54 +03:00 |
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ebe3a203ba
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Always fragment upload data, this fixes some cases when upload must be fragmented, but download test shown no fragmentation requirement
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2018-04-22 17:17:35 +03:00 |
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63513ec475
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Small refactoring of EnableTextInput
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2018-04-22 14:01:56 +03:00 |
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545b781934
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Restore hud_utf8
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2018-04-22 14:01:22 +03:00 |
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362217935f
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Don't increase server library reference counter, free it pfnCheckGameDll
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2018-04-22 13:01:06 +03:00 |
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8704c07e4b
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Merge branch 'original'
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2018-04-21 13:44:06 +00:00 |
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9ab3300b76
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Rename allow_console to developer in menu_int.h. Define NEW_ENGINE_INTERFACE.
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2018-04-21 11:16:11 +03:00 |
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ab0bcc55f8
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Apply Apr20 update
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2018-04-21 08:06:55 +00:00 |
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314a6deba9
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Remove gamedir[] from engine-side gameinfo_t
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2018-04-21 01:22:00 +03:00 |
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d3990e03e6
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Add text input mode calls where they should be. Disable text input mode at initialization
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2018-04-21 00:37:16 +03:00 |
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cec7bf8488
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Fix server library sanity checking
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2018-04-21 00:36:14 +03:00 |
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32aa9a9f54
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Implement Mobility API support. Add missing IN_TouchShutdown and Joy_Shutdown calls. Don't save video and opengl configs if engine crashed.
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2018-04-21 00:13:20 +03:00 |
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fd1f0e685a
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Restore con_fontscale functionality
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2018-04-21 00:03:59 +03:00 |
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a015d6b915
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Revert fork's hud_scale behaviour
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2018-04-21 00:03:19 +03:00 |
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7350be6e7f
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Fix build after update
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2018-04-20 21:48:12 +00:00 |
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926b909f3d
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Merge branch 'original'
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2018-04-20 12:38:53 +00:00 |
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db92c918b2
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Apply Apr19 update
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2018-04-20 08:41:02 +00:00 |
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c1076f43f7
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Update client engine interface
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2018-04-19 21:51:17 +00:00 |
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af7123f7dd
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Merge branch 'original' (except gldebug, msaa)
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2018-04-19 20:47:41 +00:00 |
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050d2a3d0f
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Apply Apr18 update
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2018-04-19 20:11:24 +00:00 |
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5d13112e25
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Dedicated build
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2018-04-18 18:32:30 +03:00 |
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40094f2867
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Move client-only parts to client
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2018-04-18 18:10:32 +03:00 |
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8e3c748f12
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Adapt vgui_support support to newer engine
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2018-04-17 03:56:01 +03:00 |
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b825e584f3
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Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h
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2018-04-17 03:55:36 +03:00 |
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13fe097318
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Merge fork's unicode changes(partial)
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2018-04-17 03:54:07 +03:00 |
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5af7eb6c18
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Add support for TextAPI in menu
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2018-04-17 03:53:18 +03:00 |
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be4b885254
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Merge common SDL port changes
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2018-04-17 03:53:01 +03:00 |
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92c321848d
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Adapt input code to newer engine
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2018-04-17 03:48:02 +03:00 |
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5744aa8d9e
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Add SDL sound backend
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2018-04-17 03:44:53 +03:00 |
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fc7ed1ab75
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Add SDL video backend
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2018-04-17 03:44:17 +03:00 |
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64257ef428
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Avoid some struct declaration in parameter list
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2018-04-14 04:26:12 +03:00 |
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4189af8b50
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Engine input port. Incomplete integration of touch, gamepad, evdev input
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2018-04-14 02:42:41 +03:00 |
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5a1b03ac20
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Integrate FWGS vgui_support
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2018-04-14 01:49:14 +03:00 |
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8e508cf065
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Remove WGL function pointers, remove HDC
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2018-04-13 20:13:54 +03:00 |
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32b07cda86
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Add kbutton.h, fix includes
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2018-04-13 19:58:17 +03:00 |
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8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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2018-04-13 19:23:45 +03:00 |
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