|
d0010cf9cb
|
engine: don't call SCR_VidInit too soon
|
2019-11-28 17:43:06 +03:00 |
|
|
ecd675926a
|
engine: cvar: add null checks as these functions are passed to user's DLL
|
2019-11-26 02:48:16 +03:00 |
|
|
0c3be639c5
|
engine: reliably tell client.dll about vid mode changes
|
2019-11-26 02:47:48 +03:00 |
|
|
3a9801853d
|
engine: client: detailed message if menu failed to load
|
2019-11-26 02:47:25 +03:00 |
|
|
3907be3c8f
|
mainui: update
|
2019-11-26 02:47:04 +03:00 |
|
|
9421457b3a
|
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
|
2019-11-24 03:52:08 +03:00 |
|
|
ac4a14ef6c
|
engine: host: support DEFAULT_DEV macro
|
2019-11-24 03:02:12 +03:00 |
|
|
c613118199
|
defaults: refactoring, remove XASH_FBDEV macro, remove dead macros(DEFAULT_CON_MAXFRAC and DEFAULT_SV_FORCESIMULATING)
|
2019-11-24 03:01:50 +03:00 |
|
|
755db4d56b
|
backends: reformat
|
2019-11-24 03:00:35 +03:00 |
|
|
2e180d5548
|
Documentation: engine-porting-guide: finalize document
|
2019-11-24 02:31:48 +03:00 |
|
|
bf9840c2a8
|
mainui: update
|
2019-11-24 02:12:27 +03:00 |
|
|
f56887bde9
|
engine: fix rodir, now it always creates gamefolder in rwdir. Fixes #87
|
2019-11-24 02:12:17 +03:00 |
|
|
23fe1c0985
|
engine: use appropriate path array length
|
2019-11-24 02:10:52 +03:00 |
|
|
5266f17d56
|
Documentation: extensions: library-naming: proper line breaks and links to buildsystem integration for HLSDK
|
2019-11-20 19:58:43 +03:00 |
|
|
744f75d4a3
|
engine: linux: simplify Platform_DoubleTime
|
2019-11-20 16:45:55 +03:00 |
|
|
37435365e2
|
platform/posix: fix _GNU_SOURCE define in lib_posix
|
2019-11-18 23:48:49 +07:00 |
|
|
94fc0febc7
|
fix some comments
|
2019-11-18 21:13:21 +07:00 |
|
|
6f58ef2394
|
scripts/xshlib: code clean
|
2019-11-18 21:08:03 +07:00 |
|
|
177f8ed653
|
platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options
|
2019-11-18 03:31:55 +07:00 |
|
|
09203dc512
|
ref_gl: temporarily fix water drawing on GLES
|
2019-11-17 18:51:39 +03:00 |
|
|
3c3d5d472e
|
ref_gl: bring back glDrawRangeElements support
|
2019-11-17 18:51:03 +03:00 |
|
|
4c6e64c89b
|
mainui: update
|
2019-11-17 18:05:12 +03:00 |
|
|
7afee98f99
|
engine: ref: check if refdll was initialized before freeing texture
|
2019-11-17 18:05:05 +03:00 |
|
|
f562926aaa
|
Documentation: Xash3D FWGS Engine porting guide, not finished
|
2019-11-15 17:25:24 +03:00 |
|
|
b25c83edc4
|
Documentation: ports: define MotoMAGX port as supported
|
2019-11-15 17:23:55 +03:00 |
|
|
c42b5e043d
|
Documentation: input-interface: split Russian translation to new file
|
2019-11-15 14:48:29 +03:00 |
|
|
1e5921d33f
|
Documentation: move FWGS engine extensions to appropriate folder [ci skip]
|
2019-11-15 14:42:52 +03:00 |
|
|
663344eeaa
|
Create supported-mod-list.md [ci skip]
|
2019-11-15 14:38:04 +03:00 |
|
|
e4e34cc835
|
Create input-interface.md [ci skip]
|
2019-11-15 14:08:40 +03:00 |
|
|
b36fc0e2ae
|
Create console-scripting.md [ci skip]
|
2019-11-15 14:07:35 +03:00 |
|
|
924d6ada60
|
Create public-server-rules-and-recommendations.md [ci skip]
|
2019-11-15 14:06:26 +03:00 |
|
|
8343cadd30
|
Create mod-porting-guide.md
|
2019-11-15 14:01:14 +03:00 |
|
|
0636dc45bd
|
engine: sdl: fix resizing event handling
|
2019-11-12 02:04:18 +03:00 |
|
|
611ee64cd9
|
scripts: build_motomagx_engine: use waf install now, as HLSDK now supports library naming scheme
|
2019-11-11 04:14:18 +03:00 |
|
|
5a17e7f425
|
build: add XASH_ARMvX defines(buildsystem integration), add oneliner to generate #undef list
|
2019-11-11 00:38:40 +03:00 |
|
|
db39f0cc88
|
engine: client: combine loading or paused icon drawing
|
2019-11-08 01:28:01 +03:00 |
|
|
3f48bce7da
|
engine: client: fix #79
|
2019-11-08 01:09:55 +03:00 |
|
|
936b491248
|
engine: dedicated: remove unused stub
|
2019-11-08 01:09:55 +03:00 |
|
|
428e8ef427
|
engine: server: simplify game saving code, hide GL_FreeImage under XASH_DEDICATED macro
|
2019-11-08 01:09:55 +03:00 |
|
tyabus
|
934dffd273
|
engine: common: fix message formating
|
2019-11-07 23:26:11 +03:00 |
|
|
0c34a5081c
|
engine: client: make the code that generates screenshots and demos names simpler.
|
2019-11-07 23:12:34 +03:00 |
|
|
f09682131f
|
travis: fix magx deploy
|
2019-11-07 08:41:10 +03:00 |
|
|
32ddc2a47f
|
waifulib: xcompile: we need to disable builtins even on armeabi with host compiler and NDK r10e
|
2019-11-07 07:30:41 +03:00 |
|
|
729f534614
|
waf: third msvc test
|
2019-11-07 07:19:08 +03:00 |
|
|
6937d0c17e
|
travis: fix unpacking r10e, add clang-9
|
2019-11-07 07:13:28 +03:00 |
|
|
4dba8219ca
|
waf: another msvc test
|
2019-11-07 07:05:31 +03:00 |
|
|
f8b0ec8c4b
|
wscript: tune-up options for magx
|
2019-11-07 06:56:07 +03:00 |
|
|
ce20da28e1
|
travis: reorder tasks depending on their breakability. Use r10e for Android and host toolchain
|
2019-11-07 06:55:40 +03:00 |
|
|
40ed87d8de
|
waf: msvc test
|
2019-11-07 06:54:42 +03:00 |
|
|
5bae732818
|
scripts: build ref_soft for magx
|
2019-11-07 05:15:45 +03:00 |
|