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data/valve
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Rads and patches, rev1 (#328)
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2022-03-21 12:00:02 -07:00 |
shaders
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more correct base_color processing
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2022-05-30 18:04:59 -07:00 |
alolcator.c
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vk: ring-based dynamic geometry buf alloc
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2022-05-14 14:00:13 -07:00 |
alolcator.h
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vk: ring-based dynamic geometry buf alloc
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2022-05-14 14:00:13 -07:00 |
camera.c
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rtx: fix moving emissive surfaces light clusters
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2021-12-26 00:37:07 -08:00 |
camera.h
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common_geometry.c
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dumbspter.c
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infotool.c
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rt: pass new polygon lights to shader naively
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2022-01-14 23:48:57 -08:00 |
profiler.c
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profiler.h
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ray_materials.md
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ray_pass.c
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rt: allocate as many desc sets as frames in flight
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2022-02-20 23:30:23 -08:00 |
ray_pass.h
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rt: allocate as many desc sets as frames in flight
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2022-02-20 23:30:23 -08:00 |
ray_resources.c
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rt: flatten pass bindings a bit
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2022-01-31 20:50:39 -08:00 |
ray_resources.h
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rt: add skybox support
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2022-02-02 21:47:40 -08:00 |
rlight.c
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TODO.md
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rt: make kusochki use double-ended buffers
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2022-07-09 10:41:59 -07:00 |
vk_beams.c
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vk: ring-based dynamic geometry buf alloc
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2022-05-14 14:00:13 -07:00 |
vk_beams.h
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vk_brush.c
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rt: assoc dyn polylights w/ render model
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2022-05-27 11:28:45 -07:00 |
vk_brush.h
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Merge branch 'parallel-frames' into better-sampling-passes-parallel
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2022-02-20 16:00:33 -08:00 |
vk_buffer.c
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implement debuffer on top of flipping buffer
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2022-07-09 10:41:59 -07:00 |
vk_buffer.h
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implement debuffer on top of flipping buffer
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2022-07-09 10:41:59 -07:00 |
vk_common.h
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rt: pass new polygon lights to shader naively
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2022-01-14 23:48:57 -08:00 |
vk_const.h
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vk: ring-based dynamic geometry buf alloc
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2022-05-14 14:00:13 -07:00 |
vk_core.c
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vk: slightly refactor s/2d/overlay/
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2022-07-09 10:41:59 -07:00 |
vk_core.h
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vk: use staging for uploading geometry
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2022-05-04 09:23:37 -07:00 |
vk_cvar.c
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engine: add a method to retrieve all available GPUs (only for Vulkan), add r_refdll_loaded cvar to indicate current loaded renderer
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2021-12-11 13:14:54 -08:00 |
vk_cvar.h
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remove obsolete vk_device_list
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2021-12-11 13:14:54 -08:00 |
vk_denoiser.c
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rt: simplify polygon light sampling
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2022-02-04 18:38:36 -08:00 |
vk_denoiser.h
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rt: make denoiser to be just another pass
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2022-01-30 22:24:55 -08:00 |
vk_descriptor.c
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rt: allocate as many desc sets as frames in flight
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2022-02-20 23:30:23 -08:00 |
vk_descriptor.h
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rt: allocate as many desc sets as frames in flight
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2022-02-20 23:30:23 -08:00 |
vk_devmem.c
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vk: print devmem allocation failure reason
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2022-07-09 10:41:59 -07:00 |
vk_devmem.h
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vk: improve memory allocation logging
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2022-01-17 22:06:30 -08:00 |
vk_framectl.c
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do not overwrite staging data until we know it's been uploaded
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2022-07-09 10:41:59 -07:00 |
vk_framectl.h
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Merge branch 'parallel-frames' into better-sampling-passes-parallel
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2022-02-20 16:00:33 -08:00 |
vk_image.c
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vk: synchronize screenshots with swapchain, fix #192
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2022-02-06 09:42:03 -08:00 |
vk_image.h
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vk: synchronize screenshots with swapchain, fix #192
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2022-02-06 09:42:03 -08:00 |
vk_light.c
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rt: add moving polygon lights support
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2022-02-02 21:32:10 -08:00 |
vk_light.h
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rt: assoc dyn polylights w/ render model
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2022-05-27 11:28:45 -07:00 |
vk_lightmap.c
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vk_lightmap.h
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vk_mapents.c
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Rads and patches, rev1 (#328)
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2022-03-21 12:00:02 -07:00 |
vk_mapents.h
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rtx: create new materials referenceable by "for" key, #291
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2021-12-22 12:33:33 -08:00 |
vk_materials.c
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rtx: add include support for materials
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2021-12-23 22:25:31 -08:00 |
vk_materials.h
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vk_math.c
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vk_math.h
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vk_misc.c
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vk: move big enum to string tables to dedicated source file (#345)
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2022-02-06 23:16:54 -08:00 |
vk_nv_aftermath.c
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vk_nv_aftermath.h
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fix building and running on linux
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2021-06-06 14:17:35 -07:00 |
vk_overlay.c
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replace debuffer with flipping one where possible
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2022-07-09 10:41:59 -07:00 |
vk_overlay.h
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vk: slightly refactor s/2d/overlay/
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2022-07-09 10:41:59 -07:00 |
vk_pipeline.c
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rt: make denoiser to be just another pass
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2022-01-30 22:24:55 -08:00 |
vk_pipeline.h
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rt: make denoiser to be just another pass
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2022-01-30 22:24:55 -08:00 |
vk_ray_internal.h
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fix func declaration
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2022-07-09 10:41:59 -07:00 |
vk_ray_light_direct.c
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rt: add shadows for environment lights
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2022-02-09 21:57:55 -08:00 |
vk_ray_light_direct.h
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rt: add parallel direct point light pass
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2022-01-27 19:14:56 -08:00 |
vk_ray_model.c
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rt: make kusochki use double-ended buffers
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2022-07-09 10:41:59 -07:00 |
vk_ray_primary.c
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rt: add skybox support
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2022-02-02 21:47:40 -08:00 |
vk_ray_primary.h
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rt: draft a universal pass sketch
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2022-01-26 23:52:19 -08:00 |
vk_render.c
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do not overwrite ubo buffers being used
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2022-07-09 10:41:59 -07:00 |
vk_render.h
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do not overwrite staging data until we know it's been uploaded
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2022-07-09 10:41:59 -07:00 |
vk_renderstate.c
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vk: slightly refactor s/2d/overlay/
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2022-07-09 10:41:59 -07:00 |
vk_renderstate.h
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vk_rmain.c
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vk: slightly refactor s/2d/overlay/
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2022-07-09 10:41:59 -07:00 |
vk_rtx.c
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replace debuffer with flipping one where possible
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2022-07-09 10:41:59 -07:00 |
vk_rtx.h
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Merge branch 'parallel-frames' into better-sampling-passes-parallel
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2022-02-20 16:00:33 -08:00 |
vk_scene.c
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do not overwrite staging data until we know it's been uploaded
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2022-07-09 10:41:59 -07:00 |
vk_scene.h
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vk_sprite.c
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vk: ring-based dynamic geometry buf alloc
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2022-05-14 14:00:13 -07:00 |
vk_sprite.h
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vk_staging.c
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do not overwrite staging data until we know it's been uploaded
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2022-07-09 10:41:59 -07:00 |
vk_staging.h
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do not overwrite staging data until we know it's been uploaded
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2022-07-09 10:41:59 -07:00 |
vk_studio.c
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vk: ring-based dynamic geometry buf alloc
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2022-05-14 14:00:13 -07:00 |
vk_studio.h
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vk_swapchain.c
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vk: fix synchronization on resize/swapchain recreation
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2022-07-09 10:41:59 -07:00 |
vk_swapchain.h
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vk: initial draft of parallel frames
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2022-02-10 22:55:33 -08:00 |
vk_textures.c
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do not overwrite staging data until we know it's been uploaded
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2022-07-09 10:41:59 -07:00 |
vk_textures.h
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rt: read textures and pass it to gbuffer
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2022-01-07 23:22:19 -08:00 |
wscript
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vk: ring-based dynamic geometry buf alloc
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2022-05-14 14:00:13 -07:00 |