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avi
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
vgui
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
cl_cmds.c
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engine: fix extra zeros in %0
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2019-12-23 06:29:20 +03:00 |
cl_custom.c
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cl_debug.c
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cl_demo.c
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engine: fix extra zeros in %0
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2019-12-23 06:29:20 +03:00 |
cl_efrag.c
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cl_efx.c
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engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
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2019-12-23 06:48:17 +03:00 |
cl_events.c
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engine: client: explicitly cast literals to floats
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2019-10-18 16:46:54 +03:00 |
cl_frame.c
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engine: client: explicitly cast literals to floats
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2019-10-18 16:46:54 +03:00 |
cl_game.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
cl_gameui.c
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cl_main.c
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engine: dirty sdl1.2 port
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2019-11-02 08:56:07 +03:00 |
cl_mobile.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
cl_netgraph.c
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lowmemory: cut up netgraph buffers
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2019-11-02 08:56:07 +03:00 |
cl_parse.c
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lowmemory: prevent redefines
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2019-11-04 22:34:08 +07:00 |
cl_pmove.c
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engine: client: explicitly cast literals to floats
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2019-10-18 16:46:54 +03:00 |
cl_qparse.c
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engine: client: explicitly cast literals to floats
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2019-10-18 16:46:54 +03:00 |
cl_remap.c
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cl_render.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
cl_scrn.c
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engine: remove useless defines
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2020-01-12 03:56:53 +03:00 |
cl_tent.c
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cl_tent.h
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cl_video.c
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cl_view.c
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keys: add OSK
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2019-10-28 12:28:52 +07:00 |
client.h
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engine: client: declare CL_Quit_f as noreturn
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2019-12-24 02:57:08 +03:00 |
console.c
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engine: console: temporarily disable updating screen when something is printed to console, because it can mess up with textures
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2019-12-03 02:17:12 +03:00 |
in_joy.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
in_touch.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
input.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
input.h
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platform: new fbdev bakend, move in_evdev to bakends
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2019-10-22 01:42:02 +07:00 |
keys.c
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engine: finish sdl1.2 port
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2019-11-02 08:56:07 +03:00 |
mod_dbghulls.c
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engine: client: explicitly cast literals to floats
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2019-10-18 16:46:54 +03:00 |
ref_common.c
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engine: client: fix r_showtextures
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2019-12-02 02:13:41 +03:00 |
ref_common.h
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s_dsp.c
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s_load.c
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
s_main.c
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s_mix.c
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engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
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2019-12-23 06:48:17 +03:00 |
s_mouth.c
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s_stream.c
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s_utils.c
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s_vox.c
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engine: client/common: fix a few more format warnings
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2019-10-22 17:56:08 +03:00 |
sound.h
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titles.c
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vid_common.c
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engine: reliably tell client.dll about vid mode changes
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2019-11-26 02:47:48 +03:00 |
vid_common.h
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engine: finish sdl1.2 port
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2019-11-02 08:56:07 +03:00 |
vox.h
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engine: support compiling with gcc3
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2019-11-02 08:56:07 +03:00 |