rad
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fix +0~TNNL_LGT1
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2021-10-18 23:36:42 -07:00 |
shaders
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rtx: bring back naive point light implementation
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2021-10-20 11:58:53 -07:00 |
TODO.md
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rtx: remove direct sun sampling attempt
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2021-10-20 11:58:53 -07:00 |
vk_brush.c
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rtx: associate msurfaces with mleafs
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2021-10-13 12:27:24 -07:00 |
vk_brush.h
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rtx: associate msurfaces with mleafs
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2021-10-13 12:27:24 -07:00 |
vk_const.h
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rtx: remove direct sun sampling attempt
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2021-10-20 11:58:53 -07:00 |
vk_core.c
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rtx: add vk_lights_dump command
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2021-10-13 12:27:24 -07:00 |
vk_cvar.c
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rtx: add light clusters debug helpers
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2021-10-13 12:27:24 -07:00 |
vk_cvar.h
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rtx: add light clusters debug helpers
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2021-10-13 12:27:24 -07:00 |
vk_light.c
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rtx: add qrad light intensity scaling
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2021-10-20 11:58:53 -07:00 |
vk_light.h
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rtx: remove direct sun sampling attempt
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2021-10-20 11:58:53 -07:00 |
vk_ray_model.c
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rtx: associate msurfaces with mleafs
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2021-10-13 12:27:24 -07:00 |
vk_render.h
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rtx: associate msurfaces with mleafs
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2021-10-13 12:27:24 -07:00 |
vk_rtx.c
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rtx: remove direct sun sampling attempt
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2021-10-20 11:58:53 -07:00 |
vk_scene.c
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rtx: associate msurfaces with mleafs
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2021-10-13 12:27:24 -07:00 |