xash3d-fwgs/engine/common
2022-01-15 06:24:57 +03:00
..
imagelib engine: first attempts on fuzzing the engine 2022-01-15 06:24:57 +03:00
soundlib engine: first attempts on fuzzing the engine 2022-01-15 06:24:57 +03:00
base_cmd.c
base_cmd.h
build.c engine: build: add RISC-V support(based on @archanox patches), add MIPS64 support 2021-10-27 20:59:02 +03:00
cfgscript.c engine: common: fix ParseFile calls 2021-10-08 17:31:32 +03:00
cmd.c engine: fix add command error messages 2022-01-14 01:06:52 +03:00
com_strings.h
common.c engine: check for non-standard alloca header 2021-12-03 09:22:40 +03:00
common.h engine: remove emboss filter. There seems no real use for it. 2021-12-07 09:09:45 +03:00
con_utils.c engine: con_utils: don't also prepend backslash in autocompletion~ 2022-01-04 02:31:41 +03:00
crashhandler.c engine: platform: sdl: try to fix 1.2 build 2022-01-04 08:39:11 +03:00
custom.c
cvar.c engine: FCVAR_GLCONFIG are not readonly anymore. To make truly readonly cvar for renderer, one must apply FCVAR_READ_ONLY flag 2021-12-06 03:56:18 +03:00
cvar.h common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags 2021-11-23 05:23:38 +03:00
dedicated.c engine: client: Add svc_exec support (#671) 2021-11-14 00:55:15 +03:00
filesystem.c engine: filesystem: fix creating directories with roDir 2022-01-14 00:42:24 +03:00
filesystem.h
gamma.c engine: gamma: use FBitSet 2021-12-08 20:28:30 +03:00
host_state.c
host.c engine: client: rewrite console history 2021-12-31 03:49:11 +03:00
hpak.c engine: restrict potentially harmful engine commands 2021-11-23 05:23:38 +03:00
identification.c engine: restrict potentially harmful engine commands 2021-11-23 05:23:38 +03:00
infostring.c
launcher.c engine: launcher: use our Q_strncpy instead of standard strncpy 2021-12-03 09:41:58 +03:00
lib_common.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
library.h engine: library: fix saves on 64-bit Windows, compile custom loader only on x86 2021-06-27 00:03:39 +03:00
masterlist.c engine: common: fix ParseFile calls 2021-10-08 17:31:32 +03:00
miniz.h
mod_bmodel.c engine: restore lumps after swapping them for blue shift maps 2021-12-20 18:12:36 +03:00
mod_local.h engine: replace pool pointer by pool handle 2021-06-07 02:33:15 +03:00
mod_sprite.c
mod_studio.c
model.c engine: replace pool pointer by pool handle 2021-06-07 02:33:15 +03:00
net_buffer.c engine: fix some signed char cases 2021-07-20 15:18:55 +03:00
net_buffer.h engine: common: avoid sign bit loss in MSG_WriteBitLong 2021-06-01 17:57:54 +03:00
net_chan.c engine: fix some const qualifier lose and pointer-to-int casts 2021-07-20 16:03:06 +03:00
net_encode.c engine: net_encode: remove naive clientdata/weapondata copy, only copy fields explicitly listed in deltalst 2022-01-14 14:46:52 +03:00
net_encode.h engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
net_ws.c engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 2021-11-23 05:23:38 +03:00
net_ws.h engine: fix some const qualifier lose and pointer-to-int casts 2021-07-20 16:03:06 +03:00
netchan.h engine: fix some const qualifier lose and pointer-to-int casts 2021-07-20 16:03:06 +03:00
pm_debug.c
pm_local.h
pm_surface.c
pm_trace.c
protocol.h engine: increase model limit to the possible maximum without breaking the protocol 2022-01-03 23:07:33 +03:00
sequence.c engine: sequence: use Q_strncpy instead of standard strcpy 2021-12-03 09:22:40 +03:00
sys_con.c
system.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
system.h engine: fix some const qualifier lose and pointer-to-int casts 2021-07-20 16:03:06 +03:00
tests.h engine: first attempts on fuzzing the engine 2022-01-15 06:24:57 +03:00
world.c
world.h
zone.c engine: replace pool pointer by pool handle 2021-06-07 02:33:15 +03:00