xash3d-fwgs/ref/vk/shaders
Ivan Avdeev 8ac1a76259 rt: rename traceAdditive to traceSimpleBlending
This is to more clearly distinguish between simple blended things that
don't participate in lighting, and future more involved blending with
refraction and being affected by light
2023-04-27 10:59:38 -07:00
..
peters2021-sampling move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
2d.frag move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
2d.vert move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
additive.rahit rt: group Material and ModelMetadata in Kusok 2023-04-27 10:59:38 -07:00
alphamask.rahit rt: group Material and ModelMetadata in Kusok 2023-04-27 10:59:38 -07:00
bounce.comp rt: rename traceAdditive to traceSimpleBlending 2023-04-27 10:59:38 -07:00
brdf.h move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
brush.frag vk: remove flag attribute in vertex 2023-02-25 18:38:22 -08:00
brush.vert vk: remove flag attribute in vertex 2023-02-25 18:38:22 -08:00
color_spaces.glsl move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
denoiser.comp vk: make trad sprites more like gl ones 2023-02-24 17:43:07 -08:00
empty.rmiss move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
light.glsl Add simple soft shadows by @LifeKILLED 2023-03-18 11:39:56 -07:00
light_common.glsl rt: commoditize setting material mode 2023-04-27 10:59:38 -07:00
light_polygon.glsl rt: fix checking for skybox shadow intersection 2023-02-28 18:50:07 -08:00
noise.glsl move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
ray_common.glsl move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
ray_common_alphatest.rahit rt: group Material and ModelMetadata in Kusok 2023-04-27 10:59:38 -07:00
ray_interop.h rt: implement mix blending with undefined order 2023-04-27 10:59:38 -07:00
ray_kusochki.glsl rt: modulate additive kusochki by vertex color attribute 2023-02-25 18:41:01 -08:00
ray_light_direct.glsl move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
ray_light_direct_point.comp move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
ray_light_direct_poly.comp move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
ray_primary.comp rt: rename traceAdditive to traceSimpleBlending 2023-04-27 10:59:38 -07:00
ray_primary.rchit rt: commoditize setting material mode 2023-04-27 10:59:38 -07:00
ray_primary.rgen move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
ray_primary.rmiss move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
ray_primary_common.glsl move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
ray_primary_hit.glsl rt: use kusok.model.color 2023-04-27 10:59:38 -07:00
ray_shadow.rchit rt: commoditize setting material mode 2023-04-27 10:59:38 -07:00
ray_shadow.rmiss move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
ray_shadow_interface.glsl move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
rt.json move ref_vk to ref/vk 2023-02-16 10:30:31 -08:00
rt_geometry.glsl rt: use kusok.model.color 2023-04-27 10:59:38 -07:00
trace_simple_blending.glsl rt: rename traceAdditive to traceSimpleBlending 2023-04-27 10:59:38 -07:00
utils.glsl rt: modulate additive kusochki by vertex color attribute 2023-02-25 18:41:01 -08:00