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client
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engine: ref: check if refdll was initialized before freeing texture
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2019-11-17 18:05:05 +03:00 |
common
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engine: host: support DEFAULT_DEV macro
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2019-11-24 03:02:12 +03:00 |
platform
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engine: linux: simplify Platform_DoubleTime
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2019-11-20 16:45:55 +03:00 |
server
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engine: server: simplify game saving code, hide GL_FreeImage under XASH_DEDICATED macro
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2019-11-08 01:09:55 +03:00 |
alias.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
anorms.h
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cdll_exp.h
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engine: fix warnings
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2018-10-06 03:42:09 +03:00 |
cdll_int.h
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engine: fix -Werror=strict-prototypes
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2019-10-05 02:09:45 +03:00 |
custom.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
customentity.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
edict.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
eiface.h
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engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs.
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2019-10-07 16:08:10 +03:00 |
keydefs.h
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Merge 4281 update
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2018-10-28 00:39:29 +03:00 |
menu_int.h
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engine: implement menu extensions to allow choosing renderers from GUI
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2019-08-09 04:44:50 +03:00 |
mobility_int.h
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Add fork's mobility_int.h(no support yet, just header)
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2018-04-17 03:57:21 +03:00 |
physint.h
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engine: fix long<->int conversion UBs
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2019-05-02 19:05:09 +03:00 |
progdefs.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
ref_api.h
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Merge sdl12-port into master
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2019-11-06 22:29:04 +03:00 |
sequence.h
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Update client engine interface
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2018-04-19 21:51:17 +00:00 |
shake.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
sprite.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
studio.h
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engine: fix signed char in studio
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2019-10-05 03:33:00 +03:00 |
vgui_api.h
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warpsin.h
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wscript
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defaults: refactoring, remove XASH_FBDEV macro, remove dead macros(DEFAULT_CON_MAXFRAC and DEFAULT_SV_FORCESIMULATING)
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2019-11-24 03:01:50 +03:00 |