xash3d-fwgs/ref/vk/shaders
NightFox 190a691c6d Add simple soft shadows by @LifeKILLED
This is a temporary solution.
2023-03-18 11:39:56 -07:00
..
peters2021-sampling
2d.frag
2d.vert
additive.rahit rt: modulate additive kusochki by vertex color attribute 2023-02-25 18:41:01 -08:00
alphamask.rahit rt: modulate additive kusochki by vertex color attribute 2023-02-25 18:41:01 -08:00
bounce.comp
brdf.h
brush.frag vk: remove flag attribute in vertex 2023-02-25 18:38:22 -08:00
brush.vert vk: remove flag attribute in vertex 2023-02-25 18:38:22 -08:00
color_spaces.glsl
denoiser.comp vk: make trad sprites more like gl ones 2023-02-24 17:43:07 -08:00
empty.rmiss
light_common.glsl rt: fix checking for skybox shadow intersection 2023-02-28 18:50:07 -08:00
light_polygon.glsl rt: fix checking for skybox shadow intersection 2023-02-28 18:50:07 -08:00
light.glsl Add simple soft shadows by @LifeKILLED 2023-03-18 11:39:56 -07:00
noise.glsl
ray_common_alphatest.rahit
ray_common.glsl
ray_interop.h rt: only overshoot additive for glow mode 2023-02-28 17:50:50 -08:00
ray_kusochki.glsl rt: modulate additive kusochki by vertex color attribute 2023-02-25 18:41:01 -08:00
ray_light_direct_point.comp
ray_light_direct_poly.comp
ray_light_direct.glsl
ray_primary_common.glsl
ray_primary_hit.glsl More correct emissive textures (#456) 2023-03-04 09:41:05 -08:00
ray_primary.comp
ray_primary.rchit
ray_primary.rgen
ray_primary.rmiss
ray_shadow_interface.glsl
ray_shadow.rchit
ray_shadow.rmiss
rt_geometry.glsl rt: modulate additive kusochki by vertex color attribute 2023-02-25 18:41:01 -08:00
rt.json
trace_additive.glsl rt: only overshoot additive for glow mode 2023-02-28 17:50:50 -08:00
utils.glsl rt: modulate additive kusochki by vertex color attribute 2023-02-25 18:41:01 -08:00