xash3d-fwgs/ref/vk/NOTES.md

1.0 KiB

Frame structure wrt calls from the engine

  • (eng) SCR_UpdateScreen()
    • (eng) V_PreRender()
      • (ref) R_BeginFrame()
    • (eng) V_RenderView()
      • (ref) GL_BackendStartFrame() -- ref_gl only sets speeds string to empty here
        • (eng) loop over ref_params_t views
          • (ref) GL_RenderFrame()
        • (eng) ??? SV_DrawDebugTriangles()
      • (ref) GL_BackendEndFrame() -- ref_gl only produces speeds string here
    • (eng) V_PostRender()
      • (ref) R_AllowFog(), R_Set2DMode(true)
      • (ref) R_DrawTileClear() x N
      • (vgui) Paint() -> ???
      • (eng) SCR_RSpeeds()
        • (ref) R_SpeedsMessage()
        • (eng) CL_DrawString() ...
          • (ref) GL_SetRenderMode()
            • (ref) RefGetParm() for texture resolution
            • (ref) Color4ub()
            • (ref) R_DrawStretchPic()
      • (eng) SRC_DrawNetGraph()
        • (ref) many TriApi calls -- 2D usage of triapi. we were not ready for this (maybe track R_Set2DMode()?)
      • (ref) R_ShowTextures() kekw
      • (ref) VID_ScreenShot()
      • (ref) R_AllowFog(true)
      • (ref) R_EndFrame()