xash3d-fwgs/engine/client
2021-02-20 14:22:20 +03:00
..
avi Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
vgui Fix COM_LibraryError newline handling 2021-01-07 17:33:09 +03:00
cl_cmds.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_custom.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_debug.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_demo.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_efrag.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_efx.c
cl_events.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_frame.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_game.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_gameui.c Fix COM_LibraryError newline handling 2021-01-07 17:33:09 +03:00
cl_main.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_mobile.c
cl_netgraph.c netgraph: change netgraph buffer size for low memory mode 2021-02-01 10:06:55 +03:00
cl_parse.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_pmove.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_qparse.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_remap.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_render.c ref: add export that returns GL_GetProcAddress for renderapi 2020-02-25 12:59:04 +07:00
cl_scrn.c engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this 2020-05-12 02:00:34 +03:00
cl_tent.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_tent.h
cl_video.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_view.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
client.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
console.c engine: client: simplified strings operations. 2020-12-29 01:07:00 +03:00
in_joy.c Fix joystick trigger thresholds 2021-01-07 17:37:37 +03:00
in_touch.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
input.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
input.h SDL2 GameController: Map axes to engine explicitly 2021-01-07 17:37:37 +03:00
keys.c GameController: Add separate D-Pad bindings 2021-01-07 17:37:37 +03:00
mod_dbghulls.c
ref_common.c Fix R_CollectRendererNames 2021-01-07 17:34:34 +03:00
ref_common.h engine: client: move ref state updating into standalone function 2020-09-14 14:33:43 +03:00
s_dsp.c
s_load.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
s_main.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
s_mix.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
s_mouth.c
s_stream.c
s_utils.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
s_vox.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
sound.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
titles.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
vid_common.c vid_common: added vid_mode cvar for proper working VideoModes menu in game settings 2021-02-20 14:22:20 +03:00
vid_common.h
vox.h