.. |
imagelib
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network: add stub for systems without BSD sockets, WATTCP support
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2020-02-08 23:15:40 +07:00 |
soundlib
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engine: support compiling with gcc3
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2019-11-02 08:56:07 +03:00 |
base_cmd.c
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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2019-05-02 19:12:23 +03:00 |
base_cmd.h
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Forgot to add cvars into basecmd. Add basecmd_test to check is basecmd valid
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2018-06-01 22:11:22 +03:00 |
build.c
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common: add DOS4GW platform
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2020-02-08 23:15:40 +07:00 |
cfgscript.c
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engine: common: cfgscript.c: change wrong variable type to fix compilation.
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2019-12-01 17:30:48 +03:00 |
cmd.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
com_strings.h
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engine: ref: add optional export to determine actual human readable renderer name
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2019-08-09 03:39:24 +03:00 |
common.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
common.h
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engine: common: enable our own build number counter, move legacy to Q_buildnum_compat
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2019-11-28 17:49:14 +03:00 |
con_utils.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
crashhandler.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
custom.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
cvar.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
cvar.h
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Merge 4281 update
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2018-10-28 00:39:29 +03:00 |
dedicated.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
filesystem.c
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filesystem: refactor zip/pak loading, partially fix reading files from zip, add option to reduce FD usage, remove dup() dependency
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2020-02-08 23:15:40 +07:00 |
filesystem.h
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Merge branch 'master' into master
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2019-05-30 21:25:56 +05:00 |
gamma.c
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xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined
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2019-11-05 01:41:35 +03:00 |
host_state.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
host.c
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platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c
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2020-02-08 23:15:40 +07:00 |
hpak.c
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engine: fix various compiler warnings
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2019-07-13 23:25:03 +03:00 |
identification.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
infostring.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
launcher.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
lib_common.c
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library: fix saverestore offsets code from old engine
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2020-02-08 23:15:40 +07:00 |
library.h
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engine: rename library naming function, as it returns a full path and not just library name
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2019-07-07 02:47:45 +03:00 |
masterlist.c
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engine: fix various compiler warnings
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2019-07-13 23:25:03 +03:00 |
miniz.h
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engine: fix -Werror=strict-prototypes
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2019-10-05 02:09:45 +03:00 |
mod_bmodel.c
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engine: fix -Wmaybe-uninitialized
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2019-12-24 02:47:51 +03:00 |
mod_local.h
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engine: support compiling with gcc3
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2019-11-02 08:56:07 +03:00 |
mod_sprite.c
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engine: fix -Wmaybe-uninitialized
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2019-12-24 02:47:51 +03:00 |
mod_studio.c
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engine: fix -Wmaybe-uninitialized
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2019-12-24 02:47:51 +03:00 |
model.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
net_buffer.c
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Merge 4483 update
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2019-05-25 02:44:24 +03:00 |
net_buffer.h
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engine: support compiling with gcc3
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2019-11-02 08:56:07 +03:00 |
net_chan.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
net_encode.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
net_encode.h
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engine: support compiling with gcc3
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2019-11-02 08:56:07 +03:00 |
net_ws.c
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network: add stub for systems without BSD sockets, WATTCP support
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2020-02-08 23:15:40 +07:00 |
net_ws.h
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
netchan.h
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network: fix NET_MAX_FRAGMENT limit
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2020-02-08 23:15:40 +07:00 |
pm_debug.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
pm_local.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
pm_surface.c
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engine: common: explicitly cast literals to floats, include tgmath when needed
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2019-10-18 16:46:54 +03:00 |
pm_trace.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
protocol.h
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lowmemory: prevent redefines
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2019-11-04 22:34:08 +07:00 |
sequence.c
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engine: sequence: fix condition
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2019-10-05 02:22:46 +03:00 |
sys_con.c
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platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c
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2020-02-08 23:15:40 +07:00 |
system.c
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public: add XASH_POSIX platform define
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2020-02-08 23:15:40 +07:00 |
system.h
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platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c
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2020-02-08 23:15:40 +07:00 |
world.c
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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2019-03-06 16:23:33 +03:00 |
world.h
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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2019-03-06 16:23:33 +03:00 |
zone.c
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zone; revert removing clean check
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2019-10-28 12:25:20 +07:00 |