xash3d-fwgs/engine/common
2020-02-08 23:15:40 +07:00
..
imagelib network: add stub for systems without BSD sockets, WATTCP support 2020-02-08 23:15:40 +07:00
soundlib engine: support compiling with gcc3 2019-11-02 08:56:07 +03:00
base_cmd.c engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
base_cmd.h Forgot to add cvars into basecmd. Add basecmd_test to check is basecmd valid 2018-06-01 22:11:22 +03:00
build.c common: add DOS4GW platform 2020-02-08 23:15:40 +07:00
cfgscript.c engine: common: cfgscript.c: change wrong variable type to fix compilation. 2019-12-01 17:30:48 +03:00
cmd.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
com_strings.h engine: ref: add optional export to determine actual human readable renderer name 2019-08-09 03:39:24 +03:00
common.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
common.h engine: common: enable our own build number counter, move legacy to Q_buildnum_compat 2019-11-28 17:49:14 +03:00
con_utils.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
crashhandler.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
custom.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
cvar.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
cvar.h Merge 4281 update 2018-10-28 00:39:29 +03:00
dedicated.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
filesystem.c filesystem: refactor zip/pak loading, partially fix reading files from zip, add option to reduce FD usage, remove dup() dependency 2020-02-08 23:15:40 +07:00
filesystem.h Merge branch 'master' into master 2019-05-30 21:25:56 +05:00
gamma.c xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined 2019-11-05 01:41:35 +03:00
host_state.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
host.c platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c 2020-02-08 23:15:40 +07:00
hpak.c engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
identification.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
infostring.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
launcher.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
lib_common.c library: fix saverestore offsets code from old engine 2020-02-08 23:15:40 +07:00
library.h engine: rename library naming function, as it returns a full path and not just library name 2019-07-07 02:47:45 +03:00
masterlist.c engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
miniz.h engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
mod_bmodel.c engine: fix -Wmaybe-uninitialized 2019-12-24 02:47:51 +03:00
mod_local.h engine: support compiling with gcc3 2019-11-02 08:56:07 +03:00
mod_sprite.c engine: fix -Wmaybe-uninitialized 2019-12-24 02:47:51 +03:00
mod_studio.c engine: fix -Wmaybe-uninitialized 2019-12-24 02:47:51 +03:00
model.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
net_buffer.c Merge 4483 update 2019-05-25 02:44:24 +03:00
net_buffer.h engine: support compiling with gcc3 2019-11-02 08:56:07 +03:00
net_chan.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
net_encode.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
net_encode.h engine: support compiling with gcc3 2019-11-02 08:56:07 +03:00
net_ws.c network: add stub for systems without BSD sockets, WATTCP support 2020-02-08 23:15:40 +07:00
net_ws.h engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
netchan.h network: fix NET_MAX_FRAGMENT limit 2020-02-08 23:15:40 +07:00
pm_debug.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
pm_local.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
pm_surface.c engine: common: explicitly cast literals to floats, include tgmath when needed 2019-10-18 16:46:54 +03:00
pm_trace.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
protocol.h lowmemory: prevent redefines 2019-11-04 22:34:08 +07:00
sequence.c engine: sequence: fix condition 2019-10-05 02:22:46 +03:00
sys_con.c platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c 2020-02-08 23:15:40 +07:00
system.c public: add XASH_POSIX platform define 2020-02-08 23:15:40 +07:00
system.h platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c 2020-02-08 23:15:40 +07:00
world.c ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
world.h ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
zone.c zone; revert removing clean check 2019-10-28 12:25:20 +07:00