2015-05-11 12:25:23 +02:00
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#ifndef QEMU_SHADER_H
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#define QEMU_SHADER_H
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2015-05-11 12:24:43 +02:00
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#include <epoxy/gl.h>
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2015-04-24 07:48:45 +02:00
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2017-10-10 15:54:49 +02:00
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typedef struct QemuGLShader QemuGLShader;
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2017-10-10 15:54:50 +02:00
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void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip);
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2017-10-10 15:54:49 +02:00
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QemuGLShader *qemu_gl_init_shader(void);
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void qemu_gl_fini_shader(QemuGLShader *gls);
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2015-05-11 12:25:23 +02:00
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#endif /* QEMU_SHADER_H */
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