To be defined by the tcg backend based on the elemental unit of the ISA.
During the transition, allow TCG_TARGET_INSN_UNIT_SIZE to be undefined,
which allows us to default tcg_insn_unit to the current uint8_t.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Instead require either mulu2_i32 or muluh_i32. The code in tcg-op.h
already supports looking for both. Previous incomplete conversion?
Signed-off-by: Richard Henderson <rth@twiddle.net>
We have macros for marking TCGv values as unused, checking if they
are unused and comparing them to each other. However these only exist
for TCGv_i32 and TCGv_i64; add them for TCGv_ptr as well.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
We previously allocated 32-bits per temp for the next_free_temp entry.
We now allocate 4 bits per temp across the 4 bitmaps.
Using a linked list meant that if a translator is tweeked, resulting in
temps being freed in a different order, that would have follow-on effects
throughout the TB. Always allocating the lowest free temp means that
follow-on effects are minimized, which can make it easier to diff output
when debugging the translators.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Step three in the transition: helpers not tied to the target
"default" endianness. To be used when the guest uses a memory
operation with non-default endianness.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Slightly changes the interface, in that we now return name
instead of a TCGHelperInfo structure, which goes away.
Reviewed-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The _cmmu helpers can be moved to exec-all.h. The helpers that are
used from TCG will shortly need access to tcg_target_long so move
their declarations into tcg.h.
This requires minor include adjustments to all TCG backends.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
There are several hosts for which it would be useful to use the
available 64-bit registers in a 32-bit pointer environment.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Use them in places where mulu2 and muls2 are used.
Optimize mulx2 with dead low part to mulxh.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Expand the definition of "not present" to include "should not be present".
This means we can simplify the logic surrounding the generic tcg opcodes
for which the host backend ought not be providing definitions.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
There are several hosts with only a "div" insn. Remainder is computed
manually from the quotient and inputs. We can do this generically.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Fix some of the nasty TCG race conditions and crashes by implementing
cpu_exit() as setting a flag which is checked at the start of each TB.
This avoids crashes if a thread or signal handler calls cpu_exit()
while the execution thread is itself modifying the TB graph (which
may happen in system emulation mode as well as in linux-user mode
with a multithreaded guest binary).
This fixes the crashes seen in LP:668799; however there are another
class of crashes described in LP:1098729 which stem from the fact
that in linux-user with a multithreaded guest all threads will
use and modify the same global TCG date structures (including the
generated code buffer) without any kind of locking. This means that
multithreaded guest binaries are still in the "unsupported"
category.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Document tcg_qemu_tb_exec(). In particular, its return value is a
combination of a pointer to the next translation block and some
extra information in the low two bits. Provide some #defines for
the values passed in these bits to improve code clarity.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
It's worth to clean-up translation blocks variables and move them
into one context as was suggested by Swirl.
Also if we use this context directly inside tcg_ctx, then it
speeds up code generation a bit.
Signed-off-by: Evgeny Voevodin <evgenyvoevodin@gmail.com>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Add optimized TCG qemu_ld/st generation which locates the code of TLB miss
cases at the end of a block after generating the other IRs.
Currently, this optimization supports only i386 and x86_64 hosts.
Signed-off-by: Yeongkyoon Lee <yeongkyoon.lee@samsung.com>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
The current helper flags, TCG_CALL_CONST and TCG_CALL_PURE might be
confusing and doesn't provide enough granularity for some helpers (FP
helpers for example).
This patch changes them into the following helpers flags:
- TCG_CALL_NO_READ_GLOBALS means that the helper does not read globals,
either directly or via an exception. They will not be saved to their
canonical location before calling the helper.
- TCG_CALL_NO_WRITE_GLOBALS means that the helper does not modify any
globals. They will only be saved to their canonical locations before
calling helpers, but they won't be reloaded afterwise.
- TCG_CALL_NO_SIDE_EFFECTS means that the call to the function is
removed if the return value is not used.
It provides convenience flags, to avoid helper definitions longer than
80 characters. It also provides compatibility flags, and updates the
documentation.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Operations with side effects (in practice qemu_ld/st ops), only need to
synchronize globals to make sure the CPU state is consistent in case of
exception.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Synchronize an output argument when requested by the liveness analysis.
This is needed so that the temp can be declared dead later.
For that, add a new op_sync_args table in which each bit tells if the
corresponding output argument needs to be synchronized with the memory.
Pass it to the tcg_reg_alloc_* functions, and honor this bit. We need to
synchronize the argument before marking it as dead, and we have to make
sure all the infos about the temp are correctly filled.
At the same time change some types from unsigned int to uint16_t when
passing op_dead_args.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
We had a hack for arm and sparc, allocating code_gen_prologue to a
special section. Which, honestly does no good under certain cases.
We've already got limits on code_gen_buffer_size to ensure that all
TBs can use direct branches between themselves; reuse this limit to
ensure the prologue is also reachable.
As a bonus, we get to avoid marking a page of the main executable's
data segment as executable.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
The pointer entry 'temps' always refers to the array entry 'static_temps'.
Removing the pointer and renaming 'static_temps' to 'temps' reduces the
size of TCGContext (4 or 8 byte) and allows better code generation.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
The table that was recently added for hppa is generally usable.
And with the renumbering of the TCG_COND constants it's not too
difficult to compute rather than have a table.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
There are several cases that can be handled easier inside both
translators and code generators if we have out-of-band values
for conditions. It's easy enough to handle ALWAYS and NEVER in
the natural way inside the tcg middle-end.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Before we rearrange the TCG_COND enumeration, add a predicate for
the (single) use of comparisons vs TCGCond.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Checking that we don't try for idx != [01] is trivial. Checking
that we don't issue more than one of any index requires a tad
more data and some ifdefs protecting that new variable.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Cc: Max Filippov <jcmvbkbc@gmail.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Like the C assert macro, except only enabled for CONFIG_DEBUG_TCG,
and without having to set _NDEBUG and disable all other asserts at
the same time.
The use of __builtin_unreachable (when available) gives the compiler
the same information, which may (or may not) help it optimize better.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>