We currently search both the root and the tcg/ directories for tcg
files:
$ git grep '#include "tcg/' | wc -l
28
$ git grep '#include "tcg[^/]' | wc -l
94
To simplify the preprocessor search path, unify by expliciting the
tcg/ directory.
Patch created mechanically by running:
$ for x in \
tcg.h tcg-mo.h tcg-op.h tcg-opc.h \
tcg-op-gvec.h tcg-gvec-desc.h; do \
sed -i "s,#include \"$x\",#include \"tcg/$x\"," \
$(git grep -l "#include \"$x\""); \
done
Acked-by: David Gibson <david@gibson.dropbear.id.au> (ppc parts)
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Reviewed-by: Stefan Weil <sw@weilnetz.de>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <20200101112303.20724-2-philmd@redhat.com>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
We already had backend support for this feature. Expand the new
cmpsel opcode using vpblendb. The combination allows us to avoid
an extra NOT for some comparison codes.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Perform a per-element conditional move. This combination operation is
easier to implement on some host vector units than plain cmp+bitsel.
Omit the usual gvec interface, as this is intended to be used by
target-specific gvec expansion call-backs.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This operation performs d = (b & a) | (c & ~a), and is present
on a majority of host vector units. Include gvec expanders.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This will let backends implement the double-word shift operation.
Reviewed-by: David Hildenbrand <david@redhat.com>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Now that all tcg backends support TCG_TARGET_IMPLEMENTS_DYN_TLB,
remove the define and the old code.
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Disabled in all TCG backends for now.
Tested-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Message-Id: <20190116170114.26802-3-cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
The avx instruction set does not directly provide MO_64.
We can still implement 64-bit with comparison and vpblendvb.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
For now, defined universally as true, since we previously required
backends to implement swapped memory operations. Future patches
may now remove that support where it is onerous.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This preserves the invariant that all TCG_TYPE_I32 values are
zero-extended in the 64-bit host register.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
For x86_64, this can remove a REX prefix resulting in smaller code
when manipulating globals of type i32, as we move them between backing
store via cpu_env, aka TCG_AREG0.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
The x86 vector instruction set is extremely irregular. With newer
editions, Intel has filled in some of the blanks. However, we don't
get many 64-bit operations until SSE4.2, introduced in 2009.
The subsequent edition was for AVX1, introduced in 2011, which added
three-operand addressing, and adjusts how all instructions should be
encoded.
Given the relatively narrow 2 year window between possible to support
and desirable to support, and to vastly simplify code maintainence,
I am only planning to support AVX1 and later cpus.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Already it saves 2 bytes per call, but also the constant pool
entry may well be shared across multiple calls.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Dispense with TCGBackendData, as it has never been used for more than
holding a single pointer. Use a define in the cpu/tcg-target.h to
signal requirement for TCGLabelQemuLdst, so that we can drop the no-op
tcg-be-null.h stubs. Rename tcg-be-ldst.h to tcg-ldst.inc.c.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Replace the USE_DIRECT_JUMP ifdef with a TCG_TARGET_HAS_direct_jump
boolean test. Replace the tb_set_jmp_target1 ifdef with an unconditional
function tb_target_set_jmp_target.
While we're touching all backends, add a parameter for tb->tc_ptr;
we're going to need it shortly for some backends.
Move tb_set_jmp_target and tb_add_jump from exec-all.h to cpu-exec.c.
This opens the possibility for TCG_TARGET_HAS_direct_jump to be
a runtime decision -- based on host cpu capabilities, the size of
code_gen_buffer, or a future debugging switch.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Instead of exporting goto_ptr directly to TCG frontends, export
tcg_gen_lookup_and_goto_ptr(), which calls goto_ptr with the pointer
returned by the lookup_tb_ptr() helper. This is the only use case
we have for goto_ptr and lookup_tb_ptr, so having this function is
very convenient. Furthermore, it trivially allows us to avoid calling
the lookup helper if goto_ptr is not implemented by the backend.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Message-Id: <1493263764-18657-2-git-send-email-cota@braap.org>
Message-Id: <1493263764-18657-3-git-send-email-cota@braap.org>
Message-Id: <1493263764-18657-4-git-send-email-cota@braap.org>
Message-Id: <1493263764-18657-5-git-send-email-cota@braap.org>
[rth: Squashed 4 related commits.]
Signed-off-by: Richard Henderson <rth@twiddle.net>
This enables the multi-threaded system emulation by default for ARMv7
and ARMv8 guests using the x86_64 TCG backend. This is because on the
guest side:
- The ARM translate.c/translate-64.c have been converted to
- use MTTCG safe atomic primitives
- emit the appropriate barrier ops
- The ARM machine has been updated to
- hold the BQL when modifying shared cross-vCPU state
- defer powerctl changes to async safe work
All the host backends support the barrier and atomic primitives but
need to provide same-or-better support for normal load/store
operations.
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Acked-by: Peter Maydell <peter.maydell@linaro.org>
Tested-by: Pranith Kumar <bobby.prani@gmail.com>
Reviewed-by: Pranith Kumar <bobby.prani@gmail.com>
The number of actual invocations of ctpop itself does not warrent
an opcode, but it is very helpful for POWER7 to use in generating
an expansion for ctz.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Adds tcg_gen_extract_* and tcg_gen_sextract_* for extraction of
fixed position bitfields, much like we already have for deposit.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
These use guard symbols like TCG_TARGET_$target.
scripts/clean-header-guards.pl doesn't like them because they don't
match their file name (they should, to make guard collisions less
likely).
Clean them up: use guard symbol $target_TCG_TARGET_H for
tcg/$target/tcg-target.h.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Rather than allow arbitrary shift+trunc, only concern ourselves
with low and high parts. This is all that was being used anyway.
Signed-off-by: Richard Henderson <rth@twiddle.net>
The op is sometimes named trunc_shr_i32 and sometimes trunc_shr_i64_i32,
and the name in the README doesn't match the name offered to the
frontends.
Always use the long name to make it clear it is a size changing op.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This will be used to size the TLB when more than 8 MMU modes are
used by the target. Limitations come from the limited size of
the immediate fields (which sometimes, as in the case of Aarch64,
extend to instructions that shift the immediate).
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <1424436345-37924-2-git-send-email-pbonzini@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Alexander Graf <agraf@suse.de>
Since all backends have been converted, remove the compatibility code.
Acked-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
And use tcg pointer differencing functions as appropriate.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Note that the optimizer cannot simplify ANDC X,Y,C to AND X,Y,~C
so we must handle constants in the implementation of andc.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
These are not needed by users of tcg-target.h. No need to recompile
when we adjust them.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Step two in the transition, adding the new ldst opcodes. Keep the old
opcodes around until all backends support the new opcodes.
Signed-off-by: Richard Henderson <rth@twiddle.net>
There are several hosts for which it would be useful to use the
available 64-bit registers in a 32-bit pointer environment.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Use them in places where mulu2 and muls2 are used.
Optimize mulx2 with dead low part to mulxh.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>