Commit Graph

105 Commits

Author SHA1 Message Date
Pavel Dovgalyuk
56357d80fc replay: create temporary snapshot at debugger connection
When record/replay does not uses overlays for storing the snapshots,
user is not capable of issuing reverse debugging commands.
This patch adds creation of the VM snapshot on the temporary
overlay image, when the debugger connects to QEMU.
Therefore the execution can be rewind to the moment
of the debugger connection while debugging the virtual machine.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>

--

v6:
 - dropped unused error processing (suggested by Philippe Mathieu-Daudé)
Message-Id: <160174524096.12451.11651270339216758643.stgit@pasha-ThinkPad-X280>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-10-06 08:34:49 +02:00
Pavel Dovgalyuk
cda382594b gdbstub: add reverse continue support in replay mode
This patch adds support of the reverse continue operation for gdbstub.
Reverse continue finds the last breakpoint that would happen in normal
execution from the beginning to the current moment.
Implementation of the reverse continue replays the execution twice:
to find the breakpoints that were hit and to seek to the last breakpoint.
Reverse continue loads the previous snapshot and tries to find the breakpoint
since that moment. If there are no such breakpoints, it proceeds to
the earlier snapshot, and so on. When no breakpoints or watchpoints were
hit at all, execution stops at the beginning of the replay log.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Message-Id: <160174522930.12451.6994758004725016836.stgit@pasha-ThinkPad-X280>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-10-06 08:34:49 +02:00
Pavel Dovgalyuk
fda8458bd3 gdbstub: add reverse step support in replay mode
GDB remote protocol supports two reverse debugging commands:
reverse step and reverse continue.
This patch adds support of the first one to the gdbstub.
Reverse step is intended to step one instruction in the backwards
direction. This is not possible in regular execution.
But replayed execution is deterministic, therefore we can load one of
the prior snapshots and proceed to the desired step. It is equivalent
to stepping one instruction back.
There should be at least one snapshot preceding the debugged part of
the replay log.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>

--

v4 changes:
 - inverted condition in cpu_handle_guest_debug (suggested by Alex Bennée)
Message-Id: <160174522341.12451.1498758422543765253.stgit@pasha-ThinkPad-X280>

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-10-06 08:34:49 +02:00
Pavel Dovgalyuk
f9a9fb6516 replay: flush rr queue before loading the vmstate
Non-empty record/replay queue prevents saving and loading the VM state,
because it includes pending bottom halves and block coroutines.
But when the new VM state is loaded, we don't have to preserve the consistency
of the current state anymore. Therefore this patch just flushes the queue
allowing the coroutines to finish and removes checking for empty rr queue
for load_snapshot function.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Message-Id: <160174521762.12451.15752448887893855757.stgit@pasha-ThinkPad-X280>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-10-06 08:34:49 +02:00
Pavel Dovgalyuk
f6baed3d14 replay: implement replay-seek command
This patch adds hmp/qmp commands replay_seek/replay-seek that proceed
the execution to the specified instruction count.
The command automatically loads nearest snapshot and replays the execution
to find the desired instruction count.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Acked-by: Markus Armbruster <armbru@redhat.com>

--

v4 changes:
 - fixed HMP command description indent
 - removed useless error_free call
Message-Id: <160174521180.12451.14033112911009278753.stgit@pasha-ThinkPad-X280>

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-10-06 08:34:49 +02:00
Pavel Dovgalyuk
e751067179 replay: introduce breakpoint at the specified step
This patch introduces replay_break, replay_delete_break
qmp and hmp commands.
These commands allow stopping at the specified instruction.
It may be useful for debugging when there are some known
events that should be investigated.
replay_break command has one argument - number of instructions
executed since the start of the replay.
replay_delete_break removes previously set breakpoint.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Acked-by: Markus Armbruster <armbru@redhat.com>

--

v4 changes:
 - removed useless error_free call
Message-Id: <160174520606.12451.7056879546045599378.stgit@pasha-ThinkPad-X280>

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-10-06 08:34:49 +02:00
Pavel Dovgalyuk
e3b09ad2b6 replay: introduce info hmp/qmp command
This patch introduces 'info replay' monitor command and
corresponding qmp request.
These commands request the current record/replay mode, replay log file
name, and the instruction count (number of recorded/replayed
instructions).  The instruction count can be used with the
replay_seek/replay_break commands added in the next two patches.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Acked-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Acked-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <160174520026.12451.13112161947433306561.stgit@pasha-ThinkPad-X280>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-10-06 08:34:49 +02:00
Pavel Dovgalyuk
56db1198a4 replay: provide an accessor for rr filename
This patch adds an accessor function for the name of the record/replay
log file. Adding an accessor instead of making variable global,
prevents accidental modification of this variable by other modules.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <160174517710.12451.17645787545733927488.stgit@pasha-ThinkPad-X280>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-10-06 08:34:49 +02:00
Claudio Fontana
8191d36841 icount: rename functions to be consistent with the module name
Signed-off-by: Claudio Fontana <cfontana@suse.de>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-10-05 16:41:22 +02:00
Claudio Fontana
740b175973 cpu-timers, icount: new modules
refactoring of cpus.c continues with cpu timer state extraction.

cpu-timers: responsible for the softmmu cpu timers state,
            including cpu clocks and ticks.

icount: counts the TCG instructions executed. As such it is specific to
the TCG accelerator. Therefore, it is built only under CONFIG_TCG.

One complication is due to qtest, which uses an icount field to warp time
as part of qtest (qtest_clock_warp).

In order to solve this problem, provide a separate counter for qtest.

This requires fixing assumptions scattered in the code that
qtest_enabled() implies icount_enabled(), checking each specific case.

Signed-off-by: Claudio Fontana <cfontana@suse.de>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
[remove redundant initialization with qemu_spice_init]
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
[fix lingering calls to icount_get]
Signed-off-by: Claudio Fontana <cfontana@suse.de>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-10-05 16:41:22 +02:00
Marc-André Lureau
17ef2af6b6 meson: convert replay directory to Meson
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-08-21 06:30:23 -04:00
Pavel Dovgalyuk
677a3baba4 replay: synchronize on every virtual timer callback
Sometimes virtual timer callbacks depend on order
of virtual timer processing and warping of virtual clock.
Therefore every callback should be logged to make replay deterministic.
This patch creates a checkpoint before every virtual timer callback.
With these checkpoints virtual timers processing and clock warping
events order is completely deterministic.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Acked-by: Alex Bennée <alex.bennee@linaro.org>

--

v2:
  - remove mutex lock/unlock for virtual clock checkpoint since it is
    not process any asynchronous events (commit ca9759c2a9)
  - bump record/replay log file version
Message-Id: <159012932716.27256.8854065545365559921.stgit@pasha-ThinkPad-X280>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-06-26 06:45:30 -04:00
Pavel Dovgalyuk
ed5d7ff34a replay: fix replay shutdown for console mode
When QEMU is used without any graphical window,
QEMU execution is terminated with the signal (e.g., Ctrl-C).
Signal processing in QEMU does not include
qemu_system_shutdown_request call. That is why shutdown
event is not recorded by record/replay in this case.
This patch adds shutdown event to the end of the record log.
Now every replay will shutdown the machine at the end.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Message-Id: <159012995470.27967.18129611453659045726.stgit@pasha-ThinkPad-X280>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-06-12 11:20:15 -04:00
Pavel Dovgalyuk
ddf63df736 replay: implement fair mutex
In record/replay icount mode main loop thread and vCPU thread
do not perform simultaneously. They take replay mutex to synchronize
the actions. Sometimes vCPU thread waits for locking the mutex for
very long time, because main loop releases the mutex and takes it
back again. Standard qemu mutex do not provide the ordering
capabilities.

This patch adds a "queue" for replay mutex. Therefore thread ordering
becomes more "fair". Threads are executed in the same order as
they are trying to take the mutex.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Message-Id: <158823802979.28101.9340462887738957616.stgit@pasha-ThinkPad-X280>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-06-10 12:10:47 -04:00
Pavel Dovgalyuk
878ec29b9c replay: record and replay random number sources
Record/replay feature of icount allows deterministic running of execution
scenarios. Some CPUs and peripheral devices read random numbers from
external sources making deterministic execution impossible.
This patch adds recording and replaying of random read operations
into guest-random module, which is used by the virtual hardware.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Message-Id: <157675984852.14505.15709141760677102489.stgit@pasha-Precision-3630-Tower>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-01-07 12:08:39 +01:00
Pavel Dovgalyuk
e4ec5ad464 replay: add BH oneshot event for block layer
Replay is capable of recording normal BH events, but sometimes
there are single use callbacks scheduled with aio_bh_schedule_oneshot
function. This patch enables recording and replaying such callbacks.
Block layer uses these events for calling the completion function.
Replaying these calls makes the execution deterministic.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Acked-by: Kevin Wolf <kwolf@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2019-10-14 17:12:48 +02:00
Pavel Dovgalyuk
ae25dccb7d replay: finish record/replay before closing the disks
After recent updates block devices cannot be closed on qemu exit.
This happens due to the block request polling when replay is not finished.
Therefore now we stop execution recording before closing the block devices.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2019-10-14 17:12:48 +02:00
Peter Maydell
33f18cf7dc audio: second batch of -audiodev support, adding support for multiple backends.
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Merge remote-tracking branch 'remotes/kraxel/tags/audio-20190821-pull-request' into staging

audio: second batch of -audiodev support, adding support for multiple backends.

# gpg: Signature made Wed 21 Aug 2019 09:40:37 BST
# gpg:                using RSA key 4CB6D8EED3E87138
# gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>" [full]
# gpg:                 aka "Gerd Hoffmann <gerd@kraxel.org>" [full]
# gpg:                 aka "Gerd Hoffmann (private) <kraxel@gmail.com>" [full]
# Primary key fingerprint: A032 8CFF B93A 17A7 9901  FE7D 4CB6 D8EE D3E8 7138

* remotes/kraxel/tags/audio-20190821-pull-request:
  audio: fix memory leak reported by ASAN
  audio: use size_t where makes sense
  audio: remove read and write pcm_ops
  paaudio: fix playback glitches
  audio: do not run each backend in audio_run
  audio: remove audio_MIN, audio_MAX
  paaudio: properly disconnect streams in fini_*
  paaudio: do not move stream when sink/source name is specified
  audio: audiodev= parameters no longer optional when -audiodev present
  paaudio: prepare for multiple audiodev
  audio: add audiodev properties to frontends
  audio: add audiodev property to vnc and wav_capture
  audio: basic support for multi backend audio
  audio: reduce glob_audio_state usage
  audio: Add missing fall through comments

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2019-08-21 15:18:50 +01:00
Kővágó, Zoltán
7520462bc1 audio: use size_t where makes sense
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: c5193e687fc6cc0f60cb3e90fe69ddf2027d0df1.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2019-08-21 09:13:37 +02:00
Pavel Dovgalyuk
13f267133f replay: rename step-related variables and functions
This patch renames replay_get_current_step() and related variables
to make these names consistent with existing 'icount' command line
option and future record/replay hmp/qmp commands.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Message-Id: <156404428377.18669.15476429889039912070.stgit@pasha-Precision-3630-Tower>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2019-08-20 17:26:22 +02:00
Pavel Dovgalyuk
82f4915653 replay: refine replay-time module
This patch removes refactoring artifacts from the replay/replay-time.c

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Message-Id: <156404427799.18669.8072341590511911277.stgit@pasha-Precision-3630-Tower>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2019-08-20 17:26:21 +02:00
Pavel Dovgalyuk
e957ad8aef replay: fix replay shutdown
This patch fixes shutdown of the replay process, which is terminated with
the assert when shutdown event is read from the log.
replay_finish_event reads new data_kind and therefore the value of data_kind
should be preserved to be valid at qemu_system_shutdown_request call.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Message-Id: <156404427238.18669.12378772823692338069.stgit@pasha-Precision-3630-Tower>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2019-08-20 17:26:21 +02:00
Pavel Dovgalyuk
245429e4a0 replay: add missing fix for internal function
This is a fix which was missed by patch
74c0b816ad, which added current_step
parameter to the replay_advance_current_step function.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Message-Id: <156404425561.18669.13015037579222450241.stgit@pasha-Precision-3630-Tower>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2019-08-20 17:26:21 +02:00
Dr. David Alan Gilbert
a02fe2ca70 replay: Remove host_clock_last
Now we're not using the 'last' field in the timer, remove it from
replay.

Bump the version number of the replay structure since we've
removed the field.

Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Message-Id: <20190724115823.4199-4-dgilbert@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2019-08-20 17:26:20 +02:00
Markus Armbruster
54d31236b9 sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related
to the system-emulator.  Evidence:

* It's included widely: in my "build everything" tree, changing
  sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600
  objects (not counting tests and objects that don't depend on
  qemu/osdep.h, down from 5400 due to the previous two commits).

* It pulls in more than a dozen additional headers.

Split stuff related to run state management into its own header
sysemu/runstate.h.

Touching sysemu/sysemu.h now recompiles some 850 objects.  qemu/uuid.h
also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400
to 4200.  Touching new sysemu/runstate.h recompiles some 500 objects.

Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also
add qemu/main-loop.h.

Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-30-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
[Unbreak OS-X build]
2019-08-16 13:37:36 +02:00
Markus Armbruster
d5938f29fe Clean up inclusion of sysemu/sysemu.h
In my "build everything" tree, changing sysemu/sysemu.h triggers a
recompile of some 5400 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

Almost a third of its inclusions are actually superfluous.  Delete
them.  Downgrade two more to qapi/qapi-types-run-state.h, and move one
from char/serial.h to char/serial.c.

hw/semihosting/config.c, monitor/monitor.c, qdev-monitor.c, and
stubs/semihost.c define variables declared in sysemu/sysemu.h without
including it.  The compiler is cool with that, but include it anyway.

This doesn't reduce actual use much, as it's still included into
widely included headers.  The next commit will tackle that.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-27-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
2019-08-16 13:31:53 +02:00
Markus Armbruster
db72581598 Include qemu/main-loop.h less
In my "build everything" tree, changing qemu/main-loop.h triggers a
recompile of some 5600 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).  It includes block/aio.h,
which in turn includes qemu/event_notifier.h, qemu/notify.h,
qemu/processor.h, qemu/qsp.h, qemu/queue.h, qemu/thread-posix.h,
qemu/thread.h, qemu/timer.h, and a few more.

Include qemu/main-loop.h only where it's needed.  Touching it now
recompiles only some 1700 objects.  For block/aio.h and
qemu/event_notifier.h, these numbers drop from 5600 to 2800.  For the
others, they shrink only slightly.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-21-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
2019-08-16 13:31:52 +02:00
Markus Armbruster
a8d2532645 Include qemu-common.h exactly where needed
No header includes qemu-common.h after this commit, as prescribed by
qemu-common.h's file comment.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190523143508.25387-5-armbru@redhat.com>
[Rebased with conflicts resolved automatically, except for
include/hw/arm/xlnx-zynqmp.h hw/arm/nrf51_soc.c hw/arm/msf2-soc.c
block/qcow2-refcount.c block/qcow2-cluster.c block/qcow2-cache.c
target/arm/cpu.h target/lm32/cpu.h target/m68k/cpu.h target/mips/cpu.h
target/moxie/cpu.h target/nios2/cpu.h target/openrisc/cpu.h
target/riscv/cpu.h target/tilegx/cpu.h target/tricore/cpu.h
target/unicore32/cpu.h target/xtensa/cpu.h; bsd-user/main.c and
net/tap-bsd.c fixed up]
2019-06-12 13:20:20 +02:00
Peter Maydell
0b57007755 replay: Exit on errors reading from replay log
Currently replay_get_byte() does not check for an error
from getc(). Coverity points out (CID 1390622) that this
could result in unexpected behaviour (such as looping
forever, if we use the replay_get_dword() return value
for a loop count). We don't expect reads from the replay
log to fail, and if they do there is no way we can
continue. So make them fatal errors.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-id: 20181106153330.5139-1-peter.maydell@linaro.org
2018-11-08 13:24:35 +00:00
Paolo Bonzini
74c0b816ad replay: pass raw icount value to replay_save_clock
This avoids lock recursion when REPLAY_CLOCK is called inside the
timers spinlock.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-10-19 13:44:15 +02:00
Pavel Dovgalyuk
ca9759c2a9 replay: don't process events at virtual clock checkpoint
As QEMU becomes more multi-threaded and non-synchronized, checkpoints
move from thread to thread. And the event queue that processed at checkpoints
should belong to the same thread in both record and replay executions.
This patch disables asynchronous event processing at virtual clock
checkpoint, because it may be invoked in different threads at record and
replay. This patch is temporary fix until the checkpoints are completely
refactored.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Message-Id: <20181018063345.7433.11678.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-10-19 13:44:12 +02:00
Pavel Dovgalyuk
bb3d7702e8 replay: allow loading any snapshots before recording
This patch enables using -loadvm in recording mode to allow starting
the execution recording from any of the available snapshots.
It also fixes loading of the record/replay state, therefore snapshots
created in replay mode may also be used for starting the new recording.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Message-Id: <20180912081939.3228.56131.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-10-02 19:08:58 +02:00
Pavel Dovgalyuk
d873fe0376 replay: flush events when exiting
This patch adds events processing when emulation finishes instead
of just cleaning the queue. Now the bdrv coroutines will be in consistent
state when emulator closes. It allows correct polling of the block layer
at exit.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Message-Id: <20180912081859.3228.79735.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-10-02 19:08:51 +02:00
Pavel Dovgalyuk
0c08185f8f replay: wake up vCPU when replaying
In record/replay icount mode vCPU thread and iothread synchronize
the execution using the checkpoints.
vCPU thread processes the virtual timers and iothread processes all others.
When iothread wants to wake up sleeping vCPU thread, it sends dummy queued
work. Therefore it could be the following sequence of the events in
record mode:
 - IO: sending dummy work
 - IO: processing timers
 - CPU: wakeup
 - CPU: clearing dummy work
 - CPU: processing virtual timers

But due to the races in replay mode the sequence may change:
 - IO: sending dummy work
 - CPU: wakeup
 - CPU: clearing dummy work
 - CPU: sleeping again because nothing to do
 - IO: Processing timers
 - CPU: zzzz

In this case vCPU will not wake up, because dummy work is not to be set up
again.

This patch tries to wake up the vCPU when it sleeps and the icount warp
checkpoint isn't met. It means that vCPU has something to do, because
there are no other reasons of non-matching warp checkpoint.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>

--

v5: improve checking that vCPU is still sleeping
Message-Id: <20180912081945.3228.19776.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-10-02 19:08:51 +02:00
Thomas Huth
55d38d10b8 trivial: Make bios files and source files non-executable
These files can not be executed on the host, so they should not be
marked as executable.

Reviewed-by: David Hildenbrand <david@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
2018-09-25 17:26:18 +02:00
Pavel Dovgalyuk
0b30dc0164 replay: save vmstate of the asynchronous events
This patch fixes saving and loading the snapshots in the replay mode.
It is required for the snapshots created in the moment when the header
of the asynchronous event is read. This information was not saved in
the snapshot. After loading the vmstate replay continued with the file offset
passed the event header. The event header is lost in this case and replay
hangs.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Message-Id: <20180227095322.1060.53929.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-03-12 17:10:38 +01:00
Pavel Dovgalyuk
89e46eb477 replay: don't process async events when warping the clock
Virtual clock is warped from iothread and vcpu thread. When the hardware
events associated with warp checkpoint, then interrupt delivering may be
non-deterministic if checkpoint is processed in different threads in record
and replay.
This patch disables event processing for clock warp checkpoint and leaves
all hardware events to other checkpoints (e.g., virtual clock).

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20180227095316.1060.4134.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2018-03-12 17:10:38 +01:00
Pavel Dovgalyuk
66eb7825d0 replay: avoid recursive call of checkpoints
This patch adds a flag which denies recursive call of replay_checkpoint
function. Checkpoints may be accompanied by the hardware events. When event
is processed, virtual device may invoke timer modification functions that
also invoke the checkpoint function. This leads to infinite loop.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20180227095305.1060.56463.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2018-03-12 17:10:38 +01:00
Pavel Dovgalyuk
6dc0f52963 replay: check return values of fwrite
This patch adds error reporting when fwrite cannot completely
save the buffer to the file.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20180227095259.1060.86410.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2018-03-12 17:10:37 +01:00
Alex Bennée
d759c951f3 replay: push replay_mutex_lock up the call tree
Now instead of using the replay_lock to guard the output of the log we
now use it to protect the whole execution section. This replaces what
the BQL used to do when it was held during TCG execution.

We also introduce some rules for locking order - mainly that you
cannot take the replay_mutex while holding the BQL. This leads to some
slight sophistry during start-up and extending the
replay_mutex_destroy function to unlock the mutex without checking
for the BQL condition so it can be cleanly dropped in the non-replay
case.

Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Tested-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20180227095248.1060.40374.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
2018-03-12 17:10:36 +01:00
Pavel Dovgalyuk
1a423896fa replay: don't destroy mutex at exit
Replay mutex is held by vCPU thread and destroy function is called
from atexit of the main thread. Therefore we cannot destroy it safely.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <20180227095254.1060.96971.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2018-03-12 17:09:50 +01:00
Alex Bennée
a36544d34c replay: make locking visible outside replay code
The replay_mutex_lock/unlock/locked functions are now going to be used
for ensuring lock-step behaviour between the two threads. Make them
public API functions and also provide stubs for non-QEMU builds on
common paths.

Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20180227095242.1060.16601.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-03-12 16:12:50 +01:00
Alex Bennée
180d30bebe replay/replay-internal.c: track holding of replay_lock
This is modelled after the iothread mutex lock. We keep a TLS flag to
indicate when that thread has acquired the lock and assert we don't
double-lock or release when we shouldn't have.

Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Tested-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20180227095237.1060.44661.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-03-12 16:12:50 +01:00
Alex Bennée
80be169c1f replay/replay.c: bump REPLAY_VERSION again
This time commit 802f045a5f broke the
replay file format. Also add a comment about this to
replay-internal.h.

Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <20180227095231.1060.91180.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-03-12 16:12:50 +01:00
Pavel Dovgalyuk
4b930d264c replay: save prior value of the host clock
This patch adds saving/restoring of the host clock field 'last'.
It is used in host clock calculation and therefore clock may
become incorrect when using restored vmstate.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <20180227095226.1060.50975.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2018-03-12 16:12:50 +01:00
Pavel Dovgalyuk
377b21ccea replay: fix save/load vm for non-empty queue
This patch does not allows saving/loading vmstate when
replay events queue is not empty. There is no reliable
way to save events queue, because it describes internal
coroutine state. Therefore saving and loading operations
should be deferred to another record/replay step.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20180227095214.1060.32939.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2018-03-12 16:12:50 +01:00
Pavel Dovgalyuk
1652e0c30f replay: fixed replay_enable_events
This patch fixes assignment to internal events_enabled variable.
Now it is set only in record/replay mode. This affects the behavior
of the external functions that check this flag.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <20180227095209.1060.45884.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2018-03-12 16:12:50 +01:00
Pavel Dovgalyuk
1a96e3c1e7 replay: fix processing async events
Asynchronous events saved at checkpoints may invoke
callbacks when processed. These callbacks may also generate/read
new events (e.g. clock reads). Therefore event processing flag must be
reset before callback invocation.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <20180227095203.1060.70831.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2018-03-12 16:12:50 +01:00
Markus Armbruster
9af2398977 Include less of the generated modular QAPI headers
In my "build everything" tree, a change to the types in
qapi-schema.json triggers a recompile of about 4800 out of 5100
objects.

The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h,
qapi-types.h.  Each of these headers still includes all its shards.
Reduce compile time by including just the shards we actually need.

To illustrate the benefits: adding a type to qapi/migration.json now
recompiles some 2300 instead of 4800 objects.  The next commit will
improve it further.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180211093607.27351-24-armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
[eblake: rebase to master]
Signed-off-by: Eric Blake <eblake@redhat.com>
2018-03-02 13:45:50 -06:00
Markus Armbruster
922a01a013 Move include qemu/option.h from qemu-common.h to actual users
qemu-common.h includes qemu/option.h, but most places that include the
former don't actually need the latter.  Drop the include, and add it
to the places that actually need it.

While there, drop superfluous includes of both headers, and
separate #include from file comment with a blank line.

This cleanup makes the number of objects depending on qemu/option.h
drop from 4545 (out of 4743) to 284 in my "build everything" tree.

Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-20-armbru@redhat.com>
[Semantic conflict with commit bdd6a90a9e in block/nvme.c resolved]
2018-02-09 13:52:16 +01:00