Made it compile with GCC on Linux.

Fixed GCC warnings and Windows specifics.
Restored C++11, switch to 14 was not supposed to happen.
Not 100% sure about my Find* module section.
This commit is contained in:
Muzychenko Andrey 2021-09-09 11:40:54 +03:00
parent 2fe6d6d33a
commit 28e2417ef9
33 changed files with 523 additions and 190 deletions

4
.gitignore vendored
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@ -269,3 +269,7 @@ __pycache__/
#CMake generated
out/
/cmake-build-debug
# Windows XP stuff
DebugWinXp/
ReleaseWinXp/

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@ -1,17 +1,29 @@
cmake_minimum_required(VERSION 3.16)
project(SpaceCadetPinball)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD 11)
set(SDL2_DIR "${CMAKE_CURRENT_LIST_DIR}/Libs/SDL2-2.0.16")
set(SDL2_mixer_DIR "${CMAKE_CURRENT_LIST_DIR}/Libs/SDL2_mixer-2.0.4")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_LIST_DIR}/bin)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/CMakeModules")
# On Windows, set paths to SDL-devel packages here
if(WIN32)
set(SDL2_PATH "${CMAKE_CURRENT_LIST_DIR}/Libs/SDL2")
set(SDL2_MIXER_PATH "${CMAKE_CURRENT_LIST_DIR}/Libs/SDL2_mixer")
endif()
find_package(SDL2 REQUIRED)
FIND_PACKAGE(SDL2_mixer REQUIRED)
include_directories(${SDL2_INCLUDE_DIR} ${SDL2_MIXER_INCLUDE_DIR})
get_property(dirs DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY INCLUDE_DIRECTORIES)
foreach(dir ${dirs})
message(STATUS "Include dir='${dir}'")
endforeach()
include_directories(${SDL2_INCLUDE_DIRS} ${SDL2_MIXER_INCLUDE_DIRS})
set(SOURCE_FILES
SpaceCadetPinball/control.cpp
@ -156,4 +168,16 @@ set(SOURCE_FILES
add_executable(SpaceCadetPinball ${SOURCE_FILES})
target_link_libraries(SpaceCadetPinball ${SDL2_LIBRARIES} ${SDL2_MIXER_LIBRARIES})
target_link_libraries(SpaceCadetPinball ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
# On Windows, copy DLL to output
if(WIN32)
list(GET SDL2_LIBRARY 1 SDL2_LIB_PATH)
get_filename_component(SDL2_DLL_PATH ${SDL2_LIB_PATH} DIRECTORY)
get_filename_component(SDL2_MIXER_DLL_PATH ${SDL2_MIXER_LIBRARY} DIRECTORY)
message(STATUS "copy paths='${SDL2_DLL_PATH}' '${SDL2_MIXER_DLL_PATH}'")
add_custom_command(TARGET SpaceCadetPinball POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${SDL2_DLL_PATH}/SDL2.dll" $<TARGET_FILE_DIR:SpaceCadetPinball>
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${SDL2_MIXER_DLL_PATH}/SDL2_mixer.dll" $<TARGET_FILE_DIR:SpaceCadetPinball>
)
endif()

173
CMakeModules/FindSDL2.cmake Normal file
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@ -0,0 +1,173 @@
# This module defines
# SDL2_LIBRARY, the name of the library to link against
# SDL2_FOUND, if false, do not try to link to SDL2
# SDL2_INCLUDE_DIR, where to find SDL.h
#
# This module responds to the the flag:
# SDL2_BUILDING_LIBRARY
# If this is defined, then no SDL2main will be linked in because
# only applications need main().
# Otherwise, it is assumed you are building an application and this
# module will attempt to locate and set the the proper link flags
# as part of the returned SDL2_LIBRARY variable.
#
# Don't forget to include SDLmain.h and SDLmain.m your project for the
# OS X framework based version. (Other versions link to -lSDL2main which
# this module will try to find on your behalf.) Also for OS X, this
# module will automatically add the -framework Cocoa on your behalf.
#
#
# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
# as appropriate. These values are used to generate the final SDL2_LIBRARY
# variable, but when these values are unset, SDL2_LIBRARY does not get created.
#
#
# $SDL2DIR is an environment variable that would
# correspond to the ./configure --prefix=$SDL2DIR
# used in building SDL2.
# l.e.galup 9-20-02
#
# Modified by Eric Wing.
# Added code to assist with automated building by using environmental variables
# and providing a more controlled/consistent search behavior.
# Added new modifications to recognize OS X frameworks and
# additional Unix paths (FreeBSD, etc).
# Also corrected the header search path to follow "proper" SDL guidelines.
# Added a search for SDL2main which is needed by some platforms.
# Added a search for threads which is needed by some platforms.
# Added needed compile switches for MinGW.
#
# On OSX, this will prefer the Framework version (if found) over others.
# People will have to manually change the cache values of
# SDL2_LIBRARY to override this selection or set the CMake environment
# CMAKE_INCLUDE_PATH to modify the search paths.
#
# Note that the header path has changed from SDL2/SDL.h to just SDL.h
# This needed to change because "proper" SDL convention
# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
# reasons because not all systems place things in SDL2/ (see FreeBSD).
#=============================================================================
# Copyright 2003-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
# message("<FindSDL2.cmake>")
SET(SDL2_SEARCH_PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
${SDL2_PATH}
)
FIND_PATH(SDL2_INCLUDE_DIR SDL.h
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES include/SDL2 include
PATHS ${SDL2_SEARCH_PATHS}
)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(PATH_SUFFIXES lib64 lib/x64 lib)
else()
set(PATH_SUFFIXES lib/x86 lib)
endif()
FIND_LIBRARY(SDL2_LIBRARY_TEMP
NAMES SDL2
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES ${PATH_SUFFIXES}
PATHS ${SDL2_SEARCH_PATHS}
)
IF(NOT SDL2_BUILDING_LIBRARY)
IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
# Non-OS X framework versions expect you to also dynamically link to
# SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
# seem to provide SDL2main for compatibility even though they don't
# necessarily need it.
FIND_LIBRARY(SDL2MAIN_LIBRARY
NAMES SDL2main
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES ${PATH_SUFFIXES}
PATHS ${SDL2_SEARCH_PATHS}
)
ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
ENDIF(NOT SDL2_BUILDING_LIBRARY)
# SDL2 may require threads on your system.
# The Apple build may not need an explicit flag because one of the
# frameworks may already provide it.
# But for non-OSX systems, I will use the CMake Threads package.
IF(NOT APPLE)
FIND_PACKAGE(Threads)
ENDIF(NOT APPLE)
# MinGW needs an additional link flag, -mwindows
# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -mwindows
IF(MINGW)
SET(MINGW32_LIBRARY mingw32 "-mwindows" CACHE STRING "mwindows for MinGW")
ENDIF(MINGW)
IF(SDL2_LIBRARY_TEMP)
# For SDL2main
IF(NOT SDL2_BUILDING_LIBRARY)
IF(SDL2MAIN_LIBRARY)
SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
ENDIF(SDL2MAIN_LIBRARY)
ENDIF(NOT SDL2_BUILDING_LIBRARY)
# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
# CMake doesn't display the -framework Cocoa string in the UI even
# though it actually is there if I modify a pre-used variable.
# I think it has something to do with the CACHE STRING.
# So I use a temporary variable until the end so I can set the
# "real" variable in one-shot.
IF(APPLE)
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
ENDIF(APPLE)
# For threads, as mentioned Apple doesn't need this.
# In fact, there seems to be a problem if I used the Threads package
# and try using this line, so I'm just skipping it entirely for OS X.
IF(NOT APPLE)
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
ENDIF(NOT APPLE)
# For MinGW library
IF(MINGW)
SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
ENDIF(MINGW)
# Set the final string here so the GUI reflects the final state.
SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
ENDIF(SDL2_LIBRARY_TEMP)
# message("</FindSDL2.cmake>")
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR)

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@ -0,0 +1,100 @@
# Locate SDL_MIXER library
#
# This module defines:
#
# ::
#
# SDL2_MIXER_LIBRARIES, the name of the library to link against
# SDL2_MIXER_INCLUDE_DIRS, where to find the headers
# SDL2_MIXER_FOUND, if false, do not try to link against
# SDL2_MIXER_VERSION_STRING - human-readable string containing the version of SDL_MIXER
#
#
#
# For backward compatibility the following variables are also set:
#
# ::
#
# SDLMIXER_LIBRARY (same value as SDL2_MIXER_LIBRARIES)
# SDLMIXER_INCLUDE_DIR (same value as SDL2_MIXER_INCLUDE_DIRS)
# SDLMIXER_FOUND (same value as SDL2_MIXER_FOUND)
#
#
#
# $SDLDIR is an environment variable that would correspond to the
# ./configure --prefix=$SDLDIR used in building SDL.
#
# Created by Eric Wing. This was influenced by the FindSDL.cmake
# module, but with modifications to recognize OS X frameworks and
# additional Unix paths (FreeBSD, etc).
#=============================================================================
# Copyright 2005-2009 Kitware, Inc.
# Copyright 2012 Benjamin Eikel
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
find_path(SDL2_MIXER_INCLUDE_DIR SDL_mixer.h
HINTS
ENV SDL2MIXERDIR
ENV SDL2DIR
PATH_SUFFIXES SDL2
# path suffixes to search inside ENV{SDLDIR}
include/SDL2 include
PATHS ${SDL2_MIXER_PATH}
)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(VC_LIB_PATH_SUFFIX lib/x64)
else()
set(VC_LIB_PATH_SUFFIX lib/x86)
endif()
find_library(SDL2_MIXER_LIBRARY
NAMES SDL2_mixer
HINTS
ENV SDL2MIXERDIR
ENV SDL2DIR
PATH_SUFFIXES lib bin ${VC_LIB_PATH_SUFFIX}
PATHS ${SDL2_MIXER_PATH}
)
if(SDL2_MIXER_INCLUDE_DIR AND EXISTS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h")
file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MIXER_MAJOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MIXER_MINOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_MIXER_PATCHLEVEL[ \t]+[0-9]+$")
string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_MAJOR "${SDL2_MIXER_VERSION_MAJOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_MINOR "${SDL2_MIXER_VERSION_MINOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_PATCH "${SDL2_MIXER_VERSION_PATCH_LINE}")
set(SDL2_MIXER_VERSION_STRING ${SDL2_MIXER_VERSION_MAJOR}.${SDL2_MIXER_VERSION_MINOR}.${SDL2_MIXER_VERSION_PATCH})
unset(SDL2_MIXER_VERSION_MAJOR_LINE)
unset(SDL2_MIXER_VERSION_MINOR_LINE)
unset(SDL2_MIXER_VERSION_PATCH_LINE)
unset(SDL2_MIXER_VERSION_MAJOR)
unset(SDL2_MIXER_VERSION_MINOR)
unset(SDL2_MIXER_VERSION_PATCH)
endif()
set(SDL2_MIXER_LIBRARIES ${SDL2_MIXER_LIBRARY})
set(SDL2_MIXER_INCLUDE_DIRS ${SDL2_MIXER_INCLUDE_DIR})
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_mixer
REQUIRED_VARS SDL2_MIXER_LIBRARIES SDL2_MIXER_INCLUDE_DIRS
VERSION_VAR SDL2_MIXER_VERSION_STRING)
# for backward compatibility
set(SDLMIXER_LIBRARY ${SDL2_MIXER_LIBRARIES})
set(SDLMIXER_INCLUDE_DIR ${SDL2_MIXER_INCLUDE_DIRS})
set(SDLMIXER_FOUND ${SDL2_MIXER_FOUND})
mark_as_advanced(SDL2_MIXER_LIBRARY SDL2_MIXER_INCLUDE_DIR)

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@ -1,7 +1,7 @@
# SpaceCadetPinball
**Summary:** Reverse engineering of `3D Pinball for Windows Space Cadet`, a game bundled with Windows.
**How to play:** Place compiled exe into a folder containing original game resources (not included).\
**How to play:** Place compiled executable into a folder containing original game resources (not included).\
Supports data files from Windows and Full Tilt versions of the game.
\
\
@ -20,8 +20,15 @@ Supports data files from Windows and Full Tilt versions of the game.
* All subs were decompiled, C pseudo code was converted to compilable C++. Loose (namespace?) subs were assigned to classes.
**Compiling:**\
Project uses `C++11` features and depends on Windows libs.\
Compile with Visual Studio; tested with 2017 and 2019.
Project uses `C++11` and depends on `SDL2` libs.\
On Windows:\
Download and unpack devel packages for `SDL2` and `SDL2_mixer`.\
Set paths to them in CMakeLists.txt, see suggested placement in /Libs.\
Compile with Visual Studio; tested with 2019.
On Linux:\
Install devel packages for `SDL2` and `SDL2_mixer`.\
Compile with CMake; tested with GCC 10.
**Plans:**
* ~~Decompile original game~~

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@ -3,7 +3,6 @@
#include "pch.h"
#include <iostream>
#include "objlist_class.h"
#include "partman.h"
#include "gdrv.h"
@ -38,7 +37,7 @@ int main(int argc, char* argv[])
auto xx = sizeof(datFileHeader);
strcpy_s(winmain::DatFileName, "PINBALL.DAT");
strncpy(winmain::DatFileName, "PINBALL.DAT", sizeof winmain::DatFileName);
pb::init();
auto datFile = pb::record_table;
@ -71,7 +70,7 @@ int main(int argc, char* argv[])
{
auto rsc = pinball::get_rc_string(i, 0);
if (rsc)
printf_s("%d:\t%s\n", i, rsc);
printf("%d:\t%s\n", i, rsc);
}
//DatParser::Parse(dataFileName);

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@ -58,7 +58,7 @@ TBall::TBall(TPinballTable* table) : TPinballComponent(table, -1, false)
}
while (index < visualCount);
}
RenderSprite = render::create_sprite(VisualType::Ball, nullptr, nullptr, 0, 0, nullptr);
RenderSprite = render::create_sprite(VisualTypes::Ball, nullptr, nullptr, 0, 0, nullptr);
PinballTable->CollisionCompOffset = Offset;
Position.Z = Offset;
}
@ -138,10 +138,9 @@ void TBall::throw_ball(TBall* ball, vector_type* acceleration, float angleMult,
{
ball->CollisionComp = nullptr;
ball->Acceleration = *acceleration;
float rnd = static_cast<float>(rand());
float angle = (1.0f - (rnd * 0.00003051850947599719f + rnd * 0.00003051850947599719f)) * angleMult;
float rnd = RandFloat();
float angle = (1.0f - (rnd + rnd)) * angleMult;
maths::RotateVector(&ball->Acceleration, angle);
rnd = static_cast<float>(rand());
ball->Speed = (1.0f - (rnd * 0.00003051850947599719f + rnd * 0.00003051850947599719f)) * (speedMult1 *
speedMult2) + speedMult1;
rnd = RandFloat();
ball->Speed = (1.0f - (rnd + rnd)) * (speedMult1 * speedMult2) + speedMult1;
}

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@ -105,8 +105,7 @@ void TDemo::Collision(TBall* ball, vector_type* nextPosition, vector_type* direc
case 1400:
if (!FlipLeftTimer && !FlipLeftFlag)
{
float time = FlipTimerTime1 + FlipTimerTime2 - static_cast<float>(rand()) *
0.00003051850947599719f * (FlipTimerTime2 + FlipTimerTime2);
float time = FlipTimerTime1 + FlipTimerTime2 - RandFloat() * (FlipTimerTime2 + FlipTimerTime2);
FlipLeftTimer = timer::set(time, this, FlipLeft);
}
break;
@ -116,8 +115,7 @@ void TDemo::Collision(TBall* ball, vector_type* nextPosition, vector_type* direc
case 1402:
if (!FlipRightTimer && !FlipRightFlag)
{
float time = FlipTimerTime1 + FlipTimerTime2 - static_cast<float>(rand()) *
0.00003051850947599719f * (FlipTimerTime2 + FlipTimerTime2);
float time = FlipTimerTime1 + FlipTimerTime2 - RandFloat() * (FlipTimerTime2 + FlipTimerTime2);
FlipRightTimer = timer::set(time, this, FlipRight);
}
break;
@ -128,7 +126,7 @@ void TDemo::Collision(TBall* ball, vector_type* nextPosition, vector_type* direc
if (!PlungerFlag)
{
PinballTable->Message(1004, ball->TimeNow);
float time = static_cast<float>(rand()) * 0.00003051850947599719f + 2.0f;
float time = RandFloat() + 2.0f;
PlungerFlag = timer::set(time, this, PlungerRelease);
}
break;
@ -172,8 +170,8 @@ void TDemo::FlipRight(int timerId, void* caller)
}
demo->PinballTable->Message(1002, pb::time_next);
demo->FlipRightFlag = 1;
float time = demo->UnFlipTimerTime1 + demo->UnFlipTimerTime2 - static_cast<float>(rand()) *
0.00003051850947599719f * (demo->UnFlipTimerTime2 + demo->UnFlipTimerTime2);
float time = demo->UnFlipTimerTime1 + demo->UnFlipTimerTime2 - RandFloat() *
(demo->UnFlipTimerTime2 + demo->UnFlipTimerTime2);
timer::set(time, demo, UnFlipRight);
}
}
@ -190,8 +188,8 @@ void TDemo::FlipLeft(int timerId, void* caller)
}
demo->PinballTable->Message(1000, pb::time_next);
demo->FlipLeftFlag = 1;
float time = demo->UnFlipTimerTime1 + demo->UnFlipTimerTime2 - static_cast<float>(rand()) *
0.00003051850947599719f * (demo->UnFlipTimerTime2 + demo->UnFlipTimerTime2);
float time = demo->UnFlipTimerTime1 + demo->UnFlipTimerTime2 - RandFloat() *
(demo->UnFlipTimerTime2 + demo->UnFlipTimerTime2);
timer::set(time, demo, UnFlipLeft);
}
}

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@ -175,7 +175,7 @@ int TLightGroup::Message(int code, float value)
if (rand() % 100 > 70)
{
auto light = List->Get(i);
auto randVal = static_cast<float>(rand()) * 0.00003051850947599719f * value * 3.0f + 0.1f;
auto randVal = RandFloat() * value * 3.0f + 0.1f;
light->Message(9, randVal);
}
}

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@ -56,7 +56,7 @@ TPinballComponent::TPinballComponent(TPinballTable* table, int groupIndex, bool
ListZMap = new objlist_class<zmap_header_type>(0, 4);
for (int index = 0; index < ListBitmap->GetCount(); index++)
{
assertm(ListBitmap->Get(index)->BitmapType == BitmapType::Spliced, "Wrong zMap padding");
assertm(ListBitmap->Get(index)->BitmapType == BitmapTypes::Spliced, "Wrong zMap padding");
ListZMap->Add(visual.ZMap);
}
}
@ -78,7 +78,7 @@ TPinballComponent::TPinballComponent(TPinballTable* table, int groupIndex, bool
}
RenderSprite = render::create_sprite(
visualCount > 0 ? VisualType::Sprite : VisualType::None,
visualCount > 0 ? VisualTypes::Sprite : VisualTypes::None,
rootBmp,
zMap,
rootBmp->XPosition - table->XOffset,

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@ -253,7 +253,7 @@ TPinballComponent* TPinballTable::find_component(int groupIndex)
return obj;
}
}
_itoa_s(groupIndex, Buffer, 10);
snprintf(Buffer, sizeof Buffer, "%d", groupIndex);
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_WARNING, "Table cant find (lh):", Buffer, nullptr);
return nullptr;
}

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@ -38,7 +38,7 @@ void TPlunger::Collision(TBall* ball, vector_type* nextPosition, vector_type* di
{
if (PinballTable->TiltLockFlag)
Message(1017, 0.0);
coef = static_cast<float>(rand()) * 0.00003051850947599719f * Boost * 0.1f + Boost;
coef = RandFloat() * Boost * 0.1f + Boost;
maths::basic_collision(ball, nextPosition, direction, Elasticity, Smoothness, Threshold, coef);
}

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@ -33,7 +33,7 @@ TTableLayer::TTableLayer(TPinballTable* table): TCollisionComponent(table, -1, f
rect.YPosition = 0;
rect.Width = bmp->Width;
rect.Height = bmp->Height;
render::create_sprite(VisualType::None, bmp, visual.ZMap, 0, 0, &rect);
render::create_sprite(VisualTypes::None, bmp, visual.ZMap, 0, 0, &rect);
PinballTable->SoundIndex1 = visual.SoundIndex4;
PinballTable->SoundIndex2 = visual.SoundIndex3;
@ -112,7 +112,7 @@ TTableLayer::~TTableLayer()
int TTableLayer::FieldEffect(TBall* ball, vector_type* vecDst)
{
vecDst->X = GraityDirX - (0.5f - static_cast<float>(rand()) * 0.00003051850947599719f + ball->Acceleration.X) *
vecDst->X = GraityDirX - (0.5f - RandFloat() + ball->Acceleration.X) *
ball->Speed * GraityMult;
vecDst->Y = GraityDirY - ball->Acceleration.Y * ball->Speed * GraityMult;
return 1;

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@ -13,7 +13,7 @@ TTextBoxMessage::TTextBoxMessage(char* text, float time)
const auto textLen = strlen(text) + 1;
Text = memory::allocate(textLen);
if (Text)
strcpy_s(Text, textLen, text);
strncpy(Text, text, textLen);
}
else
Text = nullptr;

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@ -954,7 +954,7 @@ int control::AddRankProgress(int rank)
{
middleCircle->Message(41, 5.0);
auto rankText = pinball::get_rc_string(RankRcArray[midActiveCount], 1);
sprintf_s(Buffer, pinball::get_rc_string(83, 0), rankText);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(83, 0), rankText);
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
control_soundwave10_tag.Component->Play();
}
@ -1078,7 +1078,7 @@ void control::DeploymentChuteToEscapeChuteOneWayControl(int code, TPinballCompon
{
control_soundwave3_tag.Component->Play();
int score = TableG->AddScore(caller->get_scoring(count - 1));
sprintf_s(Buffer, pinball::get_rc_string(21, 0), score);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(21, 0), score);
control_info_text_box_tag.Component->Display(Buffer, 2.0);
if (!light_on(&control_lite56_tag))
{
@ -1141,7 +1141,7 @@ void control::LaunchRampControl(int code, TPinballComponent* caller)
{
someFlag = 1;
int addedScore = SpecialAddScore(TableG->ScoreSpecial1);
sprintf_s(Buffer, pinball::get_rc_string(10, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(10, 0), addedScore);
control_info_text_box_tag.Component->Display(Buffer, 2.0);
}
if (light_on(&control_lite55_tag))
@ -1381,7 +1381,7 @@ void control::BonusLaneRolloverControl(int code, TPinballComponent* caller)
if (light_on(&control_lite16_tag))
{
int addedScore = SpecialAddScore(TableG->ScoreSpecial2);
sprintf_s(Buffer, pinball::get_rc_string(3, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(3, 0), addedScore);
control_info_text_box_tag.Component->Display(Buffer, 2.0);
control_lite16_tag.Component->Message(20, 0.0);
control_soundwave50_1_tag.Component->Play();
@ -1884,7 +1884,7 @@ void control::BlackHoleKickoutControl(int code, TPinballComponent* caller)
if (code == 63)
{
int addedScore = TableG->AddScore(caller->get_scoring(0));
sprintf_s(Buffer, pinball::get_rc_string(80, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(80, 0), addedScore);
control_info_text_box_tag.Component->Display(Buffer, 2.0);
caller->Message(55, -1.0);
}
@ -1912,7 +1912,7 @@ void control::GravityWellKickoutControl(int code, TPinballComponent* caller)
case 63:
{
auto addedScore = TableG->AddScore(caller->get_scoring(0));
sprintf_s(Buffer, pinball::get_rc_string(81, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(81, 0), addedScore);
control_info_text_box_tag.Component->Display(Buffer, 2.0);
control_lite62_tag.Component->Message(20, 0.0);
caller->ActiveFlag = 0;
@ -1925,11 +1925,11 @@ void control::GravityWellKickoutControl(int code, TPinballComponent* caller)
auto score = reinterpret_cast<size_t>(caller);
if (score)
{
sprintf_s(Buffer, pinball::get_rc_string(82, 0), score);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(82, 0), score);
}
else
{
sprintf_s(Buffer, pinball::get_rc_string(45, 0));
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(45, 0));
}
control_info_text_box_tag.Component->Display(Buffer, 2.0);
control_lite62_tag.Component->Message(4, 0.0);
@ -2199,14 +2199,14 @@ void control::HyperspaceKickOutControl(int code, TPinballComponent* caller)
case 0:
{
auto addedScore = TableG->AddScore(caller->get_scoring(0));
sprintf_s(Buffer, pinball::get_rc_string(12, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(12, 0), addedScore);
control_info_text_box_tag.Component->Display(Buffer, 2.0);
break;
}
case 1:
{
auto addedScore = SpecialAddScore(TableG->ScoreSpecial3);
sprintf_s(Buffer, pinball::get_rc_string(14, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(14, 0), addedScore);
control_info_text_box_tag.Component->Display(Buffer, 2.0);
TableG->ScoreSpecial3 = 20000;
break;
@ -2215,7 +2215,7 @@ void control::HyperspaceKickOutControl(int code, TPinballComponent* caller)
{
DrainBallBlockerControl(52, control_block1_tag.Component);
auto addedScore = TableG->AddScore(caller->get_scoring(2));
sprintf_s(Buffer, pinball::get_rc_string(2, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(2, 0), addedScore);
control_info_text_box_tag.Component->Display(Buffer, 2.0);
break;
}
@ -2223,7 +2223,7 @@ void control::HyperspaceKickOutControl(int code, TPinballComponent* caller)
{
ExtraBallLightControl(19, nullptr);
auto addedScore = TableG->AddScore(caller->get_scoring(3));
sprintf_s(Buffer, pinball::get_rc_string(8, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(8, 0), addedScore);
control_info_text_box_tag.Component->Display(Buffer, 2.0);
break;
}
@ -2243,7 +2243,7 @@ void control::HyperspaceKickOutControl(int code, TPinballComponent* caller)
{
someFlag = 1;
auto addedScore = SpecialAddScore(TableG->ScoreSpecial1);
sprintf_s(Buffer, pinball::get_rc_string(10, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(10, 0), addedScore);
control_info_text_box_tag.Component->Display(Buffer, 2.0);
}
if (light_on(&control_lite26_tag))
@ -2504,7 +2504,7 @@ void control::BallDrainControl(int code, TPinballComponent* caller)
if (!TableG->TiltLockFlag)
{
int time = SpecialAddScore(TableG->ScoreSpecial2);
sprintf_s(Buffer, pinball::get_rc_string(94, 0), time);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(94, 0), time);
control_info_text_box_tag.Component->Display(Buffer, 2.0);
}
if (TableG->ExtraBalls)
@ -2689,7 +2689,7 @@ void control::AlienMenacePartTwoController(int code, TPinballComponent* caller)
{
return;
}
sprintf_s(Buffer, pinball::get_rc_string(107, 0),
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(107, 0),
control_lite56_tag.Component->MessageField);
control_mission_text_box_tag.Component->Display(Buffer, -1.0);
return;
@ -2712,7 +2712,7 @@ void control::AlienMenacePartTwoController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
control_mission_text_box_tag.Component->Display(pinball::get_rc_string(130, 0), 4.0);
int addedScore = SpecialAddScore(750000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
if (!AddRankProgress(7))
{
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
@ -2744,7 +2744,7 @@ void control::BlackHoleThreatController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
control_mission_text_box_tag.Component->Display(pinball::get_rc_string(124, 0), 4.0);
int addedScore = SpecialAddScore(1000000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
if (!AddRankProgress(8))
{
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
@ -2826,7 +2826,7 @@ void control::BugHuntController(int code, TPinballComponent* caller)
{
return;
}
sprintf_s(Buffer, pinball::get_rc_string(125, 0), control_lite56_tag.Component->MessageField);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(125, 0), control_lite56_tag.Component->MessageField);
control_mission_text_box_tag.Component->Display(Buffer, -1.0);
return;
}
@ -2869,7 +2869,7 @@ void control::BugHuntController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
control_mission_text_box_tag.Component->Display(pinball::get_rc_string(126, 0), 4.0);
int addedScore = SpecialAddScore(750000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
if (!AddRankProgress(7))
{
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
@ -2897,7 +2897,7 @@ void control::CosmicPlagueController(int code, TPinballComponent* caller)
{
return;
}
sprintf_s(Buffer, pinball::get_rc_string(139, 0), control_lite56_tag.Component->MessageField);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(139, 0), control_lite56_tag.Component->MessageField);
control_mission_text_box_tag.Component->Display(Buffer, -1.0);
return;
}
@ -2944,7 +2944,7 @@ void control::CosmicPlaguePartTwoController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
control_mission_text_box_tag.Component->Display(pinball::get_rc_string(141, 0), 4.0);
int addedScore = SpecialAddScore(1750000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
if (!AddRankProgress(11))
{
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
@ -2969,7 +2969,7 @@ void control::DoomsdayMachineController(int code, TPinballComponent* caller)
{
return;
}
sprintf_s(Buffer, pinball::get_rc_string(137, 0), control_lite56_tag.Component->MessageField);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(137, 0), control_lite56_tag.Component->MessageField);
control_mission_text_box_tag.Component->Display(Buffer, -1.0);
return;
}
@ -2988,7 +2988,7 @@ void control::DoomsdayMachineController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
control_mission_text_box_tag.Component->Display(pinball::get_rc_string(138, 0), 4.0);
int addedScore = SpecialAddScore(1250000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
if (!AddRankProgress(9))
{
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
@ -3042,7 +3042,7 @@ void control::GameoverController(int code, TPinballComponent* caller)
}
if (playerNScoreText != nullptr)
{
sprintf_s(Buffer, playerNScoreText, playerScore);
snprintf(Buffer, sizeof Buffer, playerNScoreText, playerScore);
control_mission_text_box_tag.Component->Display(Buffer, 3.0);
int msgField = nextPlayerId == TableG->PlayerCount ? 0x200 : nextPlayerId | 0x100;
control_mission_text_box_tag.Component->MessageField = msgField;
@ -3082,7 +3082,7 @@ void control::GameoverController(int code, TPinballComponent* caller)
}
if (highScoreNText != nullptr)
{
sprintf_s(Buffer, highScoreNText, highScore);
snprintf(Buffer, sizeof Buffer, highScoreNText, highScore);
control_mission_text_box_tag.Component->Display(Buffer, 3.0);
int msgField = nextHidhscoreId == 5 ? 0 : nextHidhscoreId | 0x200;
control_mission_text_box_tag.Component->MessageField = msgField;
@ -3110,7 +3110,7 @@ void control::LaunchTrainingController(int code, TPinballComponent* caller)
{
return;
}
sprintf_s(Buffer, pinball::get_rc_string(110, 0), control_lite56_tag.Component->MessageField);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(110, 0), control_lite56_tag.Component->MessageField);
control_mission_text_box_tag.Component->Display(Buffer, -1.0);
return;
}
@ -3128,7 +3128,7 @@ void control::LaunchTrainingController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
control_mission_text_box_tag.Component->Display(pinball::get_rc_string(111, 0), 4.0);
int addedScore = SpecialAddScore(500000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
if (!AddRankProgress(6))
{
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
@ -3155,7 +3155,7 @@ void control::MaelstromController(int code, TPinballComponent* caller)
{
return;
}
sprintf_s(Buffer, pinball::get_rc_string(148, 0), control_lite56_tag.Component->MessageField);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(148, 0), control_lite56_tag.Component->MessageField);
control_mission_text_box_tag.Component->Display(Buffer, -1.0);
return;
}
@ -3210,7 +3210,7 @@ void control::MaelstromPartEightController(int code, TPinballComponent* caller)
control_lite198_tag.Component->MessageField = 1;
MissionControl(66, nullptr);
int addedScore = SpecialAddScore(5000000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
control_info_text_box_tag.Component->Display(pinball::get_rc_string(48, 0), 4.0);
if (!AddRankProgress(18))
{
@ -3343,7 +3343,7 @@ void control::MaelstromPartThreeController(int code, TPinballComponent* caller)
{
return;
}
sprintf_s(Buffer, pinball::get_rc_string(150, 0), control_lite56_tag.Component->MessageField);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(150, 0), control_lite56_tag.Component->MessageField);
control_mission_text_box_tag.Component->Display(Buffer, -1.0);
return;
}
@ -3397,7 +3397,7 @@ void control::MaelstromPartTwoController(int code, TPinballComponent* caller)
{
return;
}
sprintf_s(Buffer, pinball::get_rc_string(149, 0), control_lite56_tag.Component->MessageField);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(149, 0), control_lite56_tag.Component->MessageField);
control_mission_text_box_tag.Component->Display(Buffer, -1.0);
return;
}
@ -3449,7 +3449,7 @@ void control::PracticeMissionController(int code, TPinballComponent* caller)
{
return;
}
sprintf_s(Buffer, pinball::get_rc_string(107, 0), control_lite56_tag.Component->MessageField);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(107, 0), control_lite56_tag.Component->MessageField);
control_mission_text_box_tag.Component->Display(Buffer, -1.0);
return;
}
@ -3472,7 +3472,7 @@ void control::PracticeMissionController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
control_mission_text_box_tag.Component->Display(pinball::get_rc_string(108, 0), 4.0);
int addedScore = SpecialAddScore(500000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
if (!AddRankProgress(6))
{
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
@ -3502,7 +3502,7 @@ void control::ReconnaissanceController(int code, TPinballComponent* caller)
{
return;
}
sprintf_s(Buffer, pinball::get_rc_string(134, 0), control_lite56_tag.Component->MessageField);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(134, 0), control_lite56_tag.Component->MessageField);
control_mission_text_box_tag.Component->Display(Buffer, -1.0);
return;
}
@ -3535,7 +3535,7 @@ void control::ReconnaissanceController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
control_mission_text_box_tag.Component->Display(pinball::get_rc_string(136, 0), 4.0);
int addedScore = SpecialAddScore(1250000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
if (!AddRankProgress(9))
{
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
@ -3566,7 +3566,7 @@ void control::ReentryTrainingController(int code, TPinballComponent* caller)
{
return;
}
sprintf_s(Buffer, pinball::get_rc_string(112, 0), control_lite56_tag.Component->MessageField);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(112, 0), control_lite56_tag.Component->MessageField);
control_mission_text_box_tag.Component->Display(Buffer, -1.0);
return;
}
@ -3586,7 +3586,7 @@ void control::ReentryTrainingController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
control_mission_text_box_tag.Component->Display(pinball::get_rc_string(113, 0), 4.0);
int addedScore = SpecialAddScore(500000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
if (!AddRankProgress(6))
{
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
@ -3627,7 +3627,7 @@ void control::RescueMissionController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
control_mission_text_box_tag.Component->Display(pinball::get_rc_string(129, 0), 4.0);
int addedScore = SpecialAddScore(750000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
if (!AddRankProgress(7))
{
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
@ -3682,7 +3682,7 @@ void control::SatelliteController(int code, TPinballComponent* caller)
{
return;
}
sprintf_s(Buffer, pinball::get_rc_string(132, 0), control_lite56_tag.Component->MessageField);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(132, 0), control_lite56_tag.Component->MessageField);
control_mission_text_box_tag.Component->Display(Buffer, -1.0);
return;
}
@ -3700,7 +3700,7 @@ void control::SatelliteController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
control_mission_text_box_tag.Component->Display(pinball::get_rc_string(133, 0), 4.0);
int addedScore = SpecialAddScore(1250000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
if (!AddRankProgress(9))
{
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
@ -3745,7 +3745,7 @@ void control::ScienceMissionController(int code, TPinballComponent* caller)
{
return;
}
sprintf_s(Buffer, pinball::get_rc_string(114, 0), control_lite56_tag.Component->MessageField);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(114, 0), control_lite56_tag.Component->MessageField);
control_mission_text_box_tag.Component->Display(Buffer, -1.0);
return;
}
@ -3773,7 +3773,7 @@ void control::ScienceMissionController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
control_mission_text_box_tag.Component->Display(pinball::get_rc_string(115, 0), 4.0);
int addedScore = SpecialAddScore(750000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
if (!AddRankProgress(9))
{
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
@ -3810,7 +3810,7 @@ void control::SecretMissionGreenController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
control_mission_text_box_tag.Component->Display(pinball::get_rc_string(145, 0), 4.0);
int addedScore = SpecialAddScore(1500000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
if (!AddRankProgress(10))
{
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
@ -3913,7 +3913,7 @@ void control::SelectMissionController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
int addedScore = SpecialAddScore(
mission_select_scores[control_lite56_tag.Component->MessageField - 2]);
sprintf_s(Buffer, pinball::get_rc_string(77, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(77, 0), addedScore);
control_mission_text_box_tag.Component->Display(Buffer, 4.0);
}
return;
@ -4051,7 +4051,7 @@ void control::SelectMissionController(int code, TPinballComponent* caller)
{
auto missionText = pinball::
get_rc_string(MissionRcArray[control_lite56_tag.Component->MessageField - 2], 1);
sprintf_s(Buffer, pinball::get_rc_string(106, 0), missionText);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(106, 0), missionText);
control_mission_text_box_tag.Component->Display(Buffer, -1.0);
if (light_on(&control_lite318_tag))
control_lite318_tag.Component->Message(20, 0.0);
@ -4117,7 +4117,7 @@ void control::SpaceRadiationController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
control_mission_text_box_tag.Component->Display(pinball::get_rc_string(121, 0), 4.0);
int addedScore = SpecialAddScore(1000000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
if (!AddRankProgress(8))
{
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
@ -4170,7 +4170,7 @@ void control::StrayCometController(int code, TPinballComponent* caller)
MissionControl(66, nullptr);
control_mission_text_box_tag.Component->Display(pinball::get_rc_string(119, 0), 4.0);
int addedScore = SpecialAddScore(1000000);
sprintf_s(Buffer, pinball::get_rc_string(78, 0), addedScore);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(78, 0), addedScore);
if (!AddRankProgress(8))
{
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
@ -4214,7 +4214,7 @@ void control::TimeWarpController(int code, TPinballComponent* caller)
{
return;
}
sprintf_s(Buffer, pinball::get_rc_string(146, 0), control_lite56_tag.Component->MessageField);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(146, 0), control_lite56_tag.Component->MessageField);
control_mission_text_box_tag.Component->Display(Buffer, -1.0);
return;
}
@ -4265,7 +4265,7 @@ void control::TimeWarpPartTwoController(int code, TPinballComponent* caller)
{
control_middle_circle_tag.Component->Message(33, 5.0);
int rank = control_middle_circle_tag.Component->Message(37, 0.0);
sprintf_s(Buffer, pinball::get_rc_string(174, 0), pinball::get_rc_string(RankRcArray[rank - 1], 1));
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(174, 0), pinball::get_rc_string(RankRcArray[rank - 1], 1));
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
}
}
@ -4278,7 +4278,7 @@ void control::TimeWarpPartTwoController(int code, TPinballComponent* caller)
{
int rank = control_middle_circle_tag.Component->Message(37, 0.0);
control_middle_circle_tag.Component->Message(41, 5.0);
sprintf_s(Buffer, pinball::get_rc_string(173, 0), pinball::get_rc_string(RankRcArray[rank], 1));
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(173, 0), pinball::get_rc_string(RankRcArray[rank], 1));
}
if (!AddRankProgress(12))
{

View File

@ -48,7 +48,7 @@ int gdrv::create_bitmap(gdrv_bitmap8* bmp, int width, int height)
bmp->Stride = 4 - width % 4 + width;
bmp->Height = height;
bmp->BitmapType = BitmapType::DibBitmap;
bmp->BitmapType = BitmapTypes::DibBitmap;
bmp->BmpBufPtr1 = memory::allocate(bmp->Height * bmp->Stride);
return 0;
}
@ -61,7 +61,7 @@ int gdrv::create_raw_bitmap(gdrv_bitmap8* bmp, int width, int height, int flag)
bmp->Stride = width - width % 4 + 4;
unsigned int sizeInBytes = height * bmp->Stride;
bmp->Height = height;
bmp->BitmapType = BitmapType::RawBitmap;
bmp->BitmapType = BitmapTypes::RawBitmap;
char* buf = memory::allocate(sizeInBytes);
bmp->BmpBufPtr1 = buf;
if (!buf)
@ -73,7 +73,7 @@ int gdrv::create_spliced_bitmap(gdrv_bitmap8* bmp, int width, int height, int si
{
bmp->Width = width;
bmp->Stride = width;
bmp->BitmapType = BitmapType::Spliced;
bmp->BitmapType = BitmapTypes::Spliced;
bmp->Height = height;
char* buf = memory::allocate(size);
bmp->BmpBufPtr1 = buf;
@ -133,7 +133,7 @@ int gdrv::destroy_bitmap(gdrv_bitmap8* bmp)
if (!bmp)
return -1;
if (bmp->BitmapType != BitmapType::None)
if (bmp->BitmapType != BitmapTypes::None)
{
memory::free(bmp->BmpBufPtr1);
}

View File

@ -1,6 +1,6 @@
#pragma once
enum class BitmapType : char
enum class BitmapTypes : char
{
None = 0,
RawBitmap = 1,
@ -14,7 +14,7 @@ struct gdrv_bitmap8
int Width;
int Height;
int Stride;
BitmapType BitmapType;
BitmapTypes BitmapType;
int XPosition;
int YPosition;
};

View File

@ -53,13 +53,13 @@ int high_score::read(high_score_struct* table, int* ptrToSmth)
for (auto position = 0; position < 5; ++position)
{
auto tablePtr = &table[position];
_itoa_s(position, Buffer, 10);
strcat_s(Buffer, ".Name");
snprintf(Buffer, sizeof Buffer, "%d", position);
strcat(Buffer, ".Name");
options::get_string(optPath, Buffer, buf1, "", 32);
buf1[32] = 0;
strcpy_s(tablePtr->Name, buf1);
_itoa_s(position, Buffer, 10);
strcat_s(Buffer, ".Score");
strncpy(tablePtr->Name, buf1, sizeof tablePtr->Name);
snprintf(Buffer, sizeof Buffer, "%d", position);
strcat(Buffer, ".Score");
options::get_string(optPath, Buffer, buf1, "", 300);
tablePtr->Score = atol(buf1);
for (int i = (int)strlen(tablePtr->Name); --i >= 0; scoreSum += tablePtr->Name[i])
@ -89,12 +89,12 @@ int high_score::write(high_score_struct* table, int* ptrToSmth)
const char* optPath = pinball::get_rc_string(166, 0);
for (auto position = 0; position < 5; ++position)
{
_itoa_s(position, Buffer, 10);
strcat_s(Buffer, ".Name");
snprintf(Buffer, sizeof Buffer, "%d", position);
strcat(Buffer, ".Name");
options::set_string(optPath, Buffer, tablePtr->Name);
_itoa_s(position, Buffer, 10);
strcat_s(Buffer, ".Score");
_ltoa_s(tablePtr->Score, buf, 300, 10);
snprintf(Buffer, sizeof Buffer, "%d", position);
strcat(Buffer, ".Score");
snprintf(buf, 300, "%d", tablePtr->Score);
options::set_string(optPath, Buffer, buf);
for (int i = (int)strlen(tablePtr->Name); --i >= 0; scoreSum += tablePtr->Name[i])
{
@ -152,7 +152,7 @@ int high_score::place_new_score_into(high_score_struct* table, int score, LPSTR
posTable->Score = score;
if (strlen(scoreStr) >= 31)
scoreStr[31] = 0;
strcpy_s(posTable->Name, scoreStr);
strncpy(posTable->Name, scoreStr, sizeof posTable->Name);
posTable->Name[31] = 0;
}
return position;
@ -160,7 +160,7 @@ int high_score::place_new_score_into(high_score_struct* table, int score, LPSTR
void high_score::scramble_number_string(int Value, char* Buffer)
{
_ltoa_s(Value, Buffer, 300, 10);
snprintf(Buffer, 300, "%d", Value);
}
void high_score::show_high_score_dialog(high_score_struct* table)
@ -177,7 +177,7 @@ void high_score::show_and_set_high_score_dialog(high_score_struct* table, int sc
dlg_score = score;
dlg_hst = table;
dlg_enter_name = 1;
strncpy_s(default_name, defaultName, 32);
strncpy(default_name, defaultName, sizeof default_name);
ShowDialog = true;
}
@ -210,7 +210,7 @@ void high_score::RenderHighScoreDialog()
{
ImGui::TableNextRow();
ImGui::TableNextColumn();
_itoa_s(row, buf, 10);
snprintf(buf, sizeof buf, "%d", row);
ImGui::TextUnformatted(buf);
auto score = tablePtr->Score;

View File

@ -17,6 +17,13 @@
namespace
{
// make_unique is C++14
template<typename T, typename... Args>
std::unique_ptr<T> make_unique(Args&&... args)
{
return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
}
struct Device* CurrentDevice = nullptr;
namespace TupleHash
@ -417,7 +424,7 @@ namespace
const InterpolatedFactorEquation<Color> shadeColor(Color(v1.col), Color(v2.col), Color(v3.col), v1.pos, v2.pos, v3.pos);
auto cached = std::make_unique<Device::TriangleCacheItem>();
auto cached = make_unique<Device::TriangleCacheItem>();
DrawTriangleWithColorFunction(renderInfo, [&](float x, float y) {
const float u = textureU.Evaluate(x, y);
const float v = textureV.Evaluate(x, y);
@ -454,7 +461,7 @@ namespace
return;
}
auto cached = std::make_unique<Device::TriangleCacheItem>();
auto cached = make_unique<Device::TriangleCacheItem>();
DrawTriangleWithColorFunction(renderInfo, [&color](float, float) { return color; }, cached.get());
if (!cached->Texture) return;

View File

@ -145,14 +145,22 @@ int loader::get_sound_id(int groupIndex)
datFieldTypes::ShortValue));
if (value && *value == 202)
{
/*FT sounds are in SOUND subfolder*/
char filePath[300]{}, fileName2[100]{};
auto fileName = partman::field(loader_table, soundGroupId, datFieldTypes::String);
sprintf_s(fileName2, pb::FullTiltMode ? "SOUND\\%s" : "%s", fileName);
pinball::make_path_name(filePath, fileName2);
char filePath[300]{};
std::string fileName = partman::field(loader_table, soundGroupId, datFieldTypes::String);
FILE* file;
if (!fopen_s(&file, filePath, "rb"))
// File name is in lower case, while game data is in upper case.
std::transform(fileName.begin(), fileName.end(), fileName.begin(), [](unsigned char c) { return std::toupper(c); });
if (pb::FullTiltMode)
{
// FT sounds are in SOUND subfolder
fileName.insert(0, 1, PathSeparator);
fileName.insert(0, "SOUND");
}
pinball::make_path_name(filePath, fileName.c_str());
FILE* file = fopen(filePath, "rb");
if (file)
{
fread(&wavHeader, 1, sizeof wavHeader, file);
fclose(file);

View File

@ -105,15 +105,21 @@ void midi::music_shutdown_ft()
delete TrackList;
}
Mix_Music* midi::load_track(LPCSTR fileName)
Mix_Music* midi::load_track(std::string fileName)
{
char filePath[256];
char fileName2[256];
strcpy_s(fileName2, "sound\\");
strcat_s(fileName2, fileName);
pinball::make_path_name(filePath, fileName2, 254u);
strcat_s(filePath, ".MDS");
// File name is in lower case, while game data is in upper case.
std::transform(fileName.begin(), fileName.end(), fileName.begin(), [](unsigned char c) { return std::toupper(c); });
if (pb::FullTiltMode)
{
// FT sounds are in SOUND subfolder
fileName.insert(0, 1, PathSeparator);
fileName.insert(0, "SOUND");
}
fileName += ".MDS";
pinball::make_path_name(filePath, fileName.c_str(), 254u);
auto midi = MdsToMidi(filePath);
if (!midi)
return nullptr;
@ -126,10 +132,9 @@ Mix_Music* midi::load_track(LPCSTR fileName)
return nullptr;
// Dump converted MIDI file
/*FILE* fileHandle;
strcpy_s(fileName2, fileName);
strcat_s(fileName2, ".midi");
fopen_s(&fileHandle, fileName2, "wb");
/*strncpy(fileName2, fileName, sizeof fileName2);
strcat(fileName2, ".midi");
FILE* fileHandle = fopen(fileName2, "wb");
fwrite(midi->data(), 1, midi->size(), fileHandle);
fclose(fileHandle);*/
@ -178,8 +183,8 @@ int midi::stop_ft()
/// <returns>Vector that contains MIDI file</returns>
std::vector<uint8_t>* midi::MdsToMidi(char* file)
{
FILE* fileHandle;
if (fopen_s(&fileHandle, file, "rb"))
FILE* fileHandle = fopen(file, "rb");
if (!fileHandle)
return nullptr;
fseek(fileHandle, 0, SEEK_END);
@ -236,7 +241,7 @@ std::vector<uint8_t>* midi::MdsToMidi(char* file)
}
auto srcPtr = dataChunk->Blocks;
std::vector<midi_event_x2> midiEvents{};
std::vector<midi_event> midiEvents{};
for (auto blockIndex = dataChunk->BlocksPerChunk; blockIndex; blockIndex--)
{
auto eventSizeInt = streamIdUsed ? 3 : 2;
@ -256,7 +261,7 @@ std::vector<uint8_t>* midi::MdsToMidi(char* file)
}
// MIDS events can be out of order in the file
std::sort(midiEvents.begin(), midiEvents.end(), [](const auto& lhs, const auto& rhs)
std::sort(midiEvents.begin(), midiEvents.end(), [](const midi_event& lhs, const midi_event& rhs)
{
return lhs.iTicks < rhs.iTicks;
});

View File

@ -44,19 +44,12 @@ struct riff_header
riff_data Data;
};
struct midi_event_x2
struct midi_event
{
DWORD iTicks;
DWORD iEvent;
};
struct midi_event_x3
{
DWORD iTicks;
DWORD iStreamID;
DWORD iEvent;
};
struct midi_header
{
explicit midi_header(uint16_t tickdiv)
@ -85,8 +78,7 @@ struct midi_track
static_assert(sizeof(riff_block) == 0xC, "Wrong size of riff_block");
static_assert(sizeof(riff_data) == 0x18, "Wrong size of riff_data");
static_assert(sizeof(riff_header) == 0x38, "Wrong size of riff_header");
static_assert(sizeof(midi_event_x3) == 12, "Wrong size of midi_event3");
static_assert(sizeof(midi_event_x2) == 8, "Wrong size of midi_event2");
static_assert(sizeof(midi_event) == 8, "Wrong size of midi_event2");
static_assert(sizeof(midi_header) == 14, "Wrong size of midi_header");
static_assert(sizeof(midi_track) == 8, "Wrong size of midi_track");
@ -107,7 +99,7 @@ private:
static int some_flag1;
static int music_init_ft();
static void music_shutdown_ft();
static Mix_Music* load_track(LPCSTR fileName);
static Mix_Music* load_track(std::string fileName);
static int play_ft(Mix_Music* midi);
static int stop_ft();
static std::vector<uint8_t>* MdsToMidi(char* file);

View File

@ -132,7 +132,7 @@ void options::path_init(LPCSTR regPath)
char* buf = memory::allocate(strlen(regPath) + 1);
OptionsRegPath = buf;
if (buf)
strcpy_s(buf, strlen(regPath) + 1, regPath);
strncpy(buf, regPath, strlen(regPath) + 1);
}
void options::path_uninit()
@ -152,11 +152,11 @@ LPCSTR options::path(LPCSTR regPath)
if (!buf)
return OptionsRegPath;
}
strcpy_s(buf, 2000, OptionsRegPath);
strncpy(buf, OptionsRegPath, 2000);
if (!regPath)
return OptionsRegPathCur;
strcat_s(OptionsRegPathCur, 2000, "\\");
strcat_s(OptionsRegPathCur, 2000, regPath);
strcat(OptionsRegPathCur, "\\");
strcat(OptionsRegPathCur, regPath);
return OptionsRegPathCur;
}
@ -190,7 +190,7 @@ void options::set_int(LPCSTR optPath, LPCSTR lpValueName, int data)
void options::get_string(LPCSTR optPath, LPCSTR lpValueName, LPSTR dst, LPCSTR defaultValue, int iMaxLength)
{
strncpy_s(dst, iMaxLength, defaultValue, iMaxLength);
strncpy(dst, defaultValue, iMaxLength);
if (!OptionsRegPath)
return;

View File

@ -15,11 +15,10 @@ datFileStruct* partman::load_records(LPCSTR lpFileName, int resolution, bool ful
dat8BitBmpHeader bmpHeader{};
dat16BitBmpHeader zMapHeader{};
FILE* fileHandle;
fopen_s(&fileHandle, lpFileName, "rb");
FILE* fileHandle = fopen(lpFileName, "rb");
if (fileHandle == nullptr)
return nullptr;
fread(&header, 1, sizeof datFileHeader, fileHandle);
fread(&header, 1, sizeof header, fileHandle);
if (strcmp("PARTOUT(4.0)RESOURCE", header.FileSignature) != 0)
{
fclose(fileHandle);
@ -46,7 +45,7 @@ datFileStruct* partman::load_records(LPCSTR lpFileName, int resolution, bool ful
memory::free(datFile);
return nullptr;
}
strcpy_s(descriptionBuf, lenOfStr + 1, header.Description);
strncpy(descriptionBuf, header.Description, lenOfStr + 1);
}
if (header.Unknown)

View File

@ -92,7 +92,7 @@ static_assert(sizeof(dat8BitBmpHeader) == 14, "Wrong size of dat8BitBmpHeader");
#pragma pack(push, 1)
struct __declspec(align(1)) dat16BitBmpHeader
struct dat16BitBmpHeader
{
int16_t Width;
int16_t Height;

View File

@ -40,7 +40,7 @@ int pb::init()
char dataFilePath[300];
++memory::critical_allocation;
strcpy_s(datFileName, winmain::DatFileName);
strncpy(datFileName, winmain::DatFileName, sizeof datFileName);
pinball::make_path_name(dataFilePath, datFileName, 300);
record_table = partman::load_records(dataFilePath, fullscrn::GetResolution(), FullTiltMode);
@ -479,12 +479,12 @@ void pb::keydown(int key)
break;
case 'h':
char String1[200];
strcpy_s(String1, pinball::get_rc_string(26, 0));
strncpy(String1, pinball::get_rc_string(26, 0), sizeof String1);
high_score::show_and_set_high_score_dialog(highscore_table, 1000000000, 1, String1);
break;
case 'm':
char buffer[20];
sprintf_s(buffer, "%zu", memory::use_total);
snprintf(buffer, sizeof buffer, "%zu", memory::use_total);
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Mem:", buffer, winmain::MainWindow);
break;
case 'r':
@ -569,7 +569,7 @@ void pb::end_game()
int position = high_score::get_score_position(highscore_table, scores[i]);
if (position >= 0)
{
strcpy_s(String1, pinball::get_rc_string(scoreIndex[i] + 26, 0));
strncpy(String1, pinball::get_rc_string(scoreIndex[i] + 26, 0), sizeof String1);
high_score::show_and_set_high_score_dialog(highscore_table, scores[i], position, String1);
}
}

View File

@ -9,6 +9,10 @@
#ifndef PCH_H
#define PCH_H
// GCC does not have *_s functions
#define _CRT_SECURE_NO_WARNINGS
// TODO: add headers that you want to pre-compile here
#include <cstdio>
#include <cassert>
@ -16,11 +20,13 @@
#include <cstdint>
#include <type_traits> /*For control template*/
#include <chrono>
//#include <iostream>
#include <iostream>
//#include <iomanip>
//#include <cstdlib>
#include <vector>
#include <algorithm>
#include <cstring>
#include <string>
#define SDL_MAIN_HANDLED
#include "SDL.h"
@ -32,19 +38,27 @@
//https://github.com/Tyyppi77/imgui_sdl 01deb04b102b6a1c15c7fdec1977a2c96a885e6f
#include "imgui_sdl.h"
typedef unsigned long DWORD;
typedef uint32_t DWORD;
typedef char* LPSTR;
typedef const char* LPCSTR;
#define min(a,b) ((a)<(b)?(a):(b))
#define max(a,b) ((a)>(b)?(a):(b))
//
//#define min(a,b) (((a)<(b))?(a):(b))
//#define max(a,b) (((a)>(b))?(a):(b))
constexpr char PathSeparator =
#ifdef _WIN32
'\\';
#else
'/';
#endif
/*Use (void) to silent unused warnings.*/
#define assertm(exp, msg) assert(((void)msg, exp))
/*Sound uses PlaySound*/
#undef PlaySound
inline size_t pgm_save(int width, int height, char* data, FILE* outfile)
{
@ -54,4 +68,9 @@ inline size_t pgm_save(int width, int height, char* data, FILE* outfile)
return n;
}
inline float RandFloat()
{
return static_cast<float>(std::rand()) / (RAND_MAX);
}
#endif //PCH_H

View File

@ -214,7 +214,7 @@ int LoadStringAlt(uint32_t uID, LPSTR lpBuffer, int cchBufferMax)
return 0;
}
strncpy_s(lpBuffer, cchBufferMax, str->second, cchBufferMax);
strncpy(lpBuffer, str->second, cchBufferMax);
return 1;
}
@ -251,10 +251,10 @@ int pinball::make_path_name(LPSTR lpFilename, LPCSTR lpString2, int nSize)
auto base_path = SDL_GetBasePath();
if (!base_path)
{
strcat_s(lpFilename, nSize, "?");
strcat(lpFilename,"?");
return 1;
}
strcpy_s(lpFilename, nSize, base_path);
strcat_s(lpFilename, nSize, lpString2);
strncpy(lpFilename, base_path, nSize);
strcat(lpFilename, lpString2);
return 0;
}

View File

@ -68,9 +68,9 @@ void render::update()
for (int index = 0; index < many_dirty; ++dirtyPtr, ++index)
{
auto curSprite = *dirtyPtr;
if ((*dirtyPtr)->VisualType != VisualType::None)
if ((*dirtyPtr)->VisualType != VisualTypes::None)
{
if ((*dirtyPtr)->VisualType == VisualType::Sprite)
if ((*dirtyPtr)->VisualType == VisualTypes::Sprite)
{
if (curSprite->BmpRectCopy.Width > 0)
maths::enclosing_box(&curSprite->BmpRectCopy, &curSprite->BmpRect, &curSprite->DirtyRect);
@ -118,8 +118,8 @@ void render::update()
for (int index = 0; index < many_dirty; ++index)
{
auto sprite = *dirtyPtr;
if ((*dirtyPtr)->DirtyRect.Width > 0 && (sprite->VisualType == VisualType::None || sprite->VisualType ==
VisualType::Sprite))
if ((*dirtyPtr)->DirtyRect.Width > 0 && (sprite->VisualType == VisualTypes::None || sprite->VisualType ==
VisualTypes::Sprite))
repaint(*dirtyPtr);
++dirtyPtr;
}
@ -214,11 +214,11 @@ void render::paint()
void render::sprite_modified(render_sprite_type_struct* sprite)
{
if (sprite->VisualType != VisualType::Ball && many_dirty < 999)
if (sprite->VisualType != VisualTypes::Ball && many_dirty < 999)
dirty_list[many_dirty++] = sprite;
}
render_sprite_type_struct* render::create_sprite(VisualType visualType, gdrv_bitmap8* bmp, zmap_header_type* zMap,
render_sprite_type_struct* render::create_sprite(VisualTypes visualType, gdrv_bitmap8* bmp, zmap_header_type* zMap,
int xPosition, int yPosition, rectangle_type* rect)
{
auto sprite = memory::allocate<render_sprite_type_struct>();
@ -256,14 +256,14 @@ render_sprite_type_struct* render::create_sprite(VisualType visualType, gdrv_bit
sprite->ZMap = zMap;
sprite->ZMapOffestX = 0;
sprite->ZMapOffestY = 0;
if (!zMap && visualType != VisualType::Ball)
if (!zMap && visualType != VisualTypes::Ball)
{
sprite->ZMap = background_zmap;
sprite->ZMapOffestY = xPosition - zmap_offset;
sprite->ZMapOffestX = yPosition - zmap_offsetY;
}
sprite->BmpRectCopy = sprite->BmpRect;
if (visualType == VisualType::Ball)
if (visualType == VisualTypes::Ball)
{
ball_list[many_balls++] = sprite;
}

View File

@ -3,7 +3,7 @@
#include "maths.h"
#include "zdrv.h"
enum class VisualType : char
enum class VisualTypes : char
{
None = 0,
Sprite = 1,
@ -16,7 +16,7 @@ struct render_sprite_type_struct
gdrv_bitmap8* Bmp;
zmap_header_type* ZMap;
char UnknownFlag;
VisualType VisualType;
VisualTypes VisualType;
int16_t Depth;
rectangle_type BmpRectCopy;
int ZMapOffestY;
@ -46,7 +46,7 @@ public:
static void update();
static void paint();
static void sprite_modified(render_sprite_type_struct* sprite);
static render_sprite_type_struct* create_sprite(VisualType visualType, gdrv_bitmap8* bmp,
static render_sprite_type_struct* create_sprite(VisualTypes visualType, gdrv_bitmap8* bmp,
zmap_header_type* zMap,
int xPosition, int yPosition, rectangle_type* rect);
static void remove_sprite(render_sprite_type_struct* sprite);

View File

@ -245,7 +245,7 @@ void score::update(scoreStruct* score)
erase(score, 0);
if (score->Score >= 0)
{
_ltoa_s(score->Score, scoreBuf, 10);
snprintf(scoreBuf, sizeof scoreBuf, "%d", score->Score);
for (ptrdiff_t index = strlen(scoreBuf) - 1; index >= 0; index--)
{
unsigned char curChar = scoreBuf[index];
@ -281,26 +281,26 @@ void score::string_format(int score, char* str)
}
else
{
strcpy_s(separator, ",");
strncpy(separator, ",", sizeof separator);
int scoreMillions = score % 1000000000 / 1000000;
if (score / 1000000000 <= 0)
{
if (static_cast<int>(scoreMillions) <= 0)
{
if (score % 1000000 / 1000 <= 0)
sprintf_s(str, 36, "%ld", score);
snprintf(str, 36, "%ld", score);
else
sprintf_s(str, 36, "%ld%s%03ld", score % 1000000 / 1000, separator, score % 1000);
snprintf(str, 36, "%ld%s%03ld", score % 1000000 / 1000, separator, score % 1000);
}
else
{
sprintf_s(str, 36, "%ld%s%03ld%s%03ld", scoreMillions, separator, score % 1000000 / 1000, separator,
snprintf(str, 36, "%ld%s%03ld%s%03ld", scoreMillions, separator, score % 1000000 / 1000, separator,
score % 1000);
}
}
else
{
sprintf_s(
snprintf(
str,
36,
"%ld%s%03ld%s%03ld%s%03ld",

View File

@ -72,12 +72,11 @@ int winmain::WinMain(LPCSTR lpCmdLine)
/*Check for full tilt .dat file and switch to it automatically*/
char cadetFilePath[300]{};
pinball::make_path_name(cadetFilePath, "CADET.DAT", 300);
FILE* cadetDat;
fopen_s(&cadetDat, cadetFilePath, "r");
FILE* cadetDat = fopen(cadetFilePath, "r");
if (cadetDat)
{
fclose(cadetDat);
strcpy_s(DatFileName, "CADET.DAT");
strncpy(DatFileName, "CADET.DAT", sizeof DatFileName);
pb::FullTiltMode = true;
}
@ -179,7 +178,7 @@ int winmain::WinMain(LPCSTR lpCmdLine)
{
char buf[60];
auto elapsedSec = static_cast<float>(curTime - prevTime) * 0.001f;
sprintf_s(buf, "Updates/sec = %02.02f Frames/sec = %02.02f ",
snprintf(buf, sizeof buf, "Updates/sec = %02.02f Frames/sec = %02.02f ",
300.0f / elapsedSec, frameCounter / elapsedSec);
SDL_SetWindowTitle(window, buf);
frameCounter = 0;
@ -440,7 +439,7 @@ void winmain::RenderUi()
if (ImGui::BeginMenu("Help"))
{
#ifndef NDEBUG
if (ImGui::MenuItem("ImGui Demo"))
if (ImGui::MenuItem("ImGui Demo", nullptr, ShowImGuiDemo))
{
ShowImGuiDemo ^= true;
}
@ -689,7 +688,7 @@ void winmain::memalloc_failure()
char* caption = pinball::get_rc_string(170, 0);
char* text = pinball::get_rc_string(179, 0);
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, caption, text, MainWindow);
_exit(1);
std::exit(1);
}
void winmain::a_dialog()

View File

@ -54,7 +54,7 @@ void zdrv::paint(int width, int height, gdrv_bitmap8* dstBmp, int dstBmpXOff, in
int dstZMapXOff, int dstZMapYOff, gdrv_bitmap8* srcBmp, int srcBmpXOff, int srcBmpYOff,
zmap_header_type* srcZMap, int srcZMapXOff, int srcZMapYOff)
{
if (srcBmp->BitmapType == BitmapType::Spliced)
if (srcBmp->BitmapType == BitmapTypes::Spliced)
{
/*Spliced bitmap is also a zMap, how convenient*/
paint_spliced_bmp(srcBmp->XPosition, srcBmp->YPosition, dstBmp, dstZMap, srcBmp);
@ -121,7 +121,7 @@ void zdrv::paint_flat(int width, int height, gdrv_bitmap8* dstBmp, int dstBmpXOf
void zdrv::paint_spliced_bmp(int xPos, int yPos, gdrv_bitmap8* dstBmp, zmap_header_type* dstZmap, gdrv_bitmap8* srcBmp)
{
assertm(srcBmp->BitmapType == BitmapType::Spliced, "Wrong bmp type");
assertm(srcBmp->BitmapType == BitmapTypes::Spliced, "Wrong bmp type");
int xOffset = xPos - pb::MainTable->XOffset;
int yOffset = dstBmp->Height - srcBmp->Height - (yPos - pb::MainTable->YOffset);
if (yOffset < 0)