SpaceCadetPinball/SpaceCadetPinball
MaikelChan e0fb7cbf9c
The game now loads the good font that's embedded in pinball.exe.
Also deleted the font that was included in EmbeddedData.cpp and changed colors of the PINBALL2.MID font.
2021-10-31 21:30:11 +01:00
..
GroupData.cpp The game now loads the good font that's embedded in pinball.exe. 2021-10-31 21:30:11 +01:00
GroupData.h The game now loads the good font that's embedded in pinball.exe. 2021-10-31 21:30:11 +01:00
Icon_1.ico Added icon, textbox font. 2020-12-11 19:03:13 +03:00
NatvisFile.natvis Partman v2, ready. 2020-10-24 18:30:45 +03:00
PB_MSGFT.bin Added icon, textbox font. 2020-12-11 19:03:13 +03:00
Sound.cpp Changed SDL_mixer version guard. 2021-10-17 12:00:30 +03:00
Sound.h Sound: added channel recycling. 2021-10-09 17:28:30 +03:00
SpaceCadetPinball.cpp Added Windows subsystem entry point for release builds. 2021-10-09 12:33:33 +03:00
SpaceCadetPinball.rc Mingw cross compilation (#24) 2021-10-07 12:53:56 +03:00
TBall.cpp winmain: converted int to bool. 2021-10-23 09:02:51 +03:00
TBall.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TBlocker.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TBlocker.h control v2. 2021-01-20 17:28:48 +03:00
TBumper.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TBumper.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TCircle.cpp Some renames, cleanup partman, loader. 2021-01-28 18:01:26 +03:00
TCircle.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TCollisionComponent.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TCollisionComponent.h Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TComponentGroup.cpp Fix compiler warnings (#73) 2021-10-26 17:15:45 +03:00
TComponentGroup.h Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TDemo.cpp Made it compile with GCC on Linux. 2021-09-09 11:40:54 +03:00
TDemo.h TSink, TDemo ready. 2021-01-18 18:30:19 +03:00
TDrain.cpp TDrain, TKickout, TLightBargraph, TPopupTarget, TSoloTarget ready. 2021-01-17 18:26:03 +03:00
TDrain.h TDrain, TKickout, TLightBargraph, TPopupTarget, TSoloTarget ready. 2021-01-17 18:26:03 +03:00
TEdgeBox.h Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TEdgeManager.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TEdgeManager.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TEdgeSegment.cpp Fix compiler warnings (#73) 2021-10-26 17:15:45 +03:00
TEdgeSegment.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TFlagSpinner.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TFlagSpinner.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TFlipper.cpp Increase precision of mode_countdown_ handling (#52) 2021-10-23 07:33:04 +03:00
TFlipper.h Fixed flipper animation frame skip bug. 2021-10-07 08:01:34 +03:00
TFlipperEdge.cpp Fix compiler warnings (#73) 2021-10-26 17:15:45 +03:00
TFlipperEdge.h Fixed flipper animation frame skip bug. 2021-10-07 08:01:34 +03:00
TGate.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TGate.h TBlocker, TBumper, TFlagSpinner, TGate, THole, TKickback, TWall ready. 2021-01-16 17:45:29 +03:00
THole.cpp winmain: converted int to bool. 2021-10-23 09:02:51 +03:00
THole.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TKickback.cpp TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TKickback.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TKickout.cpp Fixed TKickout temporary Z in FT mode. 2021-10-06 12:42:22 +03:00
TKickout.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TLight.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TLight.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TLightBargraph.cpp Fixed TLightGroup message 45 and 46, used by TLightBargraph. 2021-10-07 14:17:43 +03:00
TLightBargraph.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TLightGroup.cpp Increase precision of mode_countdown_ handling (#52) 2021-10-23 07:33:04 +03:00
TLightGroup.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TLightRollover.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TLightRollover.h TRollover, TOneway, TLightRollover, TTripwire, TEdgeManager ready. 2021-01-08 18:50:12 +03:00
TLine.cpp Some renames, cleanup partman, loader. 2021-01-28 18:01:26 +03:00
TLine.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TOneway.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TOneway.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TPinballComponent.cpp TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TPinballComponent.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TPinballTable.cpp Increase precision of mode_countdown_ handling (#52) 2021-10-23 07:33:04 +03:00
TPinballTable.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TPlunger.cpp winmain: converted int to bool. 2021-10-23 09:02:51 +03:00
TPlunger.h TRollover, TOneway, TLightRollover, TTripwire, TEdgeManager ready. 2021-01-08 18:50:12 +03:00
TPopupTarget.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TPopupTarget.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TRamp.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TRamp.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TRollover.cpp TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TRollover.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TSink.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TSink.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TSoloTarget.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TSoloTarget.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TSound.cpp TLight, TTimer, TSound, TComponentGroup ready. 2021-01-01 16:14:11 +03:00
TSound.h TLight, TTimer, TSound, TComponentGroup ready. 2021-01-01 16:14:11 +03:00
TTableLayer.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TTableLayer.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TTextBox.cpp Demangled and simplified pbctrl_bdoor_controller. 2021-10-04 17:04:09 +03:00
TTextBox.h Demangled and simplified pbctrl_bdoor_controller. 2021-10-04 17:04:09 +03:00
TTextBoxMessage.cpp Demangled and simplified pbctrl_bdoor_controller. 2021-10-04 17:04:09 +03:00
TTextBoxMessage.h Demangled and simplified pbctrl_bdoor_controller. 2021-10-04 17:04:09 +03:00
TTimer.cpp TLight, TTimer, TSound, TComponentGroup ready. 2021-01-01 16:14:11 +03:00
TTimer.h TLight, TTimer, TSound, TComponentGroup ready. 2021-01-01 16:14:11 +03:00
TTripwire.cpp Increase precision of mode_countdown_ handling (#52) 2021-10-23 07:33:04 +03:00
TTripwire.h TRollover, TOneway, TLightRollover, TTripwire, TEdgeManager ready. 2021-01-08 18:50:12 +03:00
TWall.cpp TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TWall.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
control.cpp Increase precision of mode_countdown_ handling (#52) 2021-10-23 07:33:04 +03:00
control.h Cheats: flipped literals, made some toggle, added GUI. 2021-10-05 16:48:13 +03:00
fullscrn.cpp Adjusted screen coordinates so menu doesn't overlap (#66) 2021-10-24 18:38:23 +03:00
fullscrn.h Added table resolution and UI scale options. 2021-09-22 15:50:07 +03:00
gdrv.cpp Added NN scaling for PINBALL2.MID. 2021-10-28 13:03:05 +03:00
gdrv.h Added NN scaling for PINBALL2.MID. 2021-10-28 13:03:05 +03:00
high_score.cpp high_score: fixed new score not shifting older scores. 2021-10-15 13:30:55 +03:00
high_score.h gdrv: RGBA buffers, pre-applied palettes, SDL bitmap origin. 2021-09-21 13:14:39 +03:00
imconfig.h Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui.cpp Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui.h Compressed and encoded embedded 3DPB font. 2021-09-29 10:08:45 +03:00
imgui_demo.cpp Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui_draw.cpp Compressed and encoded embedded 3DPB font. 2021-09-29 10:08:45 +03:00
imgui_impl_sdl.cpp Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui_impl_sdl.h Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui_internal.h Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui_sdl.cpp winmain: reworked main loop for smoother frame times. 2021-09-28 08:14:18 +03:00
imgui_sdl.h Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui_tables.cpp Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui_widgets.cpp Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imstb_rectpack.h Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imstb_textedit.h Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imstb_truetype.h Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
loader.cpp Sound: added channel recycling. 2021-10-09 17:28:30 +03:00
loader.h Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
maths.cpp Increase precision of mode_countdown_ handling (#52) 2021-10-23 07:33:04 +03:00
maths.h Increase precision of mode_countdown_ handling (#52) 2021-10-23 07:33:04 +03:00
midi.cpp Bugs and suggestions from PR# 48. 2021-10-18 09:31:47 +03:00
midi.h Added Windows subsystem entry point for release builds. 2021-10-09 12:33:33 +03:00
nudge.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
nudge.h TBall, nudge v1, ready. 2020-12-27 18:19:36 +03:00
options.cpp Change texture filtering without restarting. (#67) 2021-10-25 06:42:36 +03:00
options.h Player controls: added mouse and game controller remapping. 2021-10-17 18:18:29 +03:00
partman.cpp Score: inject 3DPB msg font into dat struct. 2021-10-10 12:22:21 +03:00
partman.h Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
pb.cpp winmain: converted int to bool. 2021-10-23 09:02:51 +03:00
pb.h Increase precision of mode_countdown_ handling (#52) 2021-10-23 07:33:04 +03:00
pch.h PresentVScreen: fixed sub pixel offset. 2021-10-25 08:03:30 +03:00
pinball.cpp Replaced memory with new. 2021-10-02 17:45:31 +03:00
pinball.h gdrv: RGBA buffers, pre-applied palettes, SDL bitmap origin. 2021-09-21 13:14:39 +03:00
proj.cpp Replaced GlobalAlloc with malloc. 2021-02-18 12:53:25 +03:00
proj.h Proj v1, ready. 2020-11-29 18:50:49 +03:00
render.cpp PresentVScreen: fixed sub pixel offset. 2021-10-25 08:03:30 +03:00
render.h Change texture filtering without restarting. (#67) 2021-10-25 06:42:36 +03:00
score.cpp The game now loads the good font that's embedded in pinball.exe. 2021-10-31 21:30:11 +01:00
score.h Score: inject 3DPB msg font into dat struct. 2021-10-10 12:22:21 +03:00
splash_bitmap.bmp splash ready. 2021-01-29 14:24:49 +03:00
timer.cpp Replaced memory with new. 2021-10-02 17:45:31 +03:00
timer.h x64 build - no collision bug found( 2021-01-29 16:42:05 +03:00
winmain.cpp Fixed bug: dialogs not shown when main menu is hidden. 2021-10-30 12:34:17 +03:00
winmain.h Adjusted screen coordinates so menu doesn't overlap (#66) 2021-10-24 18:38:23 +03:00
zdrv.cpp Replaced memory with new. 2021-10-02 17:45:31 +03:00
zdrv.h Replaced memory with new. 2021-10-02 17:45:31 +03:00