Commit Graph

357 Commits

Author SHA1 Message Date
a1batross 3f021e4dcd Fix first run check 2016-12-10 01:39:49 +03:00
a1batross f13b1e246b Check first run of the game. TODO: add proper tutorial, nickname changing to prevent tons of talats 2016-12-10 00:56:58 +03:00
a1batross d3c13c380c Ignore HTML'ed MOTD 2016-12-10 00:56:02 +03:00
a1batross d0ce1778a0 Fix another crash on Android 2.2. Handle evdev input. 2016-12-09 23:40:09 +03:00
a1batross 823dde07a6 Workaround https://github.com/FWGS/xash3d-android-project/issues/120 2016-11-17 16:45:54 +03:00
a1batross d90bef91b6 Draw BOT in ping for bots. 2016-11-17 16:15:22 +03:00
a1batross 138c37a338 Tune up rain code 2016-10-29 01:13:50 +03:00
a1batross de33cb3bc5 Server name in scoreboard 2016-10-29 01:12:37 +03:00
a1batross 93dda7c002 Fix #210 #212 2016-10-29 00:41:13 +03:00
a1batross abd35c1ecb Check sv_skipshield in cl_android_force_defaults. Fix messed up HUD with hud_scale. 2016-10-27 00:47:15 +03:00
a1batross 814b4fe2b7 Add checks in StudioRender, fix strange crashes 2016-10-27 00:42:54 +03:00
a1batross 93cc4a12cd Add additional checks, fix crashes 2016-10-27 00:42:28 +03:00
a1batross c9f0b7301b Try to fix muzzleflash related bug, remove tracerCount declaration in events, simple and undone implementation of gunsmoke 2016-10-26 21:13:23 +03:00
a1batross 297ada39e2 Add some null pointer checks 2016-10-26 18:59:29 +03:00
a1batross 59be663e5d Rework hud_scale. Now it's detects maximum scale factor for user's screen. 2016-10-26 15:39:09 +03:00
a1batross 916568dee1 Remove EV_CreateTracer, it's unused in CS 2016-10-26 15:36:33 +03:00
a1batross d771fe8e42 Fix radar 2016-10-22 19:31:43 +03:00
a1batross 174d0c52e2 Fix uninitialised variable 2016-10-22 19:31:31 +03:00
a1batross 8707d5e9c7 Don't try to spawn wall puff and sparks nor draw decals on skybox 2016-10-22 05:47:13 +03:00
a1batross 39fbb50a61 Fix overwritten real predicted punchangle by client weapon prediction code 2016-10-22 04:12:14 +03:00
a1batross 743e138441 Remove ev_punchangle 2016-10-22 04:11:22 +03:00
a1batross de87c08520 Radar improvements 2016-10-19 01:02:11 +03:00
a1batross 13319adb52 Fix DeathMsg and SayText position when spectating 2016-10-18 18:25:20 +03:00
a1batross 51b7efbe4c Fix auto hud_scale calculation for small screens. Again. 2016-10-18 17:59:12 +03:00
a1batross b06ee2f3b0 Fix expression in CHudRadar::FlashTime(float, hostage_info_t*) 2016-10-18 17:14:34 +03:00
a1batross 8b4ac2fd08 Fix appearing Hostage at 0,0,0 in radar, fix SayText message to allow dead players 2016-10-18 17:10:37 +03:00
a1batross f197758162 Fix hud_scale adjusting for very-very-very-very-very-very-very-very-very small screens 2016-10-16 02:07:43 +03:00
a1batross f8e58f3135 Port a52fda0b19 bugfix 2016-10-15 01:08:01 +03:00
a1batross c60540a6b3 Optimize NVG, new cvar: cl_fancy_nvg, default: 0 2016-10-15 00:51:50 +03:00
a1batross 158de4fc84 Fix radar (#206) 2016-10-15 00:51:09 +03:00
a1batross 6d456ff967 Coloring in scoreboard. Disabled by default. 2016-10-12 00:43:50 +03:00
a1batross 23c4a966a7 Refactor radar. Fix dots placement if hud_scale != 1. New gHUD value -- m_flScale. 2016-10-11 22:55:27 +03:00
a1batross 1527619e1c Bump version, new cvar: cscl_ver. 2016-10-10 21:13:44 +03:00
a1batross ebd6f58258 Fix #RadioC 2016-10-10 20:36:35 +03:00
a1batross 2ad9534f8d Fix crash 2016-10-10 19:36:01 +03:00
a1batross 8c59ce03f6 Use macro instead of gEngfuncs.pfnRandomFloat. Readability. 2016-10-10 18:53:08 +03:00
a1batross e66c1f32ec Fix Radio 2016-10-10 18:52:38 +03:00
a1batross 6c3a5da19d Remove uneeded stubs, will be inlined now 2016-10-10 18:52:20 +03:00
a1batross a89154a3b0 Get rid of cs_baseentity.cpp, move client-side prediction stubs to appropriate headers, as server code is not intended to be buildable now. 2016-10-10 18:43:02 +03:00
a1batross 333bdd7638 Fix brass position 2016-09-29 22:44:34 +03:00
a1batross f7ef3bccc4 #191 fix 2016-09-29 22:25:54 +03:00
a1batross 8b4f372b66 Move Hostage* and Bomb* messages to Radar, due it used mainly for Radar. Remove 320 sprites support. Move ReceiveW message to rain.cpp 2016-09-22 01:10:23 +03:00
a1batross 706c80803a Remove useless assignment, fix parentheses 2016-09-21 23:20:00 +03:00
a1batross 217ff810e7 Use BotVoice in HUD_VoiceStatus 2016-09-21 21:46:04 +03:00
a1batross 567c1f604a Refactor geiger code 2016-09-21 20:56:52 +03:00
a1batross 64e446de1c Refactor crosshair code 2016-09-21 20:56:37 +03:00
a1batross 50638b3f72 Probably here(in loop) must be a continue, instead of return 2016-09-20 20:55:34 +03:00
a1batross 421e896fe9 Fix uninitialised variables 2016-09-20 20:54:57 +03:00
Wei Mingzhi e5463e184d fix infinite loop which causes freeze during shutdown 2016-09-19 21:20:15 +08:00
a1batross 86421ebc97 Fix SayText behaviour #198 2016-09-17 01:05:33 +03:00