Commit Graph

458 Commits

Author SHA1 Message Date
570d3f6cfd Merge pull request #203 from CecilHarvey/master
fix infinite loop which causes freeze during shutdown
2016-09-19 23:39:36 +04:00
Wei Mingzhi
e5463e184d fix infinite loop which causes freeze during shutdown 2016-09-19 21:20:15 +08:00
86421ebc97 Fix SayText behaviour #198 2016-09-17 01:05:33 +03:00
5630b3e96c Update YaPB branch, fix cvardef 2016-09-17 00:59:22 +03:00
de0aaa2c79 Update android part 2016-09-17 00:52:16 +03:00
0171e60c20 Trying to Use convar_t on cvars created by CVAR_CREATE. Update submodules 2016-09-16 22:47:16 +03:00
956d584c9f Update script. Shutdown method for CHudBase. Fix BufferReader constructor call. Use pregenerated textures in radar. 2016-09-16 22:23:18 +03:00
69ecbcb3e7 Merge branch 'master' of https://github.com/SDLash3D/cs16-client 2016-09-16 17:24:50 +03:00
4a17fd3236 Update launcher 2016-09-16 17:24:34 +03:00
24f3003946 Merge pull request #202 from CecilHarvey/master
Fix compile issue under OS X 10.11 & Xcode 7.3.1
2016-09-15 23:45:25 +04:00
Wei Mingzhi
444013a759 Merge branch 'master' of https://github.com/CecilHarvey/cs16-client 2016-09-15 09:19:29 +08:00
Wei Mingzhi
0f93676ce6 osx compile fix 2016-09-15 09:18:40 +08:00
Wei Mingzhi
ec62ab9e21 Revert "disable vgui and touch menus by default"
This reverts commit 793745c088.
2016-09-15 09:16:45 +08:00
Wei Mingzhi
793745c088 disable vgui and touch menus by default 2016-09-15 00:10:45 +08:00
Wei Mingzhi
c53ae2e0a8 osx compile fix 2016-09-15 00:00:29 +08:00
8f602a5bce Fix #201 2016-09-12 22:38:31 +03:00
f941a0fe16 BufferReader update 2016-09-12 21:54:46 +03:00
2e820ce7b3 Update dependencies 2016-09-12 21:54:11 +03:00
8b8566ef47 Merge pull request #197 from fuzun/master
tr-TR Language
2016-08-17 21:21:54 +06:00
Fatih Uzunoğlu
5b3f784dc9 Icon fix? 2016-08-17 16:28:00 +03:00
Fatih Uzunoğlu
47de344af0 TR Language added. 2016-08-17 16:24:27 +03:00
9de243c9a9 Update submodules, update menu from engine branch 2016-08-11 23:33:16 +06:00
f2943d2f59 Fix build 2016-08-11 22:49:45 +06:00
8feedf20ce Remove cleaning from buildscript 2016-08-11 22:14:49 +06:00
ebca89698c Cleaner as a separate script 2016-08-11 22:04:20 +06:00
708dce88dd Make StringConcat respect colorstring 2016-08-08 00:33:39 +06:00
f92a4a7bf6 Fix print in makepak 2016-08-08 00:33:17 +06:00
c039774557 Update modules 2016-08-08 00:33:06 +06:00
e9528282ad Update menu code from engine's branch 2016-08-08 00:15:15 +06:00
a5082ff3ae Merge branch 'master' of https://github.com/SDLash3D/cs16-client 2016-08-07 22:49:51 +06:00
3af732ebc1 Refactoring. Remove anti-invisible players, models will be checked by server 2016-08-07 22:49:24 +06:00
bdee89fcf3 Update Makefile for MinGW (#194) 2016-08-05 19:45:57 +06:00
ee58844f3a SDLash3D->FWGS. Add ONeiLL to credits list. 2016-07-22 20:02:38 +06:00
3f93f9784f Update Android buildscripts. 2016-07-22 18:17:56 +06:00
f36bf0aca6 Remove useless code 2016-07-22 18:12:14 +06:00
e977b69ea6 Pass Message Name to BufferReader, for debugging. Fix crash in BufferReader::Read<char*> 2016-07-22 18:11:35 +06:00
954bafb01e Fix fov shake 2016-07-22 18:09:42 +06:00
f89e75d656 Refactor Rain code 2016-07-08 19:42:57 +06:00
574ee7897b Inline little functions 2016-07-08 19:14:05 +06:00
f7444b5402 Fix sources list 2016-07-08 19:11:56 +06:00
8537c4508c Remove extra ';' (-Wpedantic) 2016-07-08 19:07:50 +06:00
31e94a0533 Remove stub call 2016-07-08 19:04:52 +06:00
7bc2eb9aa3 Replace function call 2016-07-08 19:03:16 +06:00
8d34bcd57d Remove unneeded file 2016-07-08 16:25:03 +06:00
ebb7d051ca Refactor some things, rewrite parsemsg for using BufferReader class 2016-07-07 23:37:15 +06:00
aaf41a3020 Fix android build 2016-07-07 23:35:09 +06:00
ad39a67be2 Update extras 2016-07-04 00:46:01 +06:00
4543b386a1 Use pmove system from ReGameDLL_CS 2016-07-04 00:45:00 +06:00
1cbb305ef8 Refactor and optimize events 2016-07-04 00:45:00 +06:00
c6d49140e1 Refactor and optimize HUD 2016-07-04 00:45:00 +06:00