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d6e067029c
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Nothing useless here for coder. Copyrights, warning fixes, et cetera
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2016-03-15 21:42:16 +03:00 |
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1ee7540b8d
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Add Spectator GUI into build. (empty cpp file)
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2016-03-15 21:19:57 +03:00 |
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9b849ce062
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Fix warnings, find by LTO
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2016-03-13 00:17:49 +03:00 |
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1677afff9f
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cs16-client now compiles with -Wall
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2016-03-12 23:45:33 +03:00 |
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4c113276af
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Fixed all warnings. If there's any problems, it will be here.
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2016-03-12 23:10:18 +03:00 |
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e36d306756
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Enable C++11, switch vgui_parser.cpp to unordered_map
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2016-03-12 22:06:23 +03:00 |
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f9c5950c48
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Disable MOTD properly
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2016-03-12 20:55:37 +03:00 |
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d23491caaf
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Sniper Scope: change flags of scope arc textures, add strokes at screen center
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2016-03-08 00:00:14 +03:00 |
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af2cac2836
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Don't show messages from dead or spectating players if local player is alive or not spectating
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2016-03-07 22:47:15 +03:00 |
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8cbf20e501
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Add GoldSrc support, SDL-based input, update CMakeLists
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2016-03-06 21:42:50 +03:00 |
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56602e0c03
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CRLF to LF on all files(nothing changed)
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2016-03-05 22:30:50 +03:00 |
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2df8d31163
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CP1251->UTF-8
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2016-03-05 22:29:55 +03:00 |
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1a1dcdaae7
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Implement special for funny scripting. (disabled by default)
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2016-03-05 21:39:46 +03:00 |
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54dd10c841
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FillRGBABlend is now fixed in engine, so remove many hacks
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2016-03-03 16:09:15 +03:00 |
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0d479a6b02
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Fix build
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2016-03-01 01:28:57 +03:00 |
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7f99f779f3
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YaSBC. (Yet Another ScoreBoard Commit)
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2016-03-01 01:28:00 +03:00 |
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be911ce686
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Don't draw statusbar while spectating
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2016-02-29 20:38:05 +03:00 |
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db987e18f9
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Show additional entities in overview mode
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2016-02-28 00:08:22 +03:00 |
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aada929d73
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Hardcode team order
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2016-02-26 01:11:02 +03:00 |
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53e3cf4dc9
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Try to fix armor bug
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2016-02-26 01:10:20 +03:00 |
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b498c6844c
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Delta balance
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2016-02-26 01:09:38 +03:00 |
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5227782037
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Use CClientSprite in radar, add radar comments, make CClientSprite inlined
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2016-02-24 12:14:48 +03:00 |
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9aa14a3682
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Fix overview non-clearing bug(ugly hack)
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2016-02-23 22:38:01 +03:00 |
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e5cb94038f
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Move drawing utilites into separate class (anti-g(od)HUD)
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2016-02-23 20:14:24 +03:00 |
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0fe97ea805
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#107 fix
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2016-02-21 20:24:05 +03:00 |
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2b8b768c53
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Fix #109 #110
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2016-02-21 20:22:14 +03:00 |
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efb6d8efc3
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Decrease CVAR_GET_FLOAT calls
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2016-02-21 18:49:40 +03:00 |
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4b1efaca17
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Use strncpy everywhere
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2016-02-21 18:36:54 +03:00 |
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7b2faf86ba
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Fix #114
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2016-02-21 01:57:02 +03:00 |
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4355c377f4
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Various
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2016-02-18 00:52:36 +03:00 |
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c59a9a3082
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-Use Xash3D checks now
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2016-02-18 00:51:25 +03:00 |
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898d909399
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Fix crosshair
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2016-02-18 00:50:19 +03:00 |
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9473200798
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Fix fantom players in scoreboard, some rework of shitty scoreboard code
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2016-02-17 14:07:22 +03:00 |
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bda6a8e68d
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BotProgress fix
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2016-02-17 13:35:40 +03:00 |
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41d814c9ca
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Fix timer flickering fast on low countdown values
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2016-02-17 12:13:27 +03:00 |
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a6fe247417
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Fix scoreboard attribute
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2016-02-14 22:19:27 +03:00 |
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95e8efc670
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Rework smoke grenade, fix various bugs
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2016-02-14 22:18:00 +03:00 |
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fe210c20dc
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Enable vibration
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2016-02-11 22:49:29 +06:00 |
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baa405b724
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Fix various crashes
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2016-02-11 22:29:50 +06:00 |
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70bc06d509
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Add real screensize if hud_scale is used
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2016-02-11 01:06:43 +06:00 |
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e957a650e4
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HUD Battery fix
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2016-02-09 21:38:56 +06:00 |
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c6b38ff37d
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Normal chat
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2016-02-07 22:16:56 +06:00 |
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aa823a0584
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Suppress warning about model sequences
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2016-02-07 17:30:07 +06:00 |
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69f715f87e
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Fix flashlight
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2016-02-05 21:37:30 +06:00 |
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ca2a7f84e0
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Working shadows
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2016-02-03 22:59:21 +06:00 |
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8c0f226218
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Fix VestHelm armor icon, refactor sprites. Now here is a new class: CSprite, which intializes with sprite name and have it's index, sprite handle and rect. Because it's more pretty
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2016-02-01 22:29:38 +06:00 |
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jeefo
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ea51b4a2c1
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Merge remote-tracking branch 'refs/remotes/SDLash3D/master'
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2016-01-31 17:03:26 +03:00 |
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jeefo
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5b21d1381a
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Fixed crash on bot disconnect.
Fixed debug-build RTC failures on HUD messages.
Fixed compiling.
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2016-01-31 16:59:47 +03:00 |
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488509e1d1
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Fix build & Fix #69
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2016-01-30 22:24:46 +06:00 |
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jeefo
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b6cd4e64e7
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Merge remote-tracking branch 'refs/remotes/SDLash3D/master'
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2016-01-30 16:50:12 +03:00 |
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