Commit Graph

60 Commits

Author SHA1 Message Date
d6e067029c Nothing useless here for coder. Copyrights, warning fixes, et cetera 2016-03-15 21:42:16 +03:00
1ee7540b8d Add Spectator GUI into build. (empty cpp file) 2016-03-15 21:19:57 +03:00
9b849ce062 Fix warnings, find by LTO 2016-03-13 00:17:49 +03:00
1677afff9f cs16-client now compiles with -Wall 2016-03-12 23:45:33 +03:00
4c113276af Fixed all warnings. If there's any problems, it will be here. 2016-03-12 23:10:18 +03:00
e36d306756 Enable C++11, switch vgui_parser.cpp to unordered_map 2016-03-12 22:06:23 +03:00
f9c5950c48 Disable MOTD properly 2016-03-12 20:55:37 +03:00
d23491caaf Sniper Scope: change flags of scope arc textures, add strokes at screen center 2016-03-08 00:00:14 +03:00
af2cac2836 Don't show messages from dead or spectating players if local player is alive or not spectating 2016-03-07 22:47:15 +03:00
8cbf20e501 Add GoldSrc support, SDL-based input, update CMakeLists 2016-03-06 21:42:50 +03:00
56602e0c03 CRLF to LF on all files(nothing changed) 2016-03-05 22:30:50 +03:00
2df8d31163 CP1251->UTF-8 2016-03-05 22:29:55 +03:00
1a1dcdaae7 Implement special for funny scripting. (disabled by default) 2016-03-05 21:39:46 +03:00
54dd10c841 FillRGBABlend is now fixed in engine, so remove many hacks 2016-03-03 16:09:15 +03:00
0d479a6b02 Fix build 2016-03-01 01:28:57 +03:00
7f99f779f3 YaSBC. (Yet Another ScoreBoard Commit) 2016-03-01 01:28:00 +03:00
be911ce686 Don't draw statusbar while spectating 2016-02-29 20:38:05 +03:00
db987e18f9 Show additional entities in overview mode 2016-02-28 00:08:22 +03:00
aada929d73 Hardcode team order 2016-02-26 01:11:02 +03:00
53e3cf4dc9 Try to fix armor bug 2016-02-26 01:10:20 +03:00
b498c6844c Delta balance 2016-02-26 01:09:38 +03:00
5227782037 Use CClientSprite in radar, add radar comments, make CClientSprite inlined 2016-02-24 12:14:48 +03:00
9aa14a3682 Fix overview non-clearing bug(ugly hack) 2016-02-23 22:38:01 +03:00
e5cb94038f Move drawing utilites into separate class (anti-g(od)HUD) 2016-02-23 20:14:24 +03:00
0fe97ea805 #107 fix 2016-02-21 20:24:05 +03:00
2b8b768c53 Fix #109 #110 2016-02-21 20:22:14 +03:00
efb6d8efc3 Decrease CVAR_GET_FLOAT calls 2016-02-21 18:49:40 +03:00
4b1efaca17 Use strncpy everywhere 2016-02-21 18:36:54 +03:00
7b2faf86ba Fix #114 2016-02-21 01:57:02 +03:00
4355c377f4 Various 2016-02-18 00:52:36 +03:00
c59a9a3082 -Use Xash3D checks now 2016-02-18 00:51:25 +03:00
898d909399 Fix crosshair 2016-02-18 00:50:19 +03:00
9473200798 Fix fantom players in scoreboard, some rework of shitty scoreboard code 2016-02-17 14:07:22 +03:00
bda6a8e68d BotProgress fix 2016-02-17 13:35:40 +03:00
41d814c9ca Fix timer flickering fast on low countdown values 2016-02-17 12:13:27 +03:00
a6fe247417 Fix scoreboard attribute 2016-02-14 22:19:27 +03:00
95e8efc670 Rework smoke grenade, fix various bugs 2016-02-14 22:18:00 +03:00
fe210c20dc Enable vibration 2016-02-11 22:49:29 +06:00
baa405b724 Fix various crashes 2016-02-11 22:29:50 +06:00
70bc06d509 Add real screensize if hud_scale is used 2016-02-11 01:06:43 +06:00
e957a650e4 HUD Battery fix 2016-02-09 21:38:56 +06:00
c6b38ff37d Normal chat 2016-02-07 22:16:56 +06:00
aa823a0584 Suppress warning about model sequences 2016-02-07 17:30:07 +06:00
69f715f87e Fix flashlight 2016-02-05 21:37:30 +06:00
ca2a7f84e0 Working shadows 2016-02-03 22:59:21 +06:00
8c0f226218 Fix VestHelm armor icon, refactor sprites. Now here is a new class: CSprite, which intializes with sprite name and have it's index, sprite handle and rect. Because it's more pretty 2016-02-01 22:29:38 +06:00
jeefo
ea51b4a2c1 Merge remote-tracking branch 'refs/remotes/SDLash3D/master' 2016-01-31 17:03:26 +03:00
jeefo
5b21d1381a Fixed crash on bot disconnect.
Fixed debug-build RTC failures on HUD messages.
Fixed compiling.
2016-01-31 16:59:47 +03:00
488509e1d1 Fix build & Fix #69 2016-01-30 22:24:46 +06:00
jeefo
b6cd4e64e7 Merge remote-tracking branch 'refs/remotes/SDLash3D/master' 2016-01-30 16:50:12 +03:00