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f89aa8b3d7
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Remove debug for release versions. NDK bug?
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2016-11-17 17:25:52 +03:00 |
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b26ab099dc
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Bump to 1.3
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2016-11-17 17:25:21 +03:00 |
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823dde07a6
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Workaround https://github.com/FWGS/xash3d-android-project/issues/120
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2016-11-17 16:45:54 +03:00 |
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d90bef91b6
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Draw BOT in ping for bots.
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2016-11-17 16:15:22 +03:00 |
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7d4f4cb2e3
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Load ad in try-catch block
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2016-11-17 16:14:16 +03:00 |
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d533b2267e
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Update YaPB
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2016-10-29 01:14:37 +03:00 |
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138c37a338
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Tune up rain code
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2016-10-29 01:13:50 +03:00 |
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de33cb3bc5
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Server name in scoreboard
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2016-10-29 01:12:37 +03:00 |
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c512e1d4f6
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Bump
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2016-10-29 01:12:20 +03:00 |
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93dda7c002
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Fix #210 #212
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2016-10-29 00:41:13 +03:00 |
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abd35c1ecb
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Check sv_skipshield in cl_android_force_defaults. Fix messed up HUD with hud_scale.
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2016-10-27 00:47:15 +03:00 |
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814b4fe2b7
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Add checks in StudioRender, fix strange crashes
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2016-10-27 00:42:54 +03:00 |
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93cc4a12cd
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Add additional checks, fix crashes
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2016-10-27 00:42:28 +03:00 |
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c9f0b7301b
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Try to fix muzzleflash related bug, remove tracerCount declaration in events, simple and undone implementation of gunsmoke
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2016-10-26 21:13:23 +03:00 |
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297ada39e2
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Add some null pointer checks
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2016-10-26 18:59:29 +03:00 |
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59be663e5d
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Rework hud_scale. Now it's detects maximum scale factor for user's screen.
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2016-10-26 15:39:09 +03:00 |
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916568dee1
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Remove EV_CreateTracer, it's unused in CS
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2016-10-26 15:36:33 +03:00 |
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d771fe8e42
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Fix radar
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2016-10-22 19:31:43 +03:00 |
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174d0c52e2
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Fix uninitialised variable
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2016-10-22 19:31:31 +03:00 |
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8707d5e9c7
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Don't try to spawn wall puff and sparks nor draw decals on skybox
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2016-10-22 05:47:13 +03:00 |
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5d78a30aaa
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Bump
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2016-10-22 04:12:39 +03:00 |
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39fbb50a61
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Fix overwritten real predicted punchangle by client weapon prediction code
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2016-10-22 04:12:14 +03:00 |
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743e138441
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Remove ev_punchangle
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2016-10-22 04:11:22 +03:00 |
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daa168adbb
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Bump version to 357
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2016-10-21 17:57:01 +03:00 |
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35e383614e
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Disable force theme change
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2016-10-21 17:55:08 +03:00 |
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de87c08520
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Radar improvements
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2016-10-19 01:02:11 +03:00 |
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ae60f97777
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Bump to 354
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2016-10-18 21:07:09 +03:00 |
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847292ccf4
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Update submodules
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2016-10-18 18:47:12 +03:00 |
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13319adb52
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Fix DeathMsg and SayText position when spectating
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2016-10-18 18:25:20 +03:00 |
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51b7efbe4c
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Fix auto hud_scale calculation for small screens. Again.
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2016-10-18 17:59:12 +03:00 |
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b06ee2f3b0
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Fix expression in CHudRadar::FlashTime(float, hostage_info_t*)
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2016-10-18 17:14:34 +03:00 |
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8b4ac2fd08
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Fix appearing Hostage at 0,0,0 in radar, fix SayText message to allow dead players
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2016-10-18 17:10:37 +03:00 |
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c65332e85f
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Bump version to 352
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2016-10-16 02:08:31 +03:00 |
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f197758162
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Fix hud_scale adjusting for very-very-very-very-very-very-very-very-very small screens
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2016-10-16 02:07:43 +03:00 |
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94740acadf
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Open Google Play Store page of Xash3D(or GitHub Releases page if GP isn't available) when engine isn't installed on the device
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2016-10-16 02:06:41 +03:00 |
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08212b5175
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Launcher design: merge two tabs into one page, remove tabs at all
|
2016-10-16 01:09:00 +03:00 |
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6de85e2184
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Bump version code to 350
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2016-10-15 01:19:03 +03:00 |
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f8e58f3135
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Port a52fda0b19 bugfix
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2016-10-15 01:08:01 +03:00 |
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239e44f26f
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Update credits, bump version (#207)
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2016-10-15 00:55:25 +03:00 |
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c60540a6b3
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Optimize NVG, new cvar: cl_fancy_nvg, default: 0
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2016-10-15 00:51:50 +03:00 |
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158de4fc84
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Fix radar (#206)
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2016-10-15 00:51:09 +03:00 |
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403f6383cd
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Bump version code to 103
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2016-10-12 01:05:21 +03:00 |
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6d456ff967
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Coloring in scoreboard. Disabled by default.
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2016-10-12 00:43:50 +03:00 |
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a2dfc5a4d2
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Update ReGameLite
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2016-10-12 00:43:29 +03:00 |
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23c4a966a7
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Refactor radar. Fix dots placement if hud_scale != 1. New gHUD value -- m_flScale.
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2016-10-11 22:55:27 +03:00 |
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1527619e1c
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Bump version, new cvar: cscl_ver.
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2016-10-10 21:13:44 +03:00 |
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ebd6f58258
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Fix #RadioC
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2016-10-10 20:36:35 +03:00 |
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896014299a
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Delete unneeded files
|
2016-10-10 19:46:24 +03:00 |
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e6c063f7ae
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Update submodules
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2016-10-10 19:37:09 +03:00 |
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585af2ecea
|
Improve build script
|
2016-10-10 19:36:35 +03:00 |
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