Merge pull request #50 from nekonomicon/slideonice

Fix infinite slide in multiplayer.
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Alibek Omarov 2018-02-15 19:47:57 +03:00 committed by GitHub
commit f1793248a1
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1 changed files with 2 additions and 2 deletions

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@ -3312,8 +3312,8 @@ void PM_Move( struct playermove_s *ppmove, int server )
pmove->flags &= ~FL_ONGROUND; pmove->flags &= ~FL_ONGROUND;
} }
// In single player, reset friction after each movement to FrictionModifier Triggers work still. // Reset friction after each movement to FrictionModifier Triggers work still.
if( !pmove->multiplayer && ( pmove->movetype == MOVETYPE_WALK ) ) if( pmove->movetype == MOVETYPE_WALK )
{ {
pmove->friction = 1.0f; pmove->friction = 1.0f;
} }