Commit Graph

357 Commits

Author SHA1 Message Date
Andrey Akhmichin 8fe9ec7496 Merge branch 'sohl1.2' into zombie-x 2024-04-29 01:23:52 +05:00
Andrey Akhmichin c441f4d1e3 Merge branch 'master' into sohl1.2 2024-04-29 01:23:28 +05:00
FreeSlave 7a75ec54a9 Allow using SDL2 joystick on Windows 2024-04-28 19:20:17 +00:00
Roman Chistokhodov fbe839d33e Fix missing #if for joystick declarations 2024-04-28 19:20:17 +00:00
FreeSlave 31b66244e5 Remove USE_SDL2. Always use SDL2 on Windows when available 2024-04-28 19:20:17 +00:00
FreeSlave de1e971fc5 Add WIN32_USE_SDL2 option 2024-04-28 19:20:17 +00:00
FreeSlave 8337b367d8 Allow using SDL2 mouse input functions on Windows 2024-04-28 19:20:17 +00:00
Alibek Omarov 20c7617926
Rename EFLAG_MONSTER to EFLAG_FLESH_SOUND (#449)
This is mentioned in default delta.lst shipped with HL25:

```
	DEFINE_DELTA( eflags, DT_INTEGER, 2, 1.0 ), // JoshA: Changed to 2 for EFLAG_FLESH_SOUND to fix flesh sounds on entities. If a mod ships updated DLLs and not this file, they just won't have that fix.
```
2024-04-14 09:12:07 +00:00
Andrey Akhmichin db33b503e4 Merge branch 'master' into zombie-x 2024-04-07 22:31:34 +05:00
Andrey Akhmichin d68591f417 Merge branch 'master' into sohl1.2 2024-04-07 22:29:02 +05:00
Alibek Omarov f6988f4e49 client: include vcs info to the build and register variables 2024-04-07 16:51:34 +00:00
Alibek Omarov 6f384c4e3e client: do not check for libdl on Windows targets 2024-04-04 14:16:19 +03:00
Alibek Omarov 723ddd7a36 client: wscript: do not enable GOLDSOURCE_SUPPORT on platforms not supported by Valve 2024-03-28 10:52:29 +03:00
Andrey Akhmichin bfe746b6d7 Merge branch 'sohl1.2' into zombie-x 2024-03-24 02:25:03 +05:00
Andrey Akhmichin b45be6f4d0 Merge branch 'master' into sohl1.2 2024-03-24 02:23:12 +05:00
Alibek Omarov cf415b8ef4 Remove unfulfilled dreams (USE_VGUI2) 2024-03-11 01:54:58 +03:00
Alibek Omarov 09a158f2e7 wscript: move libdl check into client, as it's the only subproject that uses it 2024-03-11 00:53:44 +03:00
Andrey Akhmichin 92e6023fd5 Fix build with waf. 2024-03-02 15:52:05 +05:00
Andrey Akhmichin 6f4c02adbd Merge branch 'sohl1.2' into zombie-x 2024-02-24 13:10:52 +05:00
Andrey Akhmichin 53e9c36f27 Set hardcoded fog density to render fog under the latest GoldSrc version. 2024-02-24 03:12:42 +05:00
Andrey Akhmichin 65a1492b12 Merge branch 'master' into sohl1.2 2024-02-23 01:46:33 +05:00
Andrey Akhmichin e0cdfe9ae8 Add Steam Friends Rich Presence cmd calls. 2024-02-14 04:33:36 +05:00
Andrey Akhmichin 1f458edb0b Turn on weapon bobbing by default. 2024-02-13 23:03:14 +05:00
Andrey Akhmichin 7bbc2cf4d7 Update weapon bobbing code. 2024-02-13 05:30:42 +05:00
Andrey Akhmichin 955f7ad436 Port spectator changes from HLSDK 2.4. 2024-02-13 03:41:13 +05:00
Alibek Omarov 011f1afeb6 client: fix -Wparentheses 2024-02-10 04:08:13 +03:00
Andrey Akhmichin fd3755e35c Remove additional android compilation flags. 2024-02-10 04:48:38 +05:00
Andrey Akhmichin b8845fa4c8 Revert "cmake: set -O3 option to android linker."
This reverts commit b8e143f5ac.
2024-02-10 04:42:33 +05:00
Andrey Akhmichin 28112bab77 Fix bullet impact sounds and interpolation artifacts. 2024-02-04 17:46:45 +05:00
Andrey Akhmichin e552d2cc06
Make cycler and func_button speakable targets for scripted_sentence. (#434) 2024-02-03 22:33:15 +00:00
Andrey Akhmichin ccbb5b763e
Port func_vehicle implementation from cs16-client/regamedll_cs. (#428) 2024-01-28 09:14:47 +00:00
Andrey Akhmichin b8e143f5ac cmake: set -O3 option to android linker. 2024-01-15 14:10:37 +05:00
Andrey Akhmichin 38950e4e41 cmake: strip release builds. 2024-01-15 10:00:46 +05:00
Andrey Akhmichin 554dc51472 cmake: add more release optimization flags. 2024-01-15 08:55:36 +05:00
Andrey Akhmichin 86c00428f5 cmake: disable RTTI for *nix. 2024-01-15 07:40:06 +05:00
Andrey Akhmichin b2d171869d Fix windows build. 2024-01-15 07:31:16 +05:00
Andrey Akhmichin 63807139c3 cmake: always use LTO if possible. 2024-01-15 07:18:24 +05:00
Andrey Akhmichin 2f13985e23 Revert "cmake: force to use library naming scheme."
This reverts commit b89ce4c527.
2023-12-21 21:47:02 +05:00
Andrey Akhmichin b89ce4c527 cmake: force to use library naming scheme. 2023-12-11 17:47:05 +05:00
Andrey Akhmichin 050092763e cmake: update minimum required version. 2023-12-08 12:58:52 +05:00
Andrey Akhmichin d3cbed2d1c client: remove useless check. 2023-11-29 13:18:40 +05:00
Andrey Akhmichin 828117d8fc client: loop mp3 sound under GoldSource too. 2023-11-29 13:17:54 +05:00
Andrey Akhmichin acc3848795 client: use normal player tracer to avoid "ghost shots". 2023-11-18 14:16:35 +05:00
Andrey Akhmichin 7ca2750c3d client: Fix compilation. 2023-11-01 02:40:22 +05:00
Andrey Akhmichin dd6995ecbd client: MOTD: Prevent out of bounds access on x86. 2023-11-01 02:27:00 +05:00
Andrey Akhmichin 2218731a86 Include build.h. 2023-11-01 01:49:55 +05:00
Andrey Akhmichin 984986f998 Use definitions from build.h everywhere. 2023-11-01 01:25:07 +05:00
Andrey Akhmichin 04e56448f2 Revert "ARMv8 neon support"
This reverts commit 8da76a8c3f.
2023-09-19 23:13:36 +05:00
Roman Chistokhodov 26d4fac2aa
Respect hud_saytext cvar. Remove redundant print to console (#387) 2023-09-03 12:54:48 +00:00
Alibek Omarov 43710ea984 client: studio: NEON vector types all over place here 2023-07-22 05:49:54 +03:00