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5a315a05ea
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client: hud: detect the availability of HD spritesheets
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2024-07-07 17:53:16 +00:00 |
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ea229edb2c
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client: add hud_allow_hd cvar that increases available HUD spritesheet resolutions up to 1280 and 2560
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2024-07-07 17:53:16 +00:00 |
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Andrey Akhmichin
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63807139c3
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cmake: always use LTO if possible.
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2024-01-15 07:18:24 +05:00 |
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a541a9699c
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
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d95080281f
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Fix implicit conversion (#180)
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2021-06-18 07:40:38 +05:00 |
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745d722a5a
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client: min->Q_min, max->Q_max.
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2019-08-12 02:25:50 +05:00 |
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cec6d7a1bc
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Add HUD_MessageBox. Rename isXashFWGS to IsXashFWGS
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2018-04-02 23:57:09 +03:00 |
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Roman Chistokhodov
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ca590f2420
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Use old API to draw scoreboard and motd lines in goldsource
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2017-12-07 00:31:27 +03:00 |
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d1fbb99574
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Fix some warnings yet.
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2017-07-20 23:32:06 +05:00 |
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d20c4ff329
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Fix build.
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2017-07-02 02:36:56 +05:00 |
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e099224bc5
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Use vgui2 functions for utf-8 print
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2017-03-29 19:59:50 +00:00 |
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2f0174474f
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Oops. Fix macros.
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2016-08-01 22:11:01 +05:00 |
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9e7debbb34
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Client format.
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2016-07-03 18:39:55 +05:00 |
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4304846337
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CRLF to LF all.
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2016-06-04 18:24:23 +05:00 |
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0adbd65d8a
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Fix build clang. Fix UB.
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2016-04-18 01:30:05 +05:00 |
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9fd279a974
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Fix DLLEXPORT macro and move it's defination to separate file
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2016-03-09 17:11:16 +06:00 |
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d254f1bd0e
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Improve client
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2016-03-01 20:18:42 +00:00 |
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0f599684c5
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Upload first port
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2016-02-24 21:26:16 +00:00 |
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