Commit Graph

830 Commits

Author SHA1 Message Date
Roman Chistokhodov 241ee25a54
Replace ResetTouch with SetTouch(NULL) in voltigore code (#145) 2021-01-02 14:23:52 +05:00
Roman Chistokhodov 56fb670dfc
Update pitdronespike (#144) 2021-01-02 14:23:25 +05:00
Roman Chistokhodov 9fc712da01
Fix checking for gag spawnflag (#143) 2020-12-25 11:14:22 +05:00
Andrey Akhmichin 660e21df7d Merge branch 'master' into opfor 2020-11-18 18:11:07 +05:00
Roman Chistokhodov 4b9fe0588b
EXPORT CShockrifle::ClearBeams as it's used as a Think function (#140) 2020-10-30 16:24:24 +05:00
Andrey Akhmichin 2a264d2c9a Add the latest steam changes for cl_autowepswitch cvar. 2020-10-11 00:08:47 +05:00
Andrey Akhmichin 2de2509094 server: remove "mp_" prefix for non-multiplayer cvars. 2020-10-10 22:45:28 +05:00
Andrey Akhmichin 47c13ef873 server: Use separate cvar instead of macro for monster yaw speed fix. 2020-10-10 22:43:19 +05:00
Logan 4be53d8527
server: fix monster yaw speed (#137)
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.

Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
2020-10-10 22:06:04 +05:00
Alibek Omarov dbd9b1c698 public: build: add ARMv8 32-bit support, in case of someone actually uses it 2020-09-28 16:21:32 +03:00
Agent Agrimar a39583f1ef client: cmake: add winmm.lib dependency
This fixes a linker error when compiling for win32 with Goldsrc Support enabled.
2020-09-13 15:06:52 +03:00
Agent Agrimar efe13c3d04 client: wscript: add winmm.lib dependency
This fixes a linker error when compiling for win32 with Goldsrc Support enabled.
2020-09-13 15:06:52 +03:00
Andrey Akhmichin d7509365f0 wscript: Fix compilation. 2020-08-09 22:23:16 +05:00
Andrey Akhmichin 8e4ded4017 wscript: update yet again. 2020-08-09 03:29:46 +05:00
Andrey Akhmichin 2254a16b7b client: wscript: update. 2020-08-02 20:23:29 +05:00
Andrey Akhmichin f20b7259f3 wscript: reorder sources list. 2020-08-01 20:26:28 +05:00
Andrey Akhmichin e239f3e1a5 Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode. 2020-08-01 19:27:51 +05:00
Andrey Akhmichin 1d1c99af9f Merge e98a18a980 2020-07-25 13:29:14 +05:00
Andrey Akhmichin 0324eb0431 Fix possible memory leak. 2020-07-25 09:28:02 +05:00
Roman Chistokhodov c2064d88ed Remove redundant casts to float when retrieving model frames 2020-07-24 10:46:26 +05:00
Roman Chistokhodov 54181adc8e Fix bigmomma node wait 2020-07-24 10:42:02 +05:00
Andrey Akhmichin 2a700daddf
Merge pull request #121 from FreeSlave/opfor-update
Opfor update
2020-04-29 18:39:10 +05:00
Roman Chistokhodov 5cbcc4db42 Merge branch 'master' into opfor-update 2020-04-29 09:42:17 +03:00
Andrey Akhmichin a091e8ce55 Remove duplicated cache size definition. 2020-04-23 12:09:56 +05:00
Andrey Akhmichin 895e7b7503 Move "build" cvar pointer check to GameDLLInit function. 2020-04-22 14:11:03 +05:00
Andrey Akhmichin 6cc78b593d Fix compilation. 2020-04-22 14:07:48 +05:00
Andrey Akhmichin a758e80f71 Remove physics interface. 2020-04-22 13:51:43 +05:00
Andrey Akhmichin 0aecf06741 Remove GPL-licensed headers. 2020-04-22 13:12:23 +05:00
Andrey Akhmichin 6af5c3f472 Safe _snprintf usage. 2020-04-01 13:14:14 +05:00
Andrey Akhmichin a6db1c3c32
Merge pull request #90 from FreeSlave/gauss_overcharge
Stop gauss pulse sound on overcharge
2020-04-01 05:05:35 +05:00
Roman Chistokhodov 3e1e8961bf Stop gauss pulse sound on overcharge 2020-03-31 20:46:37 +03:00
Andrey Akhmichin fa50aeeb0c Fix wrong quotes. 2020-03-21 18:51:14 +05:00
Andrey Akhmichin 9f93606b50 Fix possible null pointer dereference. 2020-03-21 18:45:13 +05:00
Andrey Akhmichin 1a43b00326
Merge pull request #119 from FreeSlave/opfor-ropes-init
Init ropes in Activated instead of delayed think
2020-02-17 19:34:11 +05:00
Roman Chistokhodov 9f932e33f9 Init ropes in Activated instead of delayed think 2020-02-17 14:13:46 +03:00
Andrey Akhmichin 03d65581f4
Merge pull request #118 from FreeSlave/fix_vectorcopy
Fix VectorCopy to work correctly with pointers again
2020-02-16 14:03:44 +05:00
Roman Chistokhodov 18127ef848 Fix VectorCopy to work correctly with pointers again 2020-02-16 11:19:30 +03:00
mittorn c6d793231c wscript: do not set install_path on dos target, set build task names to "server" and "client" 2020-02-12 15:40:06 +07:00
mittorn 9a08968453 fix undefined symbols and conflicts on OpenWatcom 2020-02-12 15:37:46 +07:00
mittorn 3ebf7f097b server: fix include hell in animation.cpp 2020-02-12 15:35:25 +07:00
mittorn 2ba9071798 check if cmath useful, remove posix defines when using owcc 2020-02-12 15:34:05 +07:00
mittorn 8bf08e261c update build.h, add new defines to library_naming.py 2020-02-12 15:30:58 +07:00
mittorn 3a2d8ef5f9 client: remove useless defines 2020-02-12 15:28:50 +07:00
Andrey Akhmichin 7c57dc5318 Merge pull request #117 from FreeSlave/opfor-shockroach
Fix shockroach
2020-02-10 14:12:16 +05:00
Roman Chistokhodov 6445266adb Fix shockroach 2020-02-10 11:54:45 +03:00
Alibek Omarov e67d115d9d
Merge pull request #116 from Aimless-Wanderer/patch-2
wscript: fix join method usage
2019-12-08 15:26:57 +03:00
Aimless-Wanderer 701d78dcec
wscript: fix join method usage 2019-12-08 14:20:24 +02:00
Alibek Omarov e53f15cabf wscript: add option to turn on simple mod hacks 2019-12-02 02:28:51 +03:00
Andrey Akhmichin a7349a5911
Merge pull request #115 from FreeSlave/opfor-update
Opfor update
2019-12-01 17:55:36 +05:00
Roman Chistokhodov 9a4d33dd3e Add monster_massassin_dead (Not used in game, but exists in code 2019-12-01 15:51:33 +03:00