Commit Graph

26 Commits

Author SHA1 Message Date
mittorn b64ad02deb Bouncing items and weapons 2016-08-18 17:49:35 +00:00
mittorn 6e6d539727 Fix build after merge 2016-08-17 12:20:18 +00:00
mittorn 899cc814fb Merge branch 'master' of https://github.com/SDLash3D/hlsdk-xash3d into gravgun 2016-08-16 18:45:37 +00:00
Night Owl 3b8bc0a417 Reformat some files yet. 2016-08-01 16:13:13 +05:00
mittorn 1bc5329185 Fix null pointer deference 2016-07-17 20:11:00 +00:00
Night Owl 1aac42f504 Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
mittorn 60fbcde5bb More gibs 2016-06-04 15:23:46 +03:00
mittorn 396eda42d6 Prop dump code 2016-05-22 23:59:11 +00:00
mittorn 356cfaac53 Add implement SF_PROP_FIXED 2016-05-22 12:47:14 +00:00
mittorn 4b805c8a00 Update gravgun code 2016-03-28 18:38:09 +06:00
mittorn 089928c629 Fix little bugs and respawn 2016-03-27 03:56:54 +06:00
mittorn 59e468ef91 Little tweaks 2016-03-26 18:44:18 +00:00
mittorn d548085f7c Improve weapon and bmodels support 2016-03-25 20:24:38 +00:00
mittorn 7e37c5449b Refactor again, change push mechanizm 2016-03-23 19:08:13 +00:00
mittorn 19a4378397 rework filter 2016-03-23 20:13:22 +06:00
mittorn d035fdd2dd Fix some warns 2016-03-23 19:37:51 +06:00
mittorn 846b9e94cf Use EHANDLE 2016-03-23 16:11:21 +06:00
mittorn 66762b3ac4 Fix some problems found in Visual Studio 2016-03-23 15:34:32 +06:00
mittorn 38bb95920e gravgun code 2016-03-21 16:07:17 +06:00
mittorn f2ea272c02 [prop] Attacker/owner/damage tweak 2016-03-06 20:13:35 +00:00
mittorn 833bd215d7 Increase detonate threshold 2016-03-03 20:36:58 +00:00
mittorn db3aeb6ebf Change explosion damage type 2016-03-03 20:31:01 +00:00
mittorn 700a102f86 Delayed explosion 2016-03-02 15:01:27 +00:00
mittorn 344364cc71 Fix prop bugs 2016-03-02 14:22:22 +00:00
mittorn 81207e3815 Add sed script and convert all SetXXX macros 2016-03-02 11:39:18 +00:00
mittorn 0f599684c5 Upload first port 2016-02-24 21:26:16 +00:00