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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-22 09:56:22 +01:00

engine: client: fix joining current protocol servers

This commit is contained in:
Alibek Omarov 2024-10-08 12:43:29 +03:00
parent a8539ac004
commit 482dc3a5a5

View File

@ -938,7 +938,7 @@ void CL_ParseServerData( sizebuf_t *msg, connprotocol_t proto )
Q_strncpy( gamefolder, MSG_ReadString( msg ), sizeof( gamefolder ));
Host_ValidateEngineFeatures( MSG_ReadDword( msg ));
if( proto == PROTO_LEGACY )
if( proto != PROTO_LEGACY )
{
// receive the player hulls
for( i = 0; i < MAX_MAP_HULLS * 3; i++ )