mirror of
https://github.com/FWGS/xash3d-fwgs
synced 2024-11-22 09:56:22 +01:00
engine: client: fix joining current protocol servers
This commit is contained in:
parent
a8539ac004
commit
482dc3a5a5
@ -938,7 +938,7 @@ void CL_ParseServerData( sizebuf_t *msg, connprotocol_t proto )
|
||||
Q_strncpy( gamefolder, MSG_ReadString( msg ), sizeof( gamefolder ));
|
||||
Host_ValidateEngineFeatures( MSG_ReadDword( msg ));
|
||||
|
||||
if( proto == PROTO_LEGACY )
|
||||
if( proto != PROTO_LEGACY )
|
||||
{
|
||||
// receive the player hulls
|
||||
for( i = 0; i < MAX_MAP_HULLS * 3; i++ )
|
||||
|
Loading…
Reference in New Issue
Block a user