Commit Graph

3494 Commits

Author SHA1 Message Date
Alibek Omarov b41fe076ae engine: server: exclude expired IP filters from check 2024-01-28 10:00:51 +03:00
Alibek Omarov a7c422fde6 engine: platform: make Platform_SetTimer static inline to not fix unused-function 2024-01-28 10:00:51 +03:00
Alibek Omarov 568a394a40 wscript: enable -Wunused-functions 2024-01-28 10:00:51 +03:00
Alibek Omarov 2b6a550405 engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 2024-01-28 10:00:17 +03:00
Alibek Omarov 7200f0da7e 3rdparty: gl-wes-v2: update 2024-01-28 09:55:18 +03:00
Alibek Omarov d3c3c26618 ref: gl: vgl_shim: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
Alibek Omarov 7152393089 ref: soft: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
Alibek Omarov 661e60720d ref: gl: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
Alibek Omarov bf959da7ff engine: libmpg: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
Alibek Omarov 75d476f9df engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
Alibek Omarov b077822f4d filesystem: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
Alibek Omarov 6d3f188675 public: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
Alibek Omarov 0231f5e8ac wscript: warn about missing-prototypes by default for C 2024-01-28 09:55:18 +03:00
Alibek Omarov 901b35d4b1 ref: soft: rework @SNMetamorph's fix for avoiding crash when no world is set (like Customize menu with enabled 3D view) 2024-01-27 17:31:34 +03:00
Alibek Omarov eaafd0ff13 ref: gl: rework @SNMetamorph's fix for avoiding crash when no world is set (like Customize menu with enabled 3D view) 2024-01-27 17:31:26 +03:00
Alibek Omarov 963d9b8f2a ref: soft: remove useless R_CountDynamicLights function 2024-01-27 17:16:01 +03:00
Alibek Omarov 5696c9c96a ref: gl: remove useless R_CountDynamicLights function 2024-01-27 17:15:57 +03:00
Alibek Omarov 862b9e68be engine: server: fix possible null pointer dereference 2024-01-25 16:21:55 +03:00
Alibek Omarov 2f2890cd11 engine: client: use PARM_TEX_FILTERING to figure out whether we should apply half-texel trick to HUD textures when scaling 2024-01-25 05:50:11 +03:00
Alibek Omarov 482aa840e7 ref: soft: add PARM_TEX_FILTERING handler (stub) 2024-01-25 05:47:12 +03:00
Alibek Omarov 4599983c8e ref: gl: add PARM_TEX_FILTERING handler 2024-01-25 05:46:54 +03:00
Alibek Omarov 11172838f2 engine: ref_api: add PARM_TEX_FILTERING into RefAPI to query if filtering is enabled for selected texture 2024-01-25 05:43:51 +03:00
Alibek Omarov 47bc50b8c6 engine: client: fix taking console color from colors.lst 2024-01-25 04:22:20 +03:00
Alibek Omarov 7c82766a5c readme: add sourcehut builds badge [skip ci] 2024-01-24 21:10:21 +03:00
Alibek Omarov 5d6cf62405 engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect 2024-01-24 20:52:21 +03:00
Alibek Omarov edc08e39ef common: move FORCEINLINE from port.h to xash3d_types.h, alongside other compiler-specific attributes 2024-01-24 20:51:34 +03:00
Alibek Omarov a9846e765d waf: upgrade to latest waifu 2024-01-23 21:34:49 +03:00
Alibek Omarov aa54309d5c engine: wscript: fix pthreads check by explicitly checking it in C mode 2024-01-23 21:23:23 +03:00
Alibek Omarov 443317bedf wscript: fix RPATH under OpenBSD 2024-01-23 21:03:10 +03:00
Alibek Omarov ffd320507f ci: enable builds.sr.ht 2024-01-23 20:42:09 +03:00
Alibek Omarov 60df08c11c engine: crashhandler: fix build for NetBSD AMD64 2024-01-23 20:25:17 +03:00
Alibek Omarov 7d464df107 engine: platform: linux: define portability macro for sigevent (oh, glibc...) 2024-01-23 19:22:56 +03:00
Alibek Omarov 296f89acf9 engine: platform: linux: fix build with musl (and probably other libcs) using portability macro 2024-01-23 18:57:33 +03:00
mittorn 5f31417bae ref_gl: fix missing vboarray split transition on some maps 2024-01-19 21:28:49 +03:00
Alibek Omarov 150d98bd15 ref: gl: fix stuck single lightmap texture object when using VBO after updating lightmap 2024-01-19 09:57:11 +03:00
Alibek Omarov f162fbd806 ref: gl: fix fog with enabled overbrights and no vbo 2024-01-19 06:19:42 +03:00
Alibek Omarov 7d8ea61ac2 ref: gl: move glBegin/glEnd outside of the loop in CL_DrawTracers 2024-01-17 02:46:38 +03:00
Alibek Omarov 40041e30eb engine: console: add cvar con_oldfont to toggle usage between fonts.wad fonts or gfx.wad legacy font 2024-01-15 18:11:08 +03:00
Alibek Omarov a247e139bf engine: fix dedicated build 2024-01-15 02:08:30 +03:00
Alibek Omarov 00b2ca7f5a ref: gl: remove duplicates from gl_export.h 2024-01-15 02:08:30 +03:00
Alibek Omarov e58007aab3 wscript: disable /showIncludes based msvcdeps for now, it causes issues with non-English locales 2024-01-14 13:36:49 +03:00
Alibek Omarov dca862a838 engine: host: execute valid rc script if game was started from -game parameter using default launcher 2024-01-14 10:58:27 +03:00
Alibek Omarov 7e71e20714 engine: client: add cvar scr_drawversion to hide engine version in screenshots (sorry, Uncle Mike!) 2024-01-14 10:58:04 +03:00
Alibek Omarov cee6862924 engine: client: try to prepend media/ if audio stream couldn't be opened 2024-01-14 10:58:04 +03:00
Alibek Omarov a8cc68f6b9 ref: gl: fix ripple water is being blurry with gl_texture_nearest after startup 2024-01-14 10:56:58 +03:00
Alibek Omarov 2af0adb629 mainui: update 2024-01-13 05:51:39 +03:00
Alibek Omarov 628ac376ed engine: client: s_dsp: refactoring from hldsp 2024-01-13 05:29:43 +03:00
Alibek Omarov 251e6ac1dc engine: client: s_dsp: use Cvar_DirectSet 2024-01-13 05:29:12 +03:00
Alibek Omarov 9b6518376c engine: cvar: add Cvar_DirectSetValue function 2024-01-13 05:18:30 +03:00
Alibek Omarov 6c3fee7f27 engine: cvar: move common checks if cvar can be updated into generic function 2024-01-13 05:18:09 +03:00