fa1e92b127
engine: request file from server if HTTP locations failed
2024-10-26 20:24:31 +03:00
2d546ccbf7
engine: implement CL_MsgInfo for dedicated server
2024-10-18 03:13:43 +03:00
e11635d15c
engine: server: slight refactoring, hide client calls under XASH_DEDICATED, remove useless dedicated stub
2024-10-04 01:22:59 +03:00
1458014a29
engine: remove unused CL_IsInMenu, don't check for Host_IsDedicated in SCR_BeginLoadingPlaque, it's useless
2024-07-10 10:24:22 +03:00
2b6a550405
engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
2024-01-28 10:00:17 +03:00
a247e139bf
engine: fix dedicated build
2024-01-15 02:08:30 +03:00
371025dc8e
engine: dedicated: add TextureToGamma stub for imagelib
2024-01-09 03:55:07 +03:00
57499dea33
engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions
2023-06-19 07:32:22 +03:00
4005ef831a
engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function
2023-04-03 04:33:19 +03:00
2e3788f23d
engine: dedicated: add CL_HudMessage to dedicated stubs
2023-01-31 07:14:26 +03:00
aa6a1db0a9
engine: remove duplicate svc_strings definition
2022-12-01 00:34:33 +03:00
SNMetamorph
d1a5c33bf1
engine: common: removed unused function Sys_SetClipboardData
2022-05-02 03:29:24 +03:00
8ab97fbbf0
engine: client: Add svc_exec support ( #671 )
...
* Add svc_exec support
* engine: client: add gamedir check for svc_exec
2021-11-14 00:55:15 +03:00
9b1fccd1fa
engine: move Cbuf_Execute to ClientBegin stub for dedicated server, to avoid confusion
2021-06-08 01:08:06 +03:00
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
e3b547c8a9
public: rename mathlib to xash3d_mathlib.
2020-02-12 14:32:26 +05:00
3a416636f1
engine: mark GAME_EXPORT's
2020-01-19 08:15:54 +07:00
0991255534
engine: dedicated: fix dedicated build
2019-11-28 19:23:34 +03:00
9421457b3a
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
2019-11-24 03:52:08 +03:00
936b491248
engine: dedicated: remove unused stub
2019-11-08 01:09:55 +03:00
d382f6886d
engine: fix build
2019-10-05 04:02:25 +03:00
d6bb72f772
engine: dedicated: fix old-style-definitions
2019-10-05 03:17:38 +03:00
b1f23f9ff6
engine: patch dedicated to build
2019-07-27 15:40:57 +03:00
9662ab106f
engine: client: implement errormsg, secure client by checking server IP address we're connected to
2019-07-13 20:54:16 +03:00
a85a856215
engine: implement connection warning dialog showing up, update menu
2019-07-12 22:42:13 +03:00
743c5ca8d5
engine: make dedicated work again
2019-03-22 16:47:52 +03:00
e05c1ed912
HTTP download support
2019-02-02 05:15:59 +07:00
ef39f9c9cf
engine: dedicated: fix build
2018-11-01 23:31:16 +03:00
a03aa3ddb3
Merge 4281 update
2018-10-28 00:39:29 +03:00
d0ff201da2
Fix dedicated compiling errors
2018-06-14 20:31:46 +03:00
0681209114
Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated
2018-05-01 17:30:33 +03:00
0c903c1e56
Fix dedicated server build
2018-04-26 14:11:01 +00:00
5d13112e25
Dedicated build
2018-04-18 18:32:30 +03:00