2378331e47
wscript: enable -Werror=unsequenced, Clang's analogue of -Werror=sequence-point
2023-05-14 09:39:15 +03:00
c61c84ad4f
Revert "wscript: check malloc.h first to make checks on Windows slightly faster"
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This reverts commit 1464e1e2be
.
2023-04-25 12:39:47 +03:00
71c9fd2772
wscript: do not check for --prefix without --enable-packaging, as it's still valid to use
2023-04-25 03:01:35 +03:00
1464e1e2be
wscript: check malloc.h first to make checks on Windows slightly faster
2023-04-25 02:39:07 +03:00
cf557d191a
wscript: make prefix vs destdir installing more safe and predictable
2023-04-25 02:38:36 +03:00
6cb3b2f01a
wscript: print modules help before engine common options
2023-04-17 05:19:56 +03:00
d86ab19351
wscript: refactoring, replace --enable-fs-tests with --enable-tests
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* Run filesystem tests in sequential order, to avoid tests being run
before filesystem_stdio DLL is linked
* Include new interface test in filesystem
2023-04-13 18:40:27 +03:00
35ff062407
wscript: restore NSwitch and PSVita specific link and compiler flags
2023-03-24 02:28:25 +03:00
762e4da7a0
wscript: generic refactoring
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* Add RefDll class to aid in enabling renderers, creating help options, etc
* Fix optimization flags and werrors are being added twice
* Rewrite if not win32: if elif elif into a set of elifs
* Remove mandatory=True in checks, as it's a default option
2023-03-24 01:50:21 +03:00
774ced312f
wscript: enforce -Werror=strict-aliasing
2023-03-14 21:29:35 +03:00
fgsfds
957154f097
scripts: psvita: move TITLEID and APPNAME to engine elf build arguments
2023-03-11 07:09:19 +03:00
fgsfds
2bacc91922
ref: gl: move vgl_shim to ref/gl
2023-03-11 07:09:19 +03:00
fgsfds
5a3e3b3977
ref: gl: add immediate mode shim for psvita
2023-03-11 07:09:18 +03:00
fgsfds
7424b29e56
engine: initial psvita build support
2023-03-11 07:09:14 +03:00
fgsfds
69607d7890
nswitch: do not link libstdc++ into dynamic libraries
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instead only link it to the main executable with --whole-archive, letting the dynamic libs import anything they want from it
2023-02-08 00:52:48 +01:00
fgsfds
65095df124
Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs into switch_newer
2023-02-07 17:15:01 +01:00
3fca567b81
wscript: few more warnings-as-errors
2023-02-06 16:42:09 +03:00
fgsfds
25a1cb8ce7
Nintendo Switch support (again)
2023-02-05 02:09:32 +01:00
82b6da493a
wscript: enforce GCC suspicious sizeof operations warnings as errors
2023-02-03 18:51:50 +03:00
a5d5c1f60b
wscript: cast-align is less effective than ubsan
2023-01-14 10:58:03 +03:00
Xav101
9466461ce0
engine: preliminary support for SGI IRIX ( #1211 )
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* Added definitions for IRIX
* Patchset to get dedicated server to compile on IRIX.
* Cleaned up debug statements in wscript
* Potential bug in IRIX implementation of isnan? For now just use the portable macro.
* Include the platform port files in the build
* Temporary execution script for setting appropriate library search paths to the right locations in the build directory. This should probably get replaced with a more permanent script at some point which lives in the same directory as the normal xash binary, or be replaced by a solution that sets the rpath during config or modifies rpath during install.
* Clean up formatting and remove unneeded debugging statements
* Added GPL copyright notice and description
* Moved to irix platform folder and edited script
* Re-introduced _inline macro
* Replace spaces with tabs
Co-authored-by: Xav101 <xaviernye@msn.com>
2023-01-14 09:35:30 +03:00
953dd3d1a7
wscript: tidy up checks, add check for GNU strchrnul
2022-12-27 02:31:46 +03:00
46979419ae
wscript: check Android's log library globally
2022-11-17 01:23:33 +03:00
45de874598
wscript: always load msvc options
2022-11-16 04:20:02 +03:00
e0216e2658
wscript: don't clean QtCreator files and reconfigure saved options
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Cleanup imports
2022-10-04 03:02:49 +03:00
0f2bb5720b
wscript: respect --libdir argument with packaging enabled. Fix a typo in --disable-soft description
2022-10-02 22:28:53 +03:00
dettlaff
a520d245a6
wscript: fix typo in --enable-bundled-deps configure option
2022-09-12 07:18:24 +03:00
f141869ce3
wscript: disable building extras.pk3 for Android
2022-09-11 02:22:26 +03:00
f571a41cf3
wscript: allow to setup engine default gamedir during configure
2022-09-11 02:12:44 +03:00
686a966ff7
wscript: now waf builds extras archive by itself, using Python standard library's zipfile
2022-09-11 01:39:29 +03:00
b1e2e84a11
wscript: adapt main and ref_gl wscripts to new directory layout, add flag to build all renderers at once
2022-09-10 22:52:52 +03:00
17b091e5a9
wscript: adapt to new folder structure
2022-09-10 22:52:52 +03:00
19c2061831
wscript: define CUSTOM_MODES and try to link with export that only exists when CUSTOM_MODES was defined in build-time
2022-08-31 19:48:42 +03:00
4110ee0928
wscript: require Opus Custom for build
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Apparently, not all Linux distributions enable it. Anyway, we can build codec ourselves
2022-08-31 05:44:23 +03:00
a7d4cafe10
wscript: finally disable building opus for dedicated
2022-08-25 19:33:16 +03:00
e6c55107c7
wscript: fix game_launch not being included
2022-08-19 05:38:47 +03:00
238162bb79
wscript: move system opus detection to main wscript, so we can avoid including subproject
2022-08-19 04:03:53 +03:00
1fda8753bd
wscript: rework subproject filtering, use lambdas everywhere. Deprecate --ignore-projects flag, use Waf capability to select targets instead
2022-08-19 03:10:34 +03:00
SNMetamorph
68f633e9cd
wscript: fixed opus include path
2022-08-18 04:46:11 +03:00
SNMetamorph
a520af42e8
wscript: opus subproject set as mandatory
2022-08-18 04:46:11 +03:00
44cd03f464
wscript: refactor opus wscript files, now it builds only if system package wasn't found
2022-08-18 04:46:11 +03:00
2b9e050f57
engine: voice support
2022-08-18 04:46:11 +03:00
90c566dde3
wscript: enable GCC's -Wmisleading-indentation
2022-08-06 20:17:42 +03:00
5e4fc64430
filesystem: introduce new module, based on engine filesystem.
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The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2022-07-28 18:56:02 +03:00
854bfb8673
wscript: woops, msvcrt don't actually have stristr
2022-06-29 04:02:57 +03:00
d52b07beac
wscript: add stristr/strcasestr presense check
2022-06-29 02:43:09 +03:00
c69ea00e79
wscript: better _FILE_OFFSET_BITS check, as suggested by @nekonomicon
2022-06-12 04:25:09 +03:00
acffeb1dad
wscript: enable gl4es for Android builds
2022-06-12 03:06:31 +03:00
6dbb694fdc
wscript: define _FILE_OFFSET_BITS=64 on 32-bit systems if libc (presumably glibc) supports it
2022-02-01 19:42:38 +03:00
5aa6bfee85
engine: first attempts on fuzzing the engine
2022-01-15 06:24:57 +03:00