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Commit Graph

787 Commits

Author SHA1 Message Date
34fa1b5ec8 engine: remove PORT_CLIENT, we should randomize client port by default, thus allowing easier connections from same IP address 2023-10-05 11:06:04 +03:00
e4ae386964 engine: network: fix incorrect usage of qboolean, when it should be net_gai_state_t 2023-09-12 20:40:14 +03:00
aeece35291 engine: soundlib: mp3: fix check for Unicode in ID3v2.4 TXXX tag 2023-08-30 22:57:39 +03:00
Emil Tomczyk
abd7f3dca3
engine: crashhandler: changed register names for NetBSD x86 (#1414)
Probably also needs change for x86_64
2023-08-30 18:53:41 +03:00
ab5a9eec53 engine: soundlib: snd_mp3: fix extra-format-args 2023-08-21 10:02:43 +03:00
4ed562697b engine: soundlib: fix sizeof parameter in previous commit, I'm an idiot 2023-08-18 11:50:58 +03:00
64166c7d82 engine: soundlib: fix slashes in Sound_GetApproxWavePlayLen, as it can be called from game DLL 2023-08-18 11:47:01 +03:00
0df89bddeb engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 2023-08-08 19:38:57 +03:00
79f2c69963 engine: soundlib: missing newline in warning message about truncated WAV file 2023-08-05 04:05:23 +03:00
2067667c9c engine: fix inverted check in DLL unloading in settings.scr parsing
Fixes: aee99f6094
2023-08-03 02:40:02 +03:00
e017b9145f engine: common: cvar: fix buffer overflow in Cvar_ValidateString 2023-08-03 01:12:16 +03:00
c1c27c5f18 engine: net_ws: fix printing multicast IPv6 address 2023-08-03 01:11:54 +03:00
aee99f6094 engine: don't release DLL that wasn't loaded during settings.scr parsing. This should be deleted as soon as possible! 2023-08-03 01:11:06 +03:00
bf03f739bb engine: soundlib: snd_wav: take FindNextChunk fixes from FTEQW 2023-08-03 01:05:46 +03:00
e23580c1de engine: remove czeror sequence parser
This file initially came from HLND, a Chinese GoldSrc recreation.
It turned out to be suspiciously close to the original version, down
to the comments and code style. We don't work with leaked sources here,
so remove it.

A proper parser should be reimplemented from ground-up, when we will
start working on CZDS support.
2023-07-26 19:40:03 +03:00
b39378a6da engine: common: fix warning about read-only cvar. In fact, we should force set them. 2023-07-22 05:50:38 +03:00
013bfe5c34 engine: common: sys_con: always read from stdin when engine is in dedicated mode 2023-06-30 01:44:03 +03:00
6ea8d141d9 engine: common: net_encode: fix usage of new Delta_ClampIntegerField, minor fixes 2023-06-28 14:30:06 +03:00
bdc2390d41 Revert "engine: common: net_encode: rewrite Delta_CompareField to be more efficient"
This reverts commit 82addf11bb.
2023-06-28 14:26:42 +03:00
acc113309c Revert "engine: common: net_encode: fix Delta_CompareField to include integer clamping, in case if no updates happen in significant bits"
This reverts commit 6a7b330463.
2023-06-28 14:26:40 +03:00
5afda72290 engine: common: net_encode: simplify Delta_ClampIntegerField 2023-06-28 05:07:53 +03:00
6a7b330463 engine: common: net_encode: fix Delta_CompareField to include integer clamping, in case if no updates happen in significant bits 2023-06-28 04:47:12 +03:00
f5b9826fd9 engine: common: net_encode: directly access delta description struct than searching for it every time 2023-06-27 19:56:32 +03:00
82addf11bb engine: common: net_encode: rewrite Delta_CompareField to be more efficient 2023-06-27 18:06:24 +03:00
40e248aa63 engine: common: remove unused tentlist_t definition 2023-06-27 17:30:09 +03:00
7e06d049f5 engine: common: static-ize common.c functions, set GAME_EXPORT to API functions 2023-06-20 14:19:44 +03:00
8350d81c18 engine: server: static-ize sv_pmove functions 2023-06-19 07:38:18 +03:00
57499dea33 engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 2023-06-19 07:32:22 +03:00
6b223f1325 engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 2023-06-19 07:11:49 +03:00
23f1c43282 engine: common: net_buffer: use uint32_t in place of dword 2023-06-06 00:28:23 +03:00
a7c76ac0bf engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs 2023-06-06 00:26:54 +03:00
26959cd280 engine: common: net_encode: use stdint.h types in Delta_CompareField 2023-06-06 00:20:56 +03:00
ba039b8e71 engine: drop XASH_DYNAMIC_DLADDR 2023-06-05 20:30:18 +03:00
02ce80981c filesystem: update optional funcs interface, add platform-specific GetNativeObject call 2023-06-05 20:30:18 +03:00
7fd1534753 engine: common: cvar: remove unused CVAR_TO_BOOL macro 2023-05-27 21:52:58 +03:00
9e0d389d9e engine: server: moved server cvars to static allocation 2023-05-27 21:52:58 +03:00
70b26a13c2 engine: allow ref dlls to use convar_t 2023-05-27 21:52:58 +03:00
4ce2475602 engine: common: move network cvars to static allocation 2023-05-27 21:52:58 +03:00
e7ece41ba0 engine: common: move model cvars to static allocation 2023-05-27 21:52:58 +03:00
214fc7e827 engine: common: move host cvars to static allocation 2023-05-27 21:52:58 +03:00
1ee01163b7 engine: client: move scrn cvars to static allocation 2023-05-27 21:52:58 +03:00
5d7d5319fd engine: move ref cvars to static allocation 2023-05-27 21:52:58 +03:00
f13c285287 filesystem: verbose error printing in FS_SetCurrentDirectory, move error reporting from engine 2023-05-26 22:29:34 +03:00
cb43df43ef engine: common: cvar: do not check if cvar was registered in DirectSet when it has valid next pointer 2023-05-24 03:51:16 +03:00
3a0f1763fb engine: whereami: update from our downstream fork (only cosmetic changes) 2023-05-15 01:51:14 +03:00
19582cdf11 engine: simplify force version drawing logic 2023-05-14 09:50:17 +03:00
4856a3c084 Revert "engine: soundlib: wav: attempt to make FindNextChunk more safe"
This reverts commit 78e239d883.
2023-05-05 21:19:58 +03:00
78e239d883 engine: soundlib: wav: attempt to make FindNextChunk more safe 2023-05-02 08:54:37 +03:00
5a7b68fcc1 filesystem: add new export FS_GetFullDiskPath, similar to FS_GetDiskPath, but generates full path to the file, including searchpath 2023-05-02 08:52:54 +03:00
710b234493 engine: add new pretty --help output 2023-04-30 10:14:02 +03:00