Commit Graph

729 Commits

Author SHA1 Message Date
Alibek Omarov 5b52a9a19f engine: protocol: increase MAX_LIGHTSTYLES from 64 to 256, protocol limit as it encoded as unsigned byte 2023-04-20 10:35:21 +03:00
Alibek Omarov cacfff008f engine: common: enable autocomplete for mp3 command 2023-04-19 17:54:45 +03:00
Alibek Omarov 8d6ac3fad4 engine: common: net_encode: cosmetic changes, static-ize functions, move private macros 2023-04-18 05:16:57 +03:00
Tim Schumacher 6518a5cf8b engine: whereami: Add SerenityOS 2023-04-17 19:30:11 +03:00
Alibek Omarov 248be5458f engine: common: hpak: do not print hashpak contents in quiet mode 2023-04-17 04:39:21 +03:00
Alibek Omarov 2e7306e96a engine: network: fix missing newline in IP port allocation error message 2023-04-17 04:37:16 +03:00
Alibek Omarov f67b97e63c engine: common: mod_bmodel: remove useless copy before Q_strnlwr, as Q_strnlwr already copies string 2023-04-15 04:08:40 +03:00
Alibek Omarov de88aec958 filesystem: restore DarkPlaces contributors copyrights lost in filesystem_stdio
* Add Xash3D FWGS contributors copyrights
2023-04-15 02:39:38 +03:00
Alibek Omarov 7f31871b5a engine: common: zone: restore Id Software and Darkplaces copyrights, add Xash3D FWGS copyrights 2023-04-15 02:39:16 +03:00
Alibek Omarov 824a34ee1e engine: common: imgelib: fix declaration after statement in test code 2023-04-14 18:58:43 +03:00
Alibek Omarov 4d4162336a engine: common: mod_bmodel: apply code style fixes to match existing code, for consistency 2023-04-11 03:11:23 +03:00
Jonathan Poncelet 372514151d engine: common: mod_bmodel: Fixed default texture name check
REF_DEFAULT_TEXTURE defines the canonical name, so is used
instead of a string literal.
2023-04-11 01:41:20 +03:00
Jonathan Poncelet 6c9ce478a9 engine: common: mod_bmodel: Fixed Con_Printf warnings
Some formatting characters did not match up with their
values.
2023-04-11 01:41:20 +03:00
Jonathan Poncelet 78555ab125 engine: common: mod_bmodel: Tidied texture loading procedure 2023-04-11 01:41:20 +03:00
Alibek Omarov 129de871e3 engine: common: hpak: use statically allocated hpk_maxsize cvar because gamedll can re-register it for some reason 2023-04-03 06:22:55 +03:00
Alibek Omarov c24a1fafc5 engine: add missing HPAK_CheckSize/Integrity calls 2023-04-03 06:04:48 +03:00
Alibek Omarov cee3757e6f engine: common: hpak: add hpak deletion in validate function 2023-04-03 06:04:18 +03:00
Alibek Omarov dc0982932b engine: common: sequence: static-ize private functions 2023-04-03 04:33:19 +03:00
Alibek Omarov eef1e1868a engine: common: remove unused BaseCmd_Replace 2023-04-03 04:33:19 +03:00
Alibek Omarov 4005ef831a engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function 2023-04-03 04:33:19 +03:00
Alibek Omarov b0c71c598f engine: common: remove unused Mod_AmbientLevels 2023-04-03 04:33:19 +03:00
Alibek Omarov 9cdce1ce69 engine: network: remove unused MSG_Read/WriteBitFloat 2023-04-03 04:17:54 +03:00
Alibek Omarov 004ac8105e engine: common: identification: static-ize all functions 2023-04-03 04:04:25 +03:00
Alibek Omarov 12efcf1c44 engine: network: remove some totally ununsed functions 2023-04-03 03:13:50 +03:00
Alibek Omarov 48988e66bd engine: client: fix missing HTTP_ResetProcessState call 2023-04-03 03:11:39 +03:00
Alibek Omarov 01e0542223 engine: server: move master announce logic to masterlist, keep unique heartbeat challenge and heartbeat timer for each master 2023-04-03 00:57:47 +03:00
Alibek Omarov 93a7ccd14f engine: network: add net_gai_state_t enum for NET_StringToAdrNB result value 2023-04-03 00:15:35 +03:00
Alibek Omarov c2992afb4a engine: network: make all HTTP commands and cvars restricted, except http_addcustomserver. Also zero http_useragent by default (it's autogenerated now) 2023-03-31 01:22:41 +03:00
Alibek Omarov b99e7a6304 engine: network: include build info to default HTTP useragent 2023-03-31 01:16:17 +03:00
SNMetamorph 48e199bfa1 engine: common: enabled printing logs to stderr for psvita platform only in developer mode 2023-03-27 03:52:51 +03:00
SNMetamorph e3103249f4 engine: platform: psvita: added developer mode button to launcher 2023-03-27 03:52:51 +03:00
Alibek Omarov fcda7517fe engine: common: soundlib: add support for MP3 looping through custom ID3v2.4.0 tagging 2023-03-27 03:51:42 +03:00
Alibek Omarov 1caa276531 engine: common: imagelib: fix loading cubemaps
Loop break was a bug that was added after refactoring imagelib loader.

In fact, it was mindlessly copypasted from old code, where same break was
used to quickly exit from inner format bruteforcing loop, than outer cubemap
loading loop.
2023-03-25 07:02:29 +03:00
Alibek Omarov ec355a83d1 engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead 2023-03-24 01:52:14 +03:00
SNMetamorph 714b4f45e4 engine: common: added COM_GetResourceTypeName function 2023-03-20 16:29:43 +03:00
SNMetamorph 68be8157ea engine: common: soundlib: added Sound_SupportedFileFormat function 2023-03-20 16:29:43 +03:00
Alibek Omarov 8c80d3b85d engine: common: cvar: add exception for cl_dodmusic cvar to fix Day of Defeat Beta 1.3 music issue 2023-03-18 20:34:30 +03:00
Alibek Omarov 33c0764e65
engine: common: system: fix inverted COM_CheckStringEmpty in Sys_GetCurrentUser for Vita
Thanks @fgsfdsfgs for pointing out
2023-03-17 17:29:40 +03:00
Alibek Omarov d4610e30fd engine: common: net_encode: fix strict aliasing by converting it to use float_bits_t union 2023-03-14 21:29:35 +03:00
Alibek Omarov 885cda971d engine: common: net_buffer: fix strict aliasing by converting it to use float_bits_t union 2023-03-14 21:29:35 +03:00
Alibek Omarov da5ec56567 engine: common: con_utils: fix const qualifier discard in Con_CheckName 2023-03-14 00:35:07 +03:00
Alibek Omarov e664e80b27 engine: common: mod_bmodel: replace few more obvious va calls by temp buffer and Q_snprintf 2023-03-13 06:25:57 +03:00
Alibek Omarov d177b6f528 engine: cvar: consolidate auto description for GLCONFIG cvars
Fix bug when GLCONFIG cvars didn't had it's respective CLIENTDLL or GAMEUIDLL flags
2023-03-13 06:22:54 +03:00
Alibek Omarov 116a605248 engine: common: replace some obvious va uses by temp buffer and Q_snprintf or equivalent code 2023-03-13 06:08:36 +03:00
Alibek Omarov d667845777 engine: convert Cbuf_AddText with va to Cbuf_AddTextf 2023-03-13 05:31:27 +03:00
Alibek Omarov b12b2aaf79 engine: common: cmd: add Cbuf_AddTextf wrapper 2023-03-13 05:28:53 +03:00
Alibek Omarov 6b62f9c1b9 engine: convert Cvar_Get with va to Cvar_Getf 2023-03-13 05:19:32 +03:00
Alibek Omarov fb2ba6a6e2 engine: common: net_buffer: add MSG_WriteStringf wrapper 2023-03-13 05:12:46 +03:00
Alibek Omarov fb6e310eab public: move va() function back to engine, it's not recommended to use in shared modules 2023-03-13 02:44:59 +03:00
Alibek Omarov bcbd1a59c6 engine: common: base_cmd: add a simple benchmark within basecmd_test command 2023-03-13 02:40:48 +03:00