Gleb Mazovetskiy
69e15e9c7b
gl4es: Fix so
name and add to renderer collector
...
1. `libref_gles2_gl4es.so` -> `libref_gl4es.so` because this is what's
passed to `R_LoadRenderer`.
2. Add `gl4es` to `DEFAULT_RENDERERS` so that `R_CollectRendererNames`
finds it.
2020-12-29 00:44:42 +03:00
Gleb Mazovetskiy
a92b310e0e
Add gl4es submodule
...
Fixes #248
2020-12-28 16:11:04 +03:00
Gleb Mazovetskiy
36b32cad0f
Fix 2 instances of void* pointer arithmetic
...
Partially reverts 341e440c07
Let's see if this fixes the windows build on travis
2020-12-28 13:08:18 +03:00
5f54582692
ref_gl: simplified strings operations.
2020-11-29 13:46:48 +03:00
bb387cfe4b
ref_gl/gl4es: fix android build
2020-11-18 12:19:52 +03:00
341e440c07
public,sprites: fix -Wcast-align, disable -Werror for it
2020-11-18 12:15:54 +03:00
c80da05e94
ref_gl: make renderer fallback possible
2020-07-08 08:46:07 +07:00
0db1a7743d
engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this
2020-05-12 02:00:34 +03:00
FOTMarut
53768c84d6
ref_gl: de-duplicate GL function definitions
...
- Used APIENTRY_LINKAGE in ref_gl to remove duplicate definitions of GL
functions among translation units
- Fixes building ref_gl with -fno-common (GCC 10)
2020-05-02 18:57:37 +03:00
FOTMarut
3c2840f7d1
ref_gl: Added APIENTRY_LINKAGE macro
...
- Added APIENTRY_LINKAGE macro to specify linkage of GL functions inside
ref_gl/gl_export.h
Currently defaults to empty (-> auto)
2020-05-02 18:57:37 +03:00
544fc63b6b
ref_gl: nanogl: update
2020-03-30 00:48:31 +03:00
4c6fd79f07
tgmath: remove including tgmath.h in everything that uses xash3d_mathlib, as it's included already
2020-03-30 00:42:10 +03:00
3c8ce640c4
Merge neko/mathlib into master
2020-03-04 05:38:30 +03:00
4994a7ef6f
ref_gl: fix build
2020-02-25 19:08:17 +07:00
0c69f7649c
ref_gl: add gl4es support
2020-02-25 12:59:04 +07:00
8f8c8e6614
ref: add export that returns GL_GetProcAddress for renderapi
2020-02-25 12:59:04 +07:00
e3b547c8a9
public: rename mathlib to xash3d_mathlib.
2020-02-12 14:32:26 +05:00
2e2a716710
ref_api: fix remap code
2020-01-30 07:15:23 +07:00
22dc5b7416
Merge branch 'lib' of https://github.com/FWGS/xash3d-fwgs
2020-01-18 07:15:45 +07:00
0fe18ae6dc
engine: fix -Wmaybe-uninitialized
2019-12-24 02:47:51 +03:00
e11a08064d
engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
2019-12-23 06:48:17 +03:00
ac75bdf2d4
ref_gl: update gl-wes-v2 submodule
2019-12-01 01:42:27 +03:00
c07109e69c
engine: fix -Wincompatible-pointer-types, add it to Werror list
2019-11-28 19:18:50 +03:00
9421457b3a
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
2019-11-24 03:52:08 +03:00
177f8ed653
platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options
2019-11-18 03:31:55 +07:00
09203dc512
ref_gl: temporarily fix water drawing on GLES
2019-11-17 18:51:39 +03:00
3c3d5d472e
ref_gl: bring back glDrawRangeElements support
2019-11-17 18:51:03 +03:00
0cb591821a
Merge sdl12-port into master
2019-11-06 22:29:04 +03:00
15924aebaa
xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined
2019-11-05 01:41:35 +03:00
79adaa11e0
lowmemory: merge
2019-11-05 01:15:31 +03:00
d2740f78c1
wscript: refactoring, add waf_unit_test, disable -Wdouble-promotion, rename fast as fastnative and leave fast without -march=native for x-compiling
2019-11-05 01:01:33 +03:00
1365020302
ref: add enum for screen rotation
2019-11-04 20:27:46 +07:00
aa6674b032
engine: support compiling with gcc3
2019-11-02 08:56:07 +03:00
5e8373fa46
engine: slightly update RefAPI
2019-11-02 08:56:07 +03:00
0dd91ceda2
xash3d-fwgs: append missing new line at the end of file
2019-11-02 08:56:07 +03:00
7f6395fa7d
ref: display transformation API
2019-10-31 01:36:07 +07:00
1decb1c7fb
xash3d-fwgs: append missing new line at the end of file
2019-10-27 22:29:03 +03:00
78baf568ae
engine: more double promotion fixes
2019-10-18 16:46:54 +03:00
1218f4aeb6
ref_gl: explicitly cast literals to floats
2019-10-18 16:46:54 +03:00
49a133514a
ref_gl: fix wrong type
2019-10-18 07:51:11 +03:00
1e7abdc144
wscript: fix ref_gl linking
2019-10-11 04:21:35 +03:00
ae624801ac
wscript: proper default showing in help
2019-10-11 03:46:17 +03:00
8889bda261
wscript: use ConfigurationContext.define instead of appending to env['DEFINES']
2019-10-11 03:42:20 +03:00
a5fa4df37c
ref_gl: fix wrong texture resampling condition
2019-10-10 06:02:26 +03:00
ddf070b63d
ref_gl: fix build
2019-10-06 06:55:16 +03:00
73516eea4c
ref_gl: update glwesv2 submodule
2019-10-05 03:34:52 +03:00
dc207a449c
engine: fix -Werror=strict-prototypes
2019-10-05 02:09:45 +03:00
94d0c78913
ref_gl: update gles2 wrapper
2019-09-28 21:17:16 +03:00
34463dcddc
ref_gl: fix glConfig.max_texture_units when GL_MAX_TEXTURE_UNITS_ARB query not supported
2019-09-28 21:13:38 +07:00
6e95e19589
submodules: update
2019-09-25 04:09:48 +03:00