Commit Graph

1469 Commits

Author SHA1 Message Date
Alibek Omarov 93a7ccd14f engine: network: add net_gai_state_t enum for NET_StringToAdrNB result value 2023-04-03 00:15:35 +03:00
Alibek Omarov 892e5c59eb engine: server: convert public_server cvar to static allocation 2023-04-02 22:48:47 +03:00
Alibek Omarov c2992afb4a engine: network: make all HTTP commands and cvars restricted, except http_addcustomserver. Also zero http_useragent by default (it's autogenerated now) 2023-03-31 01:22:41 +03:00
Alibek Omarov b99e7a6304 engine: network: include build info to default HTTP useragent 2023-03-31 01:16:17 +03:00
Alibek Omarov 8888b456df engine: client: cl_tent: rewrite R_Sprite_Explode to be closer to original function but support Xash extensions 2023-03-30 04:42:48 +03:00
Alibek Omarov 53987f47e2 engine: client: use alternative ease-in ease-out function in sound fade 2023-03-30 04:40:54 +03:00
Alibek Omarov 6c62136f11 engine: client: avi: convert filename to wide characters before passing it into VFW API 2023-03-28 22:42:16 +03:00
Alibek Omarov f34b35be5a engine: client: avi: re-attribute AVI support code by restoring original author copyright 2023-03-28 22:42:16 +03:00
Alibek Omarov 4b5ee87de1 engine: client: adapt to RefAPI 4 changes. Fix interpolation issue after reloading a save 2023-03-28 21:34:51 +03:00
Alibek Omarov f1487cf576 engine: ref_api: bump RefAPI version to 4, R_StudioEstimateFrame now has time argument 2023-03-28 20:42:18 +03:00
SNMetamorph b2ea8c9d18 engine: platform: win32: enabled attaching to existing console instead of creating new 2023-03-27 20:31:52 +03:00
Alibek Omarov 6e27926a10 engine: simplify XASH_USE_EVDEV macro usage by giving it's defined positive value 2023-03-27 17:28:19 +03:00
Alibek Omarov 96c30371b7 engine: client: better specify rawinput enabling condition on Win32 2023-03-27 17:22:48 +03:00
Alibek Omarov 9a42f4149f engine: client: disable enabling mouse cursor in key_message (typing in chat) 2023-03-27 17:22:48 +03:00
SNMetamorph 3361e74f54 engine: client: console: fixed console scrolling on psvita platform 2023-03-27 03:52:51 +03:00
SNMetamorph 48e199bfa1 engine: common: enabled printing logs to stderr for psvita platform only in developer mode 2023-03-27 03:52:51 +03:00
SNMetamorph 575179dbf5 engine: client: added default dead zone values for psvita platform 2023-03-27 03:52:51 +03:00
SNMetamorph e024a67436 engine: platform: psvita: fixed vrtld error reporting 2023-03-27 03:52:51 +03:00
SNMetamorph e3103249f4 engine: platform: psvita: added developer mode button to launcher 2023-03-27 03:52:51 +03:00
SNMetamorph 0746cb5365 engine: platform: psvita: disabled back touch sensor 2023-03-27 03:52:51 +03:00
Alibek Omarov fcda7517fe engine: common: soundlib: add support for MP3 looping through custom ID3v2.4.0 tagging 2023-03-27 03:51:42 +03:00
Alibek Omarov 2c77f4c566 engine: client: notify client.dll about local player in firstplayer mode for use in custom renderers 2023-03-27 03:47:42 +03:00
Alibek Omarov 1caa276531 engine: common: imagelib: fix loading cubemaps
Loop break was a bug that was added after refactoring imagelib loader.

In fact, it was mindlessly copypasted from old code, where same break was
used to quickly exit from inner format bruteforcing loop, than outer cubemap
loading loop.
2023-03-25 07:02:29 +03:00
Alibek Omarov 3ccbc7a28c engine: client: ref_common: r_refdll is not a VIDRESTART cvar 2023-03-24 18:03:06 +03:00
Alibek Omarov 8bb5ec5e26 ref: remove renderer description export, it's unused now 2023-03-24 02:54:14 +03:00
Alibek Omarov ec355a83d1 engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead 2023-03-24 01:52:14 +03:00
Alibek Omarov 182d8edb42 engine: wscript: define enabled renderers as macros 2023-03-24 01:50:53 +03:00
Alibek Omarov 098c4c009b engine: platform: sdl: fix incorrect HICON cast in SetClassLongPtr call 2023-03-21 05:16:07 +03:00
Alibek Omarov dca637d4bb engine: client: eliminate pfnServerCmd limit and, like GoldSrc, send our server command immediately to netchan 2023-03-21 04:25:32 +03:00
SNMetamorph eac8c116a8 engine: server: sv_init: compiling error fix & minor cleanup 2023-03-20 16:29:43 +03:00
SNMetamorph a03019f5e4 engine: server: sv_init: enabled handling sound resources specifically
This is for timely precaching on client side. Otherwise, files are being downloaded to client, but not precached immediatly after it, and therefore causing a late precaching of sound (obvious, this is bad)
2023-03-20 16:29:43 +03:00
SNMetamorph 714b4f45e4 engine: common: added COM_GetResourceTypeName function 2023-03-20 16:29:43 +03:00
SNMetamorph 68be8157ea engine: common: soundlib: added Sound_SupportedFileFormat function 2023-03-20 16:29:43 +03:00
Alibek Omarov 8c80d3b85d engine: common: cvar: add exception for cl_dodmusic cvar to fix Day of Defeat Beta 1.3 music issue 2023-03-18 20:34:30 +03:00
Alibek Omarov 33c0764e65
engine: common: system: fix inverted COM_CheckStringEmpty in Sys_GetCurrentUser for Vita
Thanks @fgsfdsfgs for pointing out
2023-03-17 17:29:40 +03:00
Alibek Omarov 4ada40e8a8 engine: client: check if we should discard local player entity before HUD_AddEntity call, allowing CL_IsThirdPerson hack used in MMod 2023-03-15 06:28:20 +03:00
Alibek Omarov 1630d87c0d engine: client: do not alter the state if invalid HANDLE was passed to pfnSPR_Set. Fixes Half-Life: MMod 2023-03-15 04:58:33 +03:00
Alibek Omarov 3a956a1ad3 engine: client: initialize variables in SPR_Width/Height/Frames functions, in case R_GetSpriteParms fails 2023-03-15 04:58:00 +03:00
Alibek Omarov fec3d33dcf engine: client: cl_securedstub: fix strict aliasing in secured module initializing 2023-03-14 21:29:35 +03:00
Alibek Omarov d4610e30fd engine: common: net_encode: fix strict aliasing by converting it to use float_bits_t union 2023-03-14 21:29:35 +03:00
Alibek Omarov 885cda971d engine: common: net_buffer: fix strict aliasing by converting it to use float_bits_t union 2023-03-14 21:29:35 +03:00
Alibek Omarov da5ec56567 engine: common: con_utils: fix const qualifier discard in Con_CheckName 2023-03-14 00:35:07 +03:00
Alibek Omarov e664e80b27 engine: common: mod_bmodel: replace few more obvious va calls by temp buffer and Q_snprintf 2023-03-13 06:25:57 +03:00
Alibek Omarov d177b6f528 engine: cvar: consolidate auto description for GLCONFIG cvars
Fix bug when GLCONFIG cvars didn't had it's respective CLIENTDLL or GAMEUIDLL flags
2023-03-13 06:22:54 +03:00
Alibek Omarov 2ef3d78d9f engine: client: netgraph: replace CL_DrawString with va calls by CL_DrawStringf 2023-03-13 06:16:17 +03:00
Alibek Omarov 5ea5e1167b engine: client: font: add CL_DrawStringf wrapper 2023-03-13 06:15:45 +03:00
Alibek Omarov 116a605248 engine: common: replace some obvious va uses by temp buffer and Q_snprintf or equivalent code 2023-03-13 06:08:36 +03:00
Alibek Omarov 9690fe9334 engine: client: replace some obvious va uses by temp buffer and Q_snprintf 2023-03-13 06:03:44 +03:00
Alibek Omarov a81fa84321 engine: server: replace some obvious va uses to temp buffer and Q_snprintf 2023-03-13 06:00:38 +03:00
Alibek Omarov 5ef97ae99e engine: convert Info_SetValueForKey with va to Info_SetValueForKeyf 2023-03-13 05:37:45 +03:00