Commit Graph

35 Commits

Author SHA1 Message Date
Alibek Omarov b797e0af1a Merge 4483 update 2019-05-25 02:44:24 +03:00
Alibek Omarov c215b89923 Apply 4483 update 2019-05-19 15:01:23 +03:00
Alibek Omarov fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
Alibek Omarov 62f04137a5 engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated 2019-03-22 18:41:57 +03:00
Alibek Omarov 743c5ca8d5 engine: make dedicated work again 2019-03-22 16:47:52 +03:00
mittorn bf2f829382 Disable Mod_ClearUserData in SV_UnloadProgs (it is still called on restart) 2019-03-17 21:26:38 +07:00
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 2019-03-15 21:23:59 +03:00
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
mittorn 7b36796f41
Merge pull request #20 from x6herbius/improve-logging
Made various log messages more informative
2019-02-01 05:59:35 +00:00
Alibek Omarov 4d63eb4413 sv_game: fix pfnSetModel theoretically may ignore precached models 2019-01-30 21:55:53 +03:00
Jonathan Poncelet 35869586c9 Made various log messages more informative 2019-01-28 18:32:29 +00:00
mittorn 298393b653 Initial amd64 port 2018-12-05 23:57:05 +07:00
Alibek Omarov a03aa3ddb3 Merge 4281 update 2018-10-28 00:39:29 +03:00
Alibek Omarov aae3510763 Apply 4281 update 2018-10-27 23:32:09 +03:00
mittorn 491188a0f3 Merge branch 'original' 2018-10-04 14:27:14 +07:00
mittorn 5c738b3402 Apply 4253 update 2018-10-04 13:08:48 +07:00
Alibek Omarov 2edbcb996d Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
Alibek Omarov 1e7f9d00c3 Apply 4150 update 2018-06-19 16:22:30 +03:00
Alibek Omarov 7cdead7bac Merge 4143 update 2018-06-12 12:18:14 +03:00
Alibek Omarov a539384a76 Apply 4143 update 2018-06-12 12:14:56 +03:00
Alibek Omarov f26ac52102 Merge 4140 update 2018-06-11 14:04:50 +03:00
Alibek Omarov 814b7eda07 Apply 4140 update 2018-06-09 01:28:35 +03:00
Alibek Omarov 0681209114 Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated 2018-05-01 17:30:33 +03:00
Alibek Omarov dcc19aeafb Merge 4097 2018-04-26 03:23:00 +03:00
Alibek Omarov 9bab7d222a Apply 4097 update 2018-04-26 03:09:36 +03:00
Alibek Omarov efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
Alibek Omarov e8d13cd0d5 Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions 2018-04-23 21:36:33 +03:00
mittorn 8704c07e4b Merge branch 'original' 2018-04-21 13:44:06 +00:00
mittorn ab0bcc55f8 Apply Apr20 update 2018-04-21 08:06:55 +00:00
Alibek Omarov 314a6deba9 Remove gamedir[] from engine-side gameinfo_t 2018-04-21 01:22:00 +03:00
mittorn af7123f7dd Merge branch 'original' (except gldebug, msaa) 2018-04-19 20:47:41 +00:00
mittorn 050d2a3d0f Apply Apr18 update 2018-04-19 20:11:24 +00:00
Alibek Omarov 5d13112e25 Dedicated build 2018-04-18 18:32:30 +03:00
Alibek Omarov 7c9b724531 Implement dynamic library loading and symbol resolving 2018-04-17 03:43:27 +03:00
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00