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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-24 02:40:41 +01:00
Commit Graph

73 Commits

Author SHA1 Message Date
ba9eb01c1f engine: server: replace timeout cvar by sv_timeout cvar for consistency with GoldSrc 2024-06-15 08:44:19 +03:00
a9c0a4be23 engine: server: add cvar to disable bandwidth test on server side 2024-06-01 05:27:35 +03:00
dd410a2de5 engine: implement small Message Rewrite Facitility that allows to run mods that directly write internal GoldSrc messages 2024-04-28 06:59:18 +03:00
20782693f4 engine: server: rename symbols for svs, sv and SV_DropClient to avoid AMXModX trying to acquire their pointers 2024-04-28 06:59:18 +03:00
f070bbef3c engine: server: make EDICT_NUM inlined 2024-04-04 20:42:25 +03:00
156b2b2b10 engine: server: remove MAP_HAS_SPAWNPOINT checks 2024-04-03 05:52:42 +03:00
f6d489e038 engine: server: register str64stats command that prints string pool usage statistics 2024-03-26 17:15:15 +03:00
8c61a2f021 engine: server: cleanup server.h header from unused functions prototypes 2024-01-28 11:35:53 +03:00
2b6a550405 engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 2024-01-28 10:00:17 +03:00
36c2f9e9f2 engine: refactor rcon redirect, don't make it depend on global object 2023-12-13 14:56:27 +03:00
83d26ad233 engine: server: add sv_allow_autoaim cvar 2023-11-20 00:11:10 +03:00
78bc177e05 engine: server: remove unused host struct field 2023-10-28 11:06:18 +03:00
ea24b5f3ca engine: server: make CRC32_MapFile public 2023-07-02 01:19:38 +03:00
4bbd1e59a4 engine: server: static-ize world functions 2023-06-19 07:47:38 +03:00
8350d81c18 engine: server: static-ize sv_pmove functions 2023-06-19 07:38:18 +03:00
57499dea33 engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 2023-06-19 07:32:22 +03:00
6b223f1325 engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 2023-06-19 07:11:49 +03:00
c7d748e8df engine: server: add sv_log_outofband cvar that controls whether connectionless packets should be printed or not 2023-06-16 07:19:17 +03:00
c966589a50 engine: server: static-ize few game API functions, set GAME_EXPORT attribute 2023-06-15 19:22:13 +03:00
a4997d0647 engine: server: port old engine's fullupdate ratelimit, but simplify it 2023-06-15 18:09:59 +03:00
243c3cc80f engine: server: port old engine's userinfo penalty 2023-06-15 04:46:22 +03:00
9c62fa901f engine: server: pregenerate CRC table and testpacket data 2023-06-14 00:35:07 +03:00
jeefo
d9ef1d4608 server: implement correct answers to TSourceEngineQuery server queries
* count bots as clients as in goldsrc
* handle source-style packets after xash's built-in packets to not interfere with them
2023-06-10 02:06:45 +03:00
9e0d389d9e engine: server: moved server cvars to static allocation 2023-05-27 21:52:58 +03:00
fbd7d8f58a engine: server: use sv_speedhack_kick cvar value as a number of speedhack warns before automatic kick
Thanks to @tyabus for suggestion
2023-05-19 04:49:29 +03:00
3415185dde engine: server: implement simple anti-speedhack 2023-05-19 04:44:42 +03:00
551ea71906 engine: server: make generic function to kick players with a reason 2023-05-19 04:44:42 +03:00
597027277c engine: server: remove some totally unused functions 2023-04-03 03:12:52 +03:00
01e0542223 engine: server: move master announce logic to masterlist, keep unique heartbeat challenge and heartbeat timer for each master 2023-04-03 00:57:47 +03:00
892e5c59eb engine: server: convert public_server cvar to static allocation 2023-04-02 22:48:47 +03:00
0984368a31 engine: server: GoldSrc compliant pfnServerExecute(), don't execute config.cfg for server! 2023-02-11 07:22:04 +03:00
fgsfds
15ba932046 engine: server: add sv_autosave cvar
* a1ba: added FCVAR_PRIVILEGED just in case
2023-02-06 00:05:20 +03:00
f7d4e5a2ea engine: server: don't show GAMESAVED message in autosaves, small refactoring 2023-01-31 07:16:08 +03:00
787d3bc5dd engine: share playermove ClearPhysEnts function 2023-01-06 00:28:24 +03:00
a3ef6c955c engine: don't double register rcon_password cvar 2022-12-12 08:13:24 +03:00
e1431e1040 engine: server: add rcon_enable cvar to control whether server should accept remote commands 2022-12-12 08:02:56 +03:00
7469d6a248 engine: server: implement server-to-master challenge extension, to secure server from IP spoofing 2022-12-07 23:39:57 +03:00
d9a245dcb5 engine: reset cheat cvars on remote games 2022-12-01 02:44:01 +03:00
dd881d3da9 engine: server: remove duplicate function 2022-11-16 23:37:26 +03:00
SNMetamorph
5d73c6cb84 engine: server: backported enttools from old engine 2022-11-10 11:56:10 +03:00
SNMetamorph
97879430e9 engine: small code fixes related to voice chat 2022-08-18 04:46:11 +03:00
51526948c0 engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc
Add new undocumented GoldSrc eiface function, PEntityOfEntIndexAllEntities,
a bug-free version of PEntityOfEntIndex

Ref: https://github.com/ValveSoftware/halflife/issues/2272
2022-05-21 03:03:59 +03:00
SNMetamorph
22815d2784 engine: server: sv_main: added status line for dedicated server console 2022-04-06 15:17:15 +03:00
2fa964e939 engine: server: restore sv_trace_messages from old engine 2022-01-27 03:32:52 +03:00
d9fd6aa05c engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch. 2021-10-27 19:40:05 +03:00
SNMetamorph
ec95948b69 engine: server: implemented instant game library loading 2021-10-03 04:38:05 +03:00
0efc5e82ec engine: fix some const qualifier lose and pointer-to-int casts 2021-07-20 16:03:06 +03:00
9313f7e80e engine: replace pool pointer by pool handle 2021-06-07 02:33:15 +03:00
4543008012 engine: server: declare sv_client_t::flags as unsigned 2021-06-01 17:58:33 +03:00
SNMetamorph
75e80bc2ff engine: server: fixed cvars sv_max/minupdaterate, sv_max/minrate 2021-05-30 09:40:03 +03:00