Commit Graph

3448 Commits

Author SHA1 Message Date
mittorn c3b2cc4423 waifulib/compiler_optimizations: disable no-semantic-interposition for gcc4 in release builds too 2024-02-27 04:16:14 +03:00
mittorn d84130219f crashhandler: set host.crashed before messagebox to allow platform code handle crashed state in different way 2024-02-27 04:14:37 +03:00
mittorn d97d4d6c42 filesystem: add XASH_ANDROID_ASSETS macro for aassets switch 2024-02-27 04:04:54 +03:00
mittorn 15798aaf52 ref/r_sprite: move dframetype to inner block 2024-02-27 04:04:54 +03:00
mittorn e53892e827 ref_gl: fix loop scope in ripple code 2024-02-27 04:04:54 +03:00
mittorn cb12af69ed gl2shim: add SOFTFP_LINK support for gles3compat 2024-02-27 04:04:54 +03:00
mittorn e82050a4bc gl2shim: fix gcc 4.9 build 2024-02-27 04:04:54 +03:00
mittorn e4edd2da45 platform/posix: check for non-zero dladdr ret 2024-02-27 04:04:54 +03:00
mittorn 4f80922358 waf/compiler_optimizations: remove no-semantic-interposition for gcc4 2024-02-27 04:04:54 +03:00
mittorn ae7ed03376 ref_soft: fix crash when y < -height 2024-02-27 04:04:54 +03:00
mittorn c082e46662 imagelib: fix for loop scope 2024-02-27 04:04:54 +03:00
mittorn b0bbcab6b4 ref_soft,ref_gl: fix unaligned read in sprite code 2024-02-27 04:04:54 +03:00
SNMetamorph 0fc83080ec engine: server: allowed bandwidth test on listen servers 2024-02-26 19:41:32 +03:00
SNMetamorph 73883b504f engine: client: improved bandwidth test logic 2024-02-26 19:41:32 +03:00
SNMetamorph 8efc9d74e8 engine: server: fixed test packet buffer was not being created 2024-02-26 19:41:32 +03:00
mittorn 373321ff00 ref/gl: do not set type on 1D textures on GLES (will fallback to 2D) 2024-02-26 16:08:37 +03:00
Alibek Omarov a508467aac engine: client: silently ignore if server didn't sent local player info in delta at spawn
The bug happens somewhere in server, not sure where or how. Remove Host_Error so mods
can be played again.
2024-02-26 11:48:46 +03:00
Alibek Omarov abbe993e80 3rdparty: gl4es: update 2024-02-26 11:20:04 +03:00
Alibek Omarov c644e4d569 3rdparty: nanogl: update, fix link error with missing glTexEnvfv 2024-02-26 11:06:09 +03:00
Alibek Omarov c200e008f1 wscript: disable gl-wes-v2 renderer from Android builds 2024-02-26 10:55:42 +03:00
Alibek Omarov e95a2da6d0 engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers 2024-02-23 20:55:32 +03:00
Alibek Omarov 8afca1a79c engine: server: allow starting game from custom map 2024-02-23 20:54:32 +03:00
Alibek Omarov 827c9ca857 filesystem: restore original Xash behavior with unreferenced keys in gameinfo.txt/liblist.gam 2024-02-23 20:54:32 +03:00
Alibek Omarov 2416635ba3 common: validate extended surfaces size 2024-02-23 20:54:32 +03:00
Alibek Omarov 39eec89580 engine: increase elights limit up to 128 2024-02-23 20:54:32 +03:00
Sheridan Kane Rathbun 98d88266a6
engine: platform: sdl: fix incorrect mouse cursor positioning on high-dpi displays (#1623)
Signed-off-by: SheridanR <sheridan.rathbun@gmail.com>
2024-02-23 20:54:17 +03:00
mittorn 0f3359fc05 ref_gl: do not apply overbright color if lightscale correction used 2024-02-22 21:02:34 +03:00
mittorn 6c77608c34 ref_gl: implement color-modulate overbrigths with gl_vbo using texture GL_COMBINE 2024-02-22 21:02:34 +03:00
Alibek Omarov abdff6eff6 mainui: update 2024-02-22 15:43:49 +03:00
Alibek Omarov 95a75465c9 common: remove FORCEINLINE and NOINLINE macros, we don't use them in engine 2024-02-22 15:43:37 +03:00
Alibek Omarov 119926805f mainui: update 2024-02-21 03:39:11 +03:00
Alibek Omarov f749b5cb4b 3rdparty: nanogl: update 2024-02-21 02:57:18 +03:00
Alibek Omarov c29ad6b598 scripts: waifulib: compiler_optimizations: add option to use profiling 2024-02-21 02:57:07 +03:00
Alibek Omarov 4c5dfb963e engine: zone: few more tunings for realloc 2024-02-21 00:59:02 +03:00
Alibek Omarov e11f9e05d4 engine: server: add GetNativeObject to server's PhysicsAPI 2024-02-19 17:49:37 +03:00
Alibek Omarov 5c8b5b3511 Documentation: extensions: add doc about native-object 2024-02-19 17:49:37 +03:00
Alibek Omarov 2ea7162287 engine: gameui: add GetNativeObject to extended menu API 2024-02-19 17:49:37 +03:00
Alibek Omarov e62ab51842 engine: platforms: android: platforms aren't expected to get NULL or zero sized native object names anymore 2024-02-19 17:49:37 +03:00
Bohdan Shulyar f1bc9b87b1 platform: android: port to SDL 2024-02-19 17:47:40 +03:00
Alibek Omarov a9bddaac64 engine: platform: win32: do not call filesystem functions if filesystem_stdio was failed to load 2024-02-19 06:27:24 +03:00
Alibek Omarov 6cef6f6a75 engine: zone: refactoring 2024-02-19 06:13:54 +03:00
Alibek Omarov 25ea6ed500 scripts: waifulib: don't use relative path while creating ZIP file (so cwd might not be equal to sources path) 2024-02-19 05:00:12 +03:00
Alibek Omarov 3d5173f257 engine: zone: implement Mem_Realloc through standard realloc 2024-02-19 04:22:16 +03:00
Alibek Omarov 05ff0d6020 engine: cmd: remove unused global variable 2024-02-17 22:17:22 +03:00
Alibek Omarov 3cea12627e engine: client: add cl_trace_stufftext from old engine 2024-02-17 22:16:39 +03:00
Alibek Omarov b59b7c1a8d engine: server: better error message for missing spawn functions 2024-02-17 22:15:41 +03:00
Alibek Omarov dd2c369df3 engine: imagelib: fix integer overflow on huge images when calculating reflectivity 2024-02-17 22:14:27 +03:00
Andrey Akhmichin 8b79e49a0f engine: server: execute maps/<mapname>_unload.cfg on server deactivation. 2024-02-16 17:57:26 +03:00
Andrey Akhmichin 4ea6eba8f2 engine: server: execute maps/<mapname>_load.cfg before entities precaching. 2024-02-16 17:57:26 +03:00
Andrey Akhmichin f649076bc3 engine: server: execute map change config file before entities precaching. 2024-02-16 17:57:26 +03:00