Commit Graph

1646 Commits

Author SHA1 Message Date
Alibek Omarov c619bb4af7 readme: update discord link 2022-01-03 23:21:31 +03:00
Alibek Omarov 210137c325 engine: increase model limit to the possible maximum without breaking the protocol 2022-01-03 23:07:33 +03:00
Alibek Omarov d4d79573f6 github: try to cleanup work directory before running, useful for self-hosted runners 2022-01-03 21:13:02 +03:00
Alibek Omarov b7a32f6843 scripts: gha: install deps on aarch64 2021-12-31 05:29:11 +03:00
Alibek Omarov f1dabf13a1 github: try to add aarch64 runner 2021-12-31 05:25:20 +03:00
Alibek Omarov 947b94d29f engine: client: delete unused test data :) 2021-12-31 04:10:06 +03:00
Alibek Omarov f007374866 engine: client: rewrite console history
Fix duplicate and empty lines saved into history
Fix backup copied too early
Add tests
2021-12-31 03:49:11 +03:00
Alibek Omarov 7cb06956c2 engine: platform: win32: fix compile 2021-12-28 00:16:06 +03:00
Alibek Omarov ebfa8e6ffc engine: platform: android: fix compile 2021-12-27 03:19:50 +03:00
Alibek Omarov 7869aac2e5 wscript: add public to includes 2021-12-27 03:18:23 +03:00
Alibek Omarov f3dfbc9219 mainui: update 2021-12-24 18:14:03 +03:00
Alibek Omarov 4f89288ccf common: cleanup port.h 2021-12-23 19:17:11 +03:00
Alibek Omarov fb8791529e common: include build.h in xash3d_types.h 2021-12-23 18:46:40 +03:00
Alibek Omarov f0feb1dfbf ref: remove predictable random tiling textures 2021-12-23 18:35:01 +03:00
Alibek Omarov 2df27e14a8 engine: client: make connect command available through stufftext, for future use 2021-12-23 01:25:03 +03:00
Alibek Omarov 764ef93984 common: add fs_size_t typedef, for read()/write() return value 2021-12-23 01:21:33 +03:00
Alibek Omarov d8b3ab4dcc engine: filesystem: fix unused result warnings 2021-12-22 05:03:06 +03:00
Alibek Omarov 08e72bad35 engine: crashhandler: clean up code 2021-12-22 05:02:34 +03:00
Alibek Omarov 7e574ea42e engine: filesystem: do not create folders for files in rodir mode 2021-12-22 01:52:47 +03:00
Alibek Omarov 0963e05716 engine: restore lumps after swapping them for blue shift maps
Mod_TestBmodelLumps may modify srclumps data, which is essential for
brush model loader. BlueShift maps have swapped lumps for some reason
Restoring them to default is fix for now
2021-12-20 18:12:36 +03:00
Alibek Omarov 23e2f4d0cc wscript: fix install on Android 2021-12-18 03:46:21 +03:00
Alibek Omarov ca3544d559 engine: server: don't assert for NULL player in FatPAS/PVS if we don't need it 2021-12-18 03:32:40 +03:00
Alibek Omarov 7a0a355baf github: grab artifacts by wildcard rather than a list 2021-12-17 04:38:23 +03:00
Alibek Omarov f7bf081650 github: try to fix artifacts uploading (YAML is worst markup language) 2021-12-17 03:58:56 +03:00
Alibek Omarov a4be009ce7 scripts: waifulib: disable stpcpy builtin for API level <21 2021-12-17 03:15:38 +03:00
Alibek Omarov d3248aad66 scripts: waifulib: clean legacy Android definitions 2021-12-15 17:40:24 +03:00
Alibek Omarov 000c594596 scripts: waifulib: disable -no-canonical-prefixes for new NDKs 2021-12-15 17:37:31 +03:00
Alibek Omarov 960a8959d5 github: download ndk directly instead of sdkmanager because sdkmanager sucks and ships ndk 22 2021-12-14 23:23:52 +03:00
Alibek Omarov 2604ea39c5 github: try to upload artifacts 2021-12-14 23:17:04 +03:00
Alibek Omarov dc186c3cba github: build android with NDK compiler 2021-12-14 23:03:31 +03:00
Alibek Omarov f60112773f public: crtlib: include string.h for strlen 2021-12-10 01:13:08 +03:00
Alibek Omarov 37aa5b1e99 engine: gamma: use FBitSet 2021-12-08 20:28:30 +03:00
SNMetamorph aa07dab8ab engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE 2021-12-08 20:27:02 +03:00
Alibek Omarov ac213c22ed ref: change some FCVAR_ARCHIVE to FCVAR_GLCONFIG to save in separate config 2021-12-08 17:58:16 +03:00
Alibek Omarov e0efe0aa23 engine: remove emboss filter. There seems no real use for it. 2021-12-07 09:09:45 +03:00
Alibek Omarov 29bc0392ee scripts: compiler_optimizations: disable clang thread-safe statics 2021-12-07 09:03:51 +03:00
Alibek Omarov 054765232e waifulib: xcompile: add NDK 23 support 2021-12-07 09:03:20 +03:00
Alibek Omarov 89425e4bf2 mainui: update 2021-12-07 05:16:47 +03:00
Alibek Omarov a777e7c80d engine, ref: add sprite and studio cvars to shared cvars list 2021-12-06 05:17:25 +03:00
Alibek Omarov 1350fd0b52 engine: ref: use right Cvar_Get function :) 2021-12-06 05:02:30 +03:00
Alibek Omarov d7db48ce4b engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 2021-12-06 04:57:32 +03:00
Alibek Omarov 293482fbd5 engine: FCVAR_GLCONFIG are not readonly anymore. To make truly readonly cvar for renderer, one must apply FCVAR_READ_ONLY flag 2021-12-06 03:56:18 +03:00
Alibek Omarov 3771a1d6c5 public: replace our Q_strlen with standard strlen with nullptr check in macro 2021-12-03 09:44:51 +03:00
Alibek Omarov 07f1f7ded1 engine: launcher: use our Q_strncpy instead of standard strncpy 2021-12-03 09:41:58 +03:00
Alibek Omarov 1cac321c00 engine: enable filtered command buffer for dedicated to pass the tests 2021-12-03 09:41:23 +03:00
Alibek Omarov aa7bfb4819 engine: check for non-standard alloca header 2021-12-03 09:22:40 +03:00
Alibek Omarov 0c18a06946 engine: sequence: use Q_strncpy instead of standard strcpy 2021-12-03 09:22:40 +03:00
Alibek Omarov 24edcf7d9e engine: swap lumps back after they were swapped for blue-shift maps 2021-11-29 16:28:42 +03:00
Alibek Omarov ecddae8ee6 ref_gl, ref_soft: increase MAX_TEXTURES limit by 8192 2021-11-29 16:22:52 +03:00
Marc-Antoine Lortie 1ab49adbf2 Updated links in opensource-mods.md 2021-11-27 16:34:27 +03:00