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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-27 12:29:53 +01:00
Commit Graph

45 Commits

Author SHA1 Message Date
9e0d389d9e engine: server: moved server cvars to static allocation 2023-05-27 21:52:58 +03:00
ec2951cf45 engine: add size argument to COM_Default/ReplaceExtension calls 2023-04-26 05:20:45 +03:00
8c7db8499f engine: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
8f207362a5 public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2023-04-26 05:20:45 +03:00
c24a1fafc5 engine: add missing HPAK_CheckSize/Integrity calls 2023-04-03 06:04:48 +03:00
d8355a651f engine: add missing Sequence_Init and Sequence_OnLevelLoad calls 2023-04-03 04:12:47 +03:00
01e0542223 engine: server: move master announce logic to masterlist, keep unique heartbeat challenge and heartbeat timer for each master 2023-04-03 00:57:47 +03:00
SNMetamorph
eac8c116a8 engine: server: sv_init: compiling error fix & minor cleanup 2023-03-20 16:29:43 +03:00
SNMetamorph
a03019f5e4 engine: server: sv_init: enabled handling sound resources specifically
This is for timely precaching on client side. Otherwise, files are being downloaded to client, but not precached immediatly after it, and therefore causing a late precaching of sound (obvious, this is bad)
2023-03-20 16:29:43 +03:00
d667845777 engine: convert Cbuf_AddText with va to Cbuf_AddTextf 2023-03-13 05:31:27 +03:00
787d3bc5dd engine: share playermove ClearPhysEnts function 2023-01-06 00:28:24 +03:00
859f36afce engine: server: remove Master_Add call in ActivateServer, server will announce itself through heartbeat 2022-12-07 23:14:34 +03:00
d9a245dcb5 engine: reset cheat cvars on remote games 2022-12-01 02:44:01 +03:00
24763f9b07 engine: server: request client to use Opus Custom codec 2022-08-31 06:54:58 +03:00
SNMetamorph
97879430e9 engine: small code fixes related to voice chat 2022-08-18 04:46:11 +03:00
SNMetamorph
8d0209b122 engine: server: added support for variable voice chat quality 2022-08-18 04:46:11 +03:00
2b9e050f57 engine: voice support 2022-08-18 04:46:11 +03:00
SNMetamorph
8f91830997 engine: added changeport parameter for NET_Config 2022-07-10 18:28:06 +03:00
a8c877c841 engine: server: fix ParseFile calls 2021-10-08 17:31:32 +03:00
SNMetamorph
ec95948b69 engine: server: implemented instant game library loading 2021-10-03 04:38:05 +03:00
Gleb Mazovetskiy
5e0a0765ce Trim all trailing whitespace
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.

Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.

`git blame` becomes less useful on these lines but it already isn't very useful.

Commands:

```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
1332381e2d engine: server: simplified strings operations. 2020-12-29 20:20:25 +03:00
3a416636f1 engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 2019-10-26 07:06:26 +07:00
4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
54920f13df engine: rename library naming function, as it returns a full path and not just library name 2019-07-07 02:47:45 +03:00
89a3fd6323 engine: make use of platform-unique library naming scheme 2019-07-01 05:50:04 +03:00
70d45f23de public: crclib now is part of public library 2019-06-06 04:33:57 +03:00
b797e0af1a Merge 4483 update 2019-05-25 02:44:24 +03:00
c215b89923 Apply 4483 update 2019-05-19 15:01:23 +03:00
8b30a7631d
Merge branch 'master' into resource 2019-01-30 13:38:36 +00:00
298393b653 Initial amd64 port 2018-12-05 23:57:05 +07:00
a03aa3ddb3 Merge 4281 update 2018-10-28 00:39:29 +03:00
aae3510763 Apply 4281 update 2018-10-27 23:32:09 +03:00
2edbcb996d Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
1e7f9d00c3 Apply 4150 update 2018-06-19 16:22:30 +03:00
7cdead7bac Merge 4143 update 2018-06-12 12:18:14 +03:00
a539384a76 Apply 4143 update 2018-06-12 12:14:56 +03:00
817206815d reslist.txt support 2018-05-05 02:24:55 +07:00
0681209114 Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated 2018-05-01 17:30:33 +03:00
efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
fd649905ea Fix some format warnings 2018-04-23 21:49:37 +03:00
b7622e6009 Fix implicit function declaration. Fix struct declaration in parameter list 2018-04-21 00:05:08 +03:00
5d13112e25 Dedicated build 2018-04-18 18:32:30 +03:00
8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00