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e8d13cd0d5
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Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions
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2018-04-23 21:36:33 +03:00 |
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501985be48
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Remove accidentally left debug
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2018-04-22 17:19:54 +03:00 |
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ebe3a203ba
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Always fragment upload data, this fixes some cases when upload must be fragmented, but download test shown no fragmentation requirement
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2018-04-22 17:17:35 +03:00 |
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63513ec475
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Small refactoring of EnableTextInput
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2018-04-22 14:01:56 +03:00 |
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545b781934
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Restore hud_utf8
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2018-04-22 14:01:22 +03:00 |
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362217935f
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Don't increase server library reference counter, free it pfnCheckGameDll
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2018-04-22 13:01:06 +03:00 |
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8704c07e4b
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Merge branch 'original'
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2018-04-21 13:44:06 +00:00 |
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9ab3300b76
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Rename allow_console to developer in menu_int.h. Define NEW_ENGINE_INTERFACE.
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2018-04-21 11:16:11 +03:00 |
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ab0bcc55f8
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Apply Apr20 update
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2018-04-21 08:06:55 +00:00 |
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314a6deba9
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Remove gamedir[] from engine-side gameinfo_t
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2018-04-21 01:22:00 +03:00 |
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d3990e03e6
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Add text input mode calls where they should be. Disable text input mode at initialization
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2018-04-21 00:37:16 +03:00 |
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cec7bf8488
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Fix server library sanity checking
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2018-04-21 00:36:14 +03:00 |
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32aa9a9f54
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Implement Mobility API support. Add missing IN_TouchShutdown and Joy_Shutdown calls. Don't save video and opengl configs if engine crashed.
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2018-04-21 00:13:20 +03:00 |
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fd1f0e685a
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Restore con_fontscale functionality
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2018-04-21 00:03:59 +03:00 |
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a015d6b915
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Revert fork's hud_scale behaviour
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2018-04-21 00:03:19 +03:00 |
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7350be6e7f
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Fix build after update
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2018-04-20 21:48:12 +00:00 |
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926b909f3d
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Merge branch 'original'
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2018-04-20 12:38:53 +00:00 |
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db92c918b2
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Apply Apr19 update
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2018-04-20 08:41:02 +00:00 |
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c1076f43f7
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Update client engine interface
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2018-04-19 21:51:17 +00:00 |
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af7123f7dd
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Merge branch 'original' (except gldebug, msaa)
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2018-04-19 20:47:41 +00:00 |
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050d2a3d0f
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Apply Apr18 update
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2018-04-19 20:11:24 +00:00 |
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5d13112e25
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Dedicated build
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2018-04-18 18:32:30 +03:00 |
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40094f2867
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Move client-only parts to client
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2018-04-18 18:10:32 +03:00 |
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8e3c748f12
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Adapt vgui_support support to newer engine
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2018-04-17 03:56:01 +03:00 |
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b825e584f3
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Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h
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2018-04-17 03:55:36 +03:00 |
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13fe097318
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Merge fork's unicode changes(partial)
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2018-04-17 03:54:07 +03:00 |
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5af7eb6c18
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Add support for TextAPI in menu
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2018-04-17 03:53:18 +03:00 |
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be4b885254
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Merge common SDL port changes
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2018-04-17 03:53:01 +03:00 |
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92c321848d
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Adapt input code to newer engine
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2018-04-17 03:48:02 +03:00 |
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5744aa8d9e
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Add SDL sound backend
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2018-04-17 03:44:53 +03:00 |
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fc7ed1ab75
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Add SDL video backend
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2018-04-17 03:44:17 +03:00 |
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64257ef428
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Avoid some struct declaration in parameter list
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2018-04-14 04:26:12 +03:00 |
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4189af8b50
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Engine input port. Incomplete integration of touch, gamepad, evdev input
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2018-04-14 02:42:41 +03:00 |
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5a1b03ac20
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Integrate FWGS vgui_support
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2018-04-14 01:49:14 +03:00 |
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8e508cf065
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Remove WGL function pointers, remove HDC
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2018-04-13 20:13:54 +03:00 |
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32b07cda86
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Add kbutton.h, fix includes
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2018-04-13 19:58:17 +03:00 |
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8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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2018-04-13 19:23:45 +03:00 |
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