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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-12-02 15:10:14 +01:00
Commit Graph

37 Commits

Author SHA1 Message Date
e8d13cd0d5 Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions 2018-04-23 21:36:33 +03:00
501985be48 Remove accidentally left debug 2018-04-22 17:19:54 +03:00
ebe3a203ba Always fragment upload data, this fixes some cases when upload must be fragmented, but download test shown no fragmentation requirement 2018-04-22 17:17:35 +03:00
63513ec475 Small refactoring of EnableTextInput 2018-04-22 14:01:56 +03:00
545b781934 Restore hud_utf8 2018-04-22 14:01:22 +03:00
362217935f Don't increase server library reference counter, free it pfnCheckGameDll 2018-04-22 13:01:06 +03:00
8704c07e4b Merge branch 'original' 2018-04-21 13:44:06 +00:00
9ab3300b76 Rename allow_console to developer in menu_int.h. Define NEW_ENGINE_INTERFACE. 2018-04-21 11:16:11 +03:00
ab0bcc55f8 Apply Apr20 update 2018-04-21 08:06:55 +00:00
314a6deba9 Remove gamedir[] from engine-side gameinfo_t 2018-04-21 01:22:00 +03:00
d3990e03e6 Add text input mode calls where they should be. Disable text input mode at initialization 2018-04-21 00:37:16 +03:00
cec7bf8488 Fix server library sanity checking 2018-04-21 00:36:14 +03:00
32aa9a9f54 Implement Mobility API support. Add missing IN_TouchShutdown and Joy_Shutdown calls. Don't save video and opengl configs if engine crashed. 2018-04-21 00:13:20 +03:00
fd1f0e685a Restore con_fontscale functionality 2018-04-21 00:03:59 +03:00
a015d6b915 Revert fork's hud_scale behaviour 2018-04-21 00:03:19 +03:00
7350be6e7f Fix build after update 2018-04-20 21:48:12 +00:00
926b909f3d Merge branch 'original' 2018-04-20 12:38:53 +00:00
db92c918b2 Apply Apr19 update 2018-04-20 08:41:02 +00:00
c1076f43f7 Update client engine interface 2018-04-19 21:51:17 +00:00
af7123f7dd Merge branch 'original' (except gldebug, msaa) 2018-04-19 20:47:41 +00:00
050d2a3d0f Apply Apr18 update 2018-04-19 20:11:24 +00:00
5d13112e25 Dedicated build 2018-04-18 18:32:30 +03:00
40094f2867 Move client-only parts to client 2018-04-18 18:10:32 +03:00
8e3c748f12 Adapt vgui_support support to newer engine 2018-04-17 03:56:01 +03:00
b825e584f3 Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h 2018-04-17 03:55:36 +03:00
13fe097318 Merge fork's unicode changes(partial) 2018-04-17 03:54:07 +03:00
5af7eb6c18 Add support for TextAPI in menu 2018-04-17 03:53:18 +03:00
be4b885254 Merge common SDL port changes 2018-04-17 03:53:01 +03:00
92c321848d Adapt input code to newer engine 2018-04-17 03:48:02 +03:00
5744aa8d9e Add SDL sound backend 2018-04-17 03:44:53 +03:00
fc7ed1ab75 Add SDL video backend 2018-04-17 03:44:17 +03:00
64257ef428 Avoid some struct declaration in parameter list 2018-04-14 04:26:12 +03:00
4189af8b50 Engine input port. Incomplete integration of touch, gamepad, evdev input 2018-04-14 02:42:41 +03:00
5a1b03ac20 Integrate FWGS vgui_support 2018-04-14 01:49:14 +03:00
8e508cf065 Remove WGL function pointers, remove HDC 2018-04-13 20:13:54 +03:00
32b07cda86 Add kbutton.h, fix includes 2018-04-13 19:58:17 +03:00
8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00