ebfa8e6ffc
engine: platform: android: fix compile
2021-12-27 03:19:50 +03:00
4f89288ccf
common: cleanup port.h
2021-12-23 19:17:11 +03:00
2df27e14a8
engine: client: make connect command available through stufftext, for future use
2021-12-23 01:25:03 +03:00
764ef93984
common: add fs_size_t typedef, for read()/write() return value
2021-12-23 01:21:33 +03:00
d8b3ab4dcc
engine: filesystem: fix unused result warnings
2021-12-22 05:03:06 +03:00
08e72bad35
engine: crashhandler: clean up code
2021-12-22 05:02:34 +03:00
7e574ea42e
engine: filesystem: do not create folders for files in rodir mode
2021-12-22 01:52:47 +03:00
0963e05716
engine: restore lumps after swapping them for blue shift maps
...
Mod_TestBmodelLumps may modify srclumps data, which is essential for
brush model loader. BlueShift maps have swapped lumps for some reason
Restoring them to default is fix for now
2021-12-20 18:12:36 +03:00
ca3544d559
engine: server: don't assert for NULL player in FatPAS/PVS if we don't need it
2021-12-18 03:32:40 +03:00
37aa5b1e99
engine: gamma: use FBitSet
2021-12-08 20:28:30 +03:00
SNMetamorph
aa07dab8ab
engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE
2021-12-08 20:27:02 +03:00
e0efe0aa23
engine: remove emboss filter. There seems no real use for it.
2021-12-07 09:09:45 +03:00
a777e7c80d
engine, ref: add sprite and studio cvars to shared cvars list
2021-12-06 05:17:25 +03:00
1350fd0b52
engine: ref: use right Cvar_Get function :)
2021-12-06 05:02:30 +03:00
d7db48ce4b
engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side
2021-12-06 04:57:32 +03:00
293482fbd5
engine: FCVAR_GLCONFIG are not readonly anymore. To make truly readonly cvar for renderer, one must apply FCVAR_READ_ONLY flag
2021-12-06 03:56:18 +03:00
07f1f7ded1
engine: launcher: use our Q_strncpy instead of standard strncpy
2021-12-03 09:41:58 +03:00
1cac321c00
engine: enable filtered command buffer for dedicated to pass the tests
2021-12-03 09:41:23 +03:00
aa7bfb4819
engine: check for non-standard alloca header
2021-12-03 09:22:40 +03:00
0c18a06946
engine: sequence: use Q_strncpy instead of standard strcpy
2021-12-03 09:22:40 +03:00
24edcf7d9e
engine: swap lumps back after they were swapped for blue-shift maps
2021-11-29 16:28:42 +03:00
c00e77c02e
engine: fix const qualifier discard
2021-11-27 05:27:45 +03:00
25c0557f7f
engine: platform: sdl: fix building with SDL1.2
2021-11-27 05:26:09 +03:00
SNMetamorph
f726793711
engine: client: cl_main: fixed compilation error
2021-11-23 13:10:39 +03:00
1944f48516
engine: common: allow unlimited commands for unprivileged mode at this time to not break mods like GGM
2021-11-23 05:23:38 +03:00
992bcd89ef
engine: add cmd and cvar tests for privileged mode
2021-11-23 05:23:38 +03:00
2356bc9905
engine: client: escape keybindings and rcon commands
2021-11-23 05:23:38 +03:00
9159d406e3
engine: client: fix #673
2021-11-23 05:23:38 +03:00
508eb7ab5f
engine: restore command escaping
2021-11-23 05:23:38 +03:00
1de1852409
engine: client: fix build after merging into one ParseCvarValue function
2021-11-23 05:23:38 +03:00
664506f79e
engine: client: touch security, add unprivileged for buttons added from server, force it and client flags
2021-11-23 05:23:38 +03:00
06eb6838a9
engine: client: protect protected, privileged and server only cvars from server query
2021-11-23 05:23:38 +03:00
f2a9f805b8
engine: client: redefine some cvars as filterable
2021-11-23 05:23:38 +03:00
c6648a69ba
engine: client: protect messagemode from command injection too
2021-11-23 05:23:38 +03:00
3203d9a043
engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands
2021-11-23 05:23:38 +03:00
8599119c8d
engine: add filterable flag support for cvars and cmds
2021-11-23 05:23:38 +03:00
36702aafe7
engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED
2021-11-23 05:23:38 +03:00
b93938956e
engine: allow exec command with config filenames whitelist
2021-11-23 05:23:38 +03:00
c96f10d40b
engine: client: restrict LOCALONLY cvars regardless of cl_filterstuffcmd value
2021-11-23 05:23:38 +03:00
8a9231628e
engine: restrict potentially harmful or related to user settings engine cvars
2021-11-23 05:23:38 +03:00
66d66eb835
common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags
2021-11-23 05:23:38 +03:00
9a4dec64f9
engine: describe protected and privileged cvars
2021-11-23 05:23:38 +03:00
94dc74a37f
engine: restrict potentially harmful engine commands
2021-11-23 05:23:38 +03:00
b24c1a51d3
engine: try to mitigate outdated client.dll vulnerabilities
2021-11-23 05:23:38 +03:00
c79a649d97
engine: client: implement pfnFilteredClientCmd
2021-11-23 05:23:38 +03:00
f9d1d14848
engine: disable filtered command buffer for dedicated
2021-11-23 05:23:38 +03:00
1a1d81de62
engine: add stuffcmd filtering, not wired to ClientCmd yet
2021-11-23 05:23:38 +03:00
SNMetamorph
c366e25a10
ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
2021-11-23 05:17:19 +03:00
8ab97fbbf0
engine: client: Add svc_exec support ( #671 )
...
* Add svc_exec support
* engine: client: add gamedir check for svc_exec
2021-11-14 00:55:15 +03:00
39893609fd
engine: touch: cosmetical touch code refactoring
2021-11-10 01:06:56 +03:00