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e039ef35c0
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filesystem: don't check for SDL whether we can load Android assets, because filesystem doesn't know anything about SDL
Replace it with runtime check instead.
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2024-03-11 23:25:10 +03:00 |
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d97d4d6c42
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filesystem: add XASH_ANDROID_ASSETS macro for aassets switch
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2024-02-27 04:04:54 +03:00 |
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a443547d4d
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common: defaults: add default macro for default gameinfo max_edicts value
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2023-11-20 17:32:19 +03:00 |
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ef663a8790
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engine: partially remove legacy Android port, in preparation of new port merge
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2023-06-05 20:30:18 +03:00 |
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05560c7607
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engine: always read and set vid_fullscreen value directly with it's object
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2023-05-27 21:52:58 +03:00 |
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6e27926a10
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engine: simplify XASH_USE_EVDEV macro usage by giving it's defined positive value
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2023-03-27 17:28:19 +03:00 |
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SNMetamorph
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575179dbf5
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engine: client: added default dead zone values for psvita platform
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2023-03-27 03:52:51 +03:00 |
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fgsfds
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adc5aa4659
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psvita: don't default to -dev 255
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2023-03-11 07:09:18 +03:00 |
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fgsfds
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6304b51f32
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psvita: fno-short-enums, make ref_gl function somewhat
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2023-03-11 07:09:18 +03:00 |
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fgsfds
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7424b29e56
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engine: initial psvita build support
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2023-03-11 07:09:14 +03:00 |
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555fd02407
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defaults: reorganize platform default overrides, disable touch for nswitch
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2023-02-09 05:55:35 +03:00 |
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fgsfds
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25a1cb8ce7
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Nintendo Switch support (again)
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2023-02-05 02:09:32 +01:00 |
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c28aeb2362
|
engine: make crashhandler implementation choice private to crashhandler code
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2023-01-09 07:55:54 +03:00 |
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f8e6033ae6
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engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms
|
2021-06-26 00:19:49 +03:00 |
|
Gleb Mazovetskiy
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a234888d44
|
Remove DEFAULT_(ACCELERATED|SOFTWARE)_RENDERER
This is no longer needed as we now use DEFAULT_RENDERERS order priority
and only try to load the detected renderers.
|
2021-01-07 17:31:56 +03:00 |
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2d97126baf
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defaults: if no crashhandler was defined, fallback to null
|
2020-08-23 19:02:15 +03:00 |
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bef873e1f8
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platform/android: enable dynamic dladdr, fix build
|
2020-07-08 08:45:24 +07:00 |
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f59a3ca417
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defaults: use appropriate Win32 check macro
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2020-04-25 21:28:19 +03:00 |
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d8f20f3642
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common: add DOS4GW platform
|
2020-02-08 23:15:40 +07:00 |
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22dc5b7416
|
Merge branch 'lib' of https://github.com/FWGS/xash3d-fwgs
|
2020-01-18 07:15:45 +07:00 |
|
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9421457b3a
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
|
2019-11-24 03:52:08 +03:00 |
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c613118199
|
defaults: refactoring, remove XASH_FBDEV macro, remove dead macros(DEFAULT_CON_MAXFRAC and DEFAULT_SV_FORCESIMULATING)
|
2019-11-24 03:01:50 +03:00 |
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177f8ed653
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platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options
|
2019-11-18 03:31:55 +07:00 |
|
|
7f1dd248c2
|
backends: add XASH_MESSAGEBOX to specify messagebox platform implementation
|
2019-11-02 08:56:07 +03:00 |
|
|
9e99a2bc37
|
engine: dirty sdl1.2 port
|
2019-11-02 08:56:07 +03:00 |
|
|
23956a0b82
|
platform: alsa support
|
2019-10-25 09:04:52 +07:00 |
|
|
803c396fa2
|
platform: new fbdev bakend, move in_evdev to bakends
|
2019-10-22 01:42:02 +07:00 |
|
|
147c702f2f
|
defaults: specify two default renderers, one is accelerated, second is software
|
2019-07-28 00:10:55 +03:00 |
|
|
4e4a9827b1
|
defaults: remove dead macro
|
2019-07-13 19:49:27 +03:00 |
|
|
3fef353291
|
android: initial port
|
2019-05-02 18:07:03 +03:00 |
|
|
d62a12dd9a
|
ref: allow to use shortened name when specifying -ref in command line
|
2019-04-14 22:04:32 +03:00 |
|
|
441795943b
|
ref_gl: move gl specific defines out from defaults.h, remove VIDEO_DONTCARE hack, automatically set XASH_GLES if wrapper is set
|
2019-04-04 23:13:17 +03:00 |
|
|
574f03c139
|
ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
|
2019-02-24 18:45:44 +03:00 |
|
|
99bd7c81da
|
ref: render code moved out of engine, doesn't compile, first API prototype
|
2019-02-18 21:25:26 +03:00 |
|
|
7c772d6bfd
|
engine: rework timer stuff, move to platform. Move debugger present checks to platform
|
2018-11-16 16:32:16 +03:00 |
|
|
3f2a8f7704
|
Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
|
2018-04-29 09:21:23 +03:00 |
|
|
25325e6150
|
Port common.h and system.h. Add backends.h, defaults.h, port.h, xash3d_types.h from fork
|
2018-04-13 19:56:43 +03:00 |
|