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2e0fc3e4c1
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engine: client: do not repeatedly check cl_charset value, use generic Con_UtfProcessChar
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2024-05-15 05:06:57 +03:00 |
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24f4d410ce
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filesystem: take FS_Read improvements from DarkPlaces and proper fix for buffer overflow
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2024-05-15 03:43:02 +03:00 |
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052e0445ab
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engine: client: console: cleanup input buffer from line feed characters before pushing it to the console history
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2024-05-15 03:08:22 +03:00 |
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758c908d5a
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public: add buffer size parameter to COM_RemoveLineFeed
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2024-05-15 03:06:57 +03:00 |
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3917c2589d
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filesystem: fix buffer overflow in FS_Read when we pass single byte buffer to it with one character sitting in ungetc
|
2024-05-15 02:45:01 +03:00 |
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f4a77308ec
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engine: soundlib: fix possible buffer overflow in Sound_ConvertUpsample
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2024-05-06 15:45:49 +03:00 |
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103b9724f9
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scripts: waifulib: compiler_optimizations: fix linking OpenMP
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2024-05-06 15:36:26 +03:00 |
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75a315ecf0
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engine: client: add optional (compile time for now) setting to reconfigure engine to use 48kHz sounds
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2024-05-06 15:10:34 +03:00 |
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63b3b9ef6d
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engine: client: fix missing upsampling for >32kHz sounds
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2024-05-06 15:09:52 +03:00 |
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a6c2cfe89b
|
engine: avoid constants in Q_strncpy third argument, where possible
|
2024-05-06 14:27:26 +03:00 |
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5120657386
|
engine: fix possible buffer overflow in S_StreamGetCurrentState
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2024-05-06 06:53:22 +03:00 |
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e754de46d1
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engine: client: fix buffer overflow in S_FindName
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2024-05-06 06:42:47 +03:00 |
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5d718aa0d6
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scripts: waifulib: compiler_optimizations: add flag for building with OpenMP (not used anywhere in the engine but let's keep it)
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2024-05-06 06:42:15 +03:00 |
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55fcbc8880
|
engine: soundlib: implement linear interpolation in Sound_ResampleInternal
* split resampling into three functions
* added resampling using SDL_AudioCVT, it's slow, so isn't enabled by default
|
2024-05-06 06:41:23 +03:00 |
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e19aa001b2
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engine: client: ref_common: slight refactoring, reorder ref_state_t
|
2024-05-06 01:59:50 +03:00 |
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b447ea9c18
|
engine: client: remove unused fields in client_static_t
|
2024-05-06 01:59:14 +03:00 |
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13274655d4
|
engine: client: sound: slight refactoring, removed unused s_listener.velocity
|
2024-05-06 01:30:06 +03:00 |
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3723ac60ef
|
engine: client: s_mix: _inline -> static
|
2024-05-06 00:51:32 +03:00 |
|
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da578f47f1
|
engine: client: fix sounds being paused in menu and then blasted all at the same time in multiplayer
|
2024-05-06 00:41:38 +03:00 |
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|
433e7de686
|
engine: clean up unused soundlib flags, set SOUND_LOOPED flag on looped sounds
|
2024-05-05 06:16:57 +03:00 |
|
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e18e9ae2ea
|
engine: platform: sdl: ignore keyboard events if text mode is active
|
2024-05-04 11:05:17 +03:00 |
|
|
27d5123a61
|
mainui: update
|
2024-05-03 16:55:17 +03:00 |
|
|
89b9f9ffe2
|
github: update SDL to 2.30.3
|
2024-05-03 16:04:13 +03:00 |
|
|
a17b8aaa13
|
public: fix parameter name omitted error for older compilers
|
2024-05-03 16:01:24 +03:00 |
|
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e210969612
|
scripts: gha: build_linux: spew config.log on build failure
|
2024-05-03 15:57:26 +03:00 |
|
|
1208356b92
|
ref: gl: gl2_shim: remove unused ALLOCA_H include
|
2024-05-03 15:53:57 +03:00 |
|
|
d7cd74fe2f
|
wscript: no need to pass PACKAGING into env
|
2024-05-03 15:45:20 +03:00 |
|
|
31b63e9939
|
wscript: exclude executing large file test for PSVita
|
2024-05-03 15:44:35 +03:00 |
|
|
b99c2c2df1
|
wscript: do not execute test for test for large files
|
2024-05-03 15:38:35 +03:00 |
|
|
94d3eff9ce
|
engine: host: fix build with Q_strchrnul returning const char *
|
2024-05-03 15:31:20 +03:00 |
|
|
b78e9961c6
|
public: fix build on Windows
stristr doesn't exist actually
|
2024-05-03 15:30:42 +03:00 |
|
|
b0704ca5d6
|
mainui: update
|
2024-05-03 06:38:21 +03:00 |
|
|
31c0934108
|
engine: fix parsing -bugcomp flags, assume bugcomp flags only starts with alphabetic character
|
2024-05-03 06:28:48 +03:00 |
|
|
37083c8aef
|
ref: soft: mark sw_drawflat and sw_draworder as cheats
|
2024-05-01 00:52:45 +03:00 |
|
|
af23b0c67b
|
public: crtlib: refactoring with new macros, use system strlcpy/strlcat if possible
|
2024-04-30 02:20:14 +03:00 |
|
|
a9e83fb9cf
|
wscript: move std defining macros into libpublic's sdk_includes target, so we don't accidentally feed submodules our macros
|
2024-04-29 05:29:53 +03:00 |
|
|
51126e1691
|
mainui: update
|
2024-04-29 05:28:41 +03:00 |
|
|
dd410a2de5
|
engine: implement small Message Rewrite Facitility that allows to run mods that directly write internal GoldSrc messages
|
2024-04-28 06:59:18 +03:00 |
|
|
7ccb0b5c02
|
public: make simple ctype functions inlined
|
2024-04-28 06:59:18 +03:00 |
|
|
7f3e62e456
|
public: remove unneeded copy in Q_atov
|
2024-04-28 06:59:18 +03:00 |
|
|
fcfc29d7ea
|
public: fix variables types in COM_HashKey, they are all supposed to be unsigned integers
|
2024-04-28 06:59:18 +03:00 |
|
|
2f3429a144
|
engine: common: base_cmd: use flexible array to store basecmd name
|
2024-04-28 06:59:18 +03:00 |
|
|
20782693f4
|
engine: server: rename symbols for svs, sv and SV_DropClient to avoid AMXModX trying to acquire their pointers
|
2024-04-28 06:59:18 +03:00 |
|
|
0cfb354374
|
common: add RENAME_SYMBOL macro that renames symbol for compatibility with nasty mods (also reformat this portion, while we're at it)
|
2024-04-28 06:59:18 +03:00 |
|
|
9be5b7c6c9
|
engine: physint: empty-define ALLOC_CHECK if not defined by SDK, so this header can be freely moved to another SDK
|
2024-04-28 06:59:18 +03:00 |
|
|
e7653d2ea6
|
engine: soundlib: fix searching for a RIFF/WAVE chunks in streams
|
2024-04-27 10:51:56 +03:00 |
|
|
1494887e29
|
engine: soundlib: snd_wav: replace strncmp by IsFourCC helper function
|
2024-04-26 06:29:38 +03:00 |
|
|
42dab2b1a5
|
engine: soundlib: snd_wav: attempt to fix misleading warning about truncated file
|
2024-04-26 06:25:18 +03:00 |
|
|
36a0c1fb17
|
ref: if the entity is opaque, check the renderfx too, it might become translucent
|
2024-04-26 04:15:21 +03:00 |
|
|
60c6767337
|
filesystem: copy absolute path to library in FS_FindLibrary for compatibility
Extend fullPath for longer absolute paths.
|
2024-04-22 04:02:46 +03:00 |
|