xash3d-fwgs/engine/client
Alibek Omarov 6b223f1325 engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 2023-06-19 07:11:49 +03:00
..
avi engine: add size argument to COM_Default/ReplaceExtension calls 2023-04-26 05:20:45 +03:00
vgui engine: vgui: add EnableTextInput to the API 2023-02-06 16:42:09 +03:00
cl_cmds.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2023-04-26 05:20:45 +03:00
cl_custom.c engine: convert MSG_WriteString with va to MSG_WriteStringf 2023-03-13 05:13:52 +03:00
cl_debug.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
cl_demo.c engine: common: move host cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_efrag.c engine: client: remove unused function CL_FreeEntity and everything that used it 2023-04-03 03:55:57 +03:00
cl_efx.c engine: client: move tracer cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_events.c engine: client: move main client cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_font.c engine: client: font: add CL_DrawStringf wrapper 2023-03-13 06:15:45 +03:00
cl_frame.c engine: client: move main client cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_game.c engine: always unlink variables and commands BEFORE all pointers to them would be lost 2023-05-27 21:52:58 +03:00
cl_gameui.c engine: always unlink variables and commands BEFORE all pointers to them would be lost 2023-05-27 21:52:58 +03:00
cl_main.c engine: client: ignore some out of band packets if we're not connecting to server 2023-06-11 07:06:01 +03:00
cl_mobile.c engine: client: move joystick cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_netgraph.c engine: client: move netgraph cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_parse.c engine: client: move scrn cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_pmove.c engine: client: move main client cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_qparse.c engine: client: move scrn cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_remap.c engine: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
cl_render.c engine: client: move some RenderAPI GetParm queries to engine 2023-05-19 05:03:25 +03:00
cl_scrn.c engine: client: move scrn cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_securedstub.c engine: client: cl_securedstub: fix strict aliasing in secured module initializing 2023-03-14 21:29:35 +03:00
cl_tent.c engine: client: move scrn cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_tent.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
cl_video.c engine: client: Fix access to uninitialized variable. 2022-12-20 16:06:41 +03:00
cl_view.c engine: client: move scrn cvars to static allocation 2023-05-27 21:52:58 +03:00
client.h engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 2023-06-19 07:11:49 +03:00
console.c engine: client: move console cvars to static allocation 2023-05-27 21:52:58 +03:00
in_joy.c engine: client: move joystick cvars to static allocation 2023-05-27 21:52:58 +03:00
in_touch.c engine: client: move touch cvars to static allocation 2023-05-27 21:52:58 +03:00
input.c engine: partially remove legacy Android port, in preparation of new port merge 2023-06-05 20:30:18 +03:00
input.h engine: client: move input cvars to static allocation 2023-05-27 21:52:58 +03:00
keys.c engine: client: move main client cvars to static allocation 2023-05-27 21:52:58 +03:00
mod_dbghulls.c engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
ref_common.c engine: allow ref dlls to use convar_t 2023-05-27 21:52:58 +03:00
ref_common.h engine: move ref cvars to static allocation 2023-05-27 21:52:58 +03:00
s_dsp.c engine: client: sound: move dsp cvars to static allocation 2023-05-27 21:52:58 +03:00
s_load.c engine: client: sound: don't print sound/ twice in soundlist command 2023-02-19 12:25:03 +03:00
s_main.c engine: client: sound: remove unused functions 2023-04-03 03:55:57 +03:00
s_mix.c engine: client: sound: remove unused functions 2023-04-03 03:55:57 +03:00
s_mouth.c engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code 2023-01-27 06:19:31 +03:00
s_stream.c engine: client: remove media/ prefix for CD tracks, add it while parsing cdaudio.txt for compatibility 2023-04-19 17:54:28 +03:00
s_utils.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
s_vox.c engine: client: s_vox: do not crash in VOX if sentence wasn't sound in sequences 2023-05-02 08:51:53 +03:00
sound.h engine: client: sound: move dsp cvars to static allocation 2023-05-27 21:52:58 +03:00
titles.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
vid_common.c engine: client: move scrn cvars to static allocation 2023-05-27 21:52:58 +03:00
vid_common.h engine: move ref cvars to static allocation 2023-05-27 21:52:58 +03:00
voice.c engine: client: voice: do not reinitialize voice with same parameters 2023-05-15 17:48:15 +03:00
voice.h engine: client: voice: new version, move to Opus Custom codec 2022-08-31 06:44:45 +03:00
vox.h engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code 2022-02-22 09:40:15 +03:00