.. |
client
|
engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic
|
2023-02-13 05:23:13 +03:00 |
common
|
engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic
|
2023-02-13 05:23:13 +03:00 |
platform
|
engine: platform: sdl: sanitize buttons/axes from SDL, add ABXY->BAYX swap for NSwitch
|
2023-02-09 06:31:19 +03:00 |
server
|
engine: server: GoldSrc compliant pfnServerExecute(), don't execute config.cfg for server!
|
2023-02-11 07:22:04 +03:00 |
alias.h
|
engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks
|
2023-02-14 18:29:18 +03:00 |
anorms.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
cdll_exp.h
|
|
|
cdll_int.h
|
engine: fix various warnings
|
2021-03-07 03:40:01 +03:00 |
cursor_type.h
|
engine: client: extended VGUI API interface
|
2022-05-02 03:29:24 +03:00 |
custom.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
customentity.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
edict.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
eiface.h
|
engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc
|
2022-05-21 03:03:59 +03:00 |
key_modifiers.h
|
engine: platform: added Platform_GetKeyModifiers
|
2022-05-02 03:29:24 +03:00 |
keydefs.h
|
engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header
|
2023-02-09 06:30:08 +03:00 |
menu_int.h
|
engine: client: gameui: add new NET_CompareAdrSort function to menu API
|
2022-12-12 06:30:47 +03:00 |
mobility_int.h
|
engine: add safe ParseFile to client MobilityAPI
|
2021-10-08 17:31:32 +03:00 |
physint.h
|
engine: use GCC provided offsetof implementation
|
2021-10-03 04:26:22 +03:00 |
progdefs.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
ref_api.h
|
engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic
|
2023-02-13 05:23:13 +03:00 |
sequence.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
shake.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
sprite.h
|
engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks
|
2023-02-14 18:29:27 +03:00 |
studio.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
vgui_api.h
|
engine: vgui: add EnableTextInput to the API
|
2023-02-06 16:42:09 +03:00 |
warpsin.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
wscript
|
scripts: wscript: nswitch: do the libstdc++ hack right before build to not pollute the environment
|
2023-02-08 01:37:35 +01:00 |