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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-25 19:30:08 +01:00
xash3d-fwgs/engine
2023-12-13 18:47:57 +03:00
..
client engine: client: use physents array when tracing physents =/ 2023-12-09 16:45:35 +03:00
common imagelib: fix for loop scope 2023-12-13 18:47:57 +03:00
platform platform/android: prevent rendering without context, fix android_sleep using surfaceless mode or dummy surface if possible 2023-12-13 18:47:57 +03:00
server engine: server: fix off-by-one error in Voice_Set/GetClientListening 2023-12-13 14:56:55 +03:00
alias.h engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2023-02-14 18:29:18 +03:00
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header 2023-02-09 06:30:08 +03:00
menu_int.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 2023-12-09 19:00:25 +03:00
mobility_int.h
physint.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 2023-12-09 19:00:25 +03:00
progdefs.h
ref_api.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 2023-12-09 19:00:25 +03:00
shake.h
sprite.h engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2023-02-14 18:29:27 +03:00
studio.h
vgui_api.h engine: vgui: add EnableTextInput to the API 2023-02-06 16:42:09 +03:00
warpsin.h
wscript platform/android_nosdl: fix build (ndk10, host clang15) 2023-12-13 18:47:57 +03:00